XCOM 2
Imperial Surplus, Revised and Expanded (WOTC)
211 Comments
YDH 047 24 Jun @ 3:29am 
should i add vol 1 and 2 advent to empire mods ?,because i need comtusime my trooper ?
Commander J 25 Apr @ 7:15pm 
Anyone know how to add the heavy trooper backpack to the upper/lower face props? Tried doing it myself in the content config file, but got no results.
B4skerV1lle 31 Mar @ 4:33pm 
Hey, i dont know how active you still are, but could I request a version of the imperial cap that is tied to the secondary tint?
Epic Dovahkiin 30 Jan @ 1:38pm 
cool thanks
MostlyHarmless  [author] 30 Jan @ 1:32pm 
@Epic Dovahkiin: The hair is Porcelain Curls from the WOTC Female Hair Pack mod.

I'm not sure about the faces except that they aren't modded.
Epic Dovahkiin 29 Jan @ 9:19pm 
what hair and face did you use with the mara jade and second sister cosmetics in the screenshots?
Tiggy Skibbles 14 Nov, 2024 @ 12:41am 
Imperial officer clothing is still missing textures.
Inerael 4 Aug, 2024 @ 3:00pm 
hey, just want to report that the scout trooper armor seem a little bit bugged (like the body clipin) the torso passes through the armor
Inerael 3 Aug, 2024 @ 12:08pm 
Amazing mod !!! Wondering is it still working ? And are al ldependency good to use ? :)
Joker_Newbee 20 Jul, 2024 @ 6:26am 
Thanks a lot for your fast response. It's good to know that you've already thought about it. Maybe i will take a look on the Skin Replacer mods.
MostlyHarmless  [author] 20 Jul, 2024 @ 6:15am 
@Joker: It's on my list but I'm not spending much time in XCOM2 these days and don't know if/when I'll get around to it.

In the meantime, I recommend use Weapon Skin Replacer or Iridar's xSkin to reskin the chemthrower to the flamethrower.
Joker_Newbee 20 Jul, 2024 @ 5:39am 
Thank you for this great mod. I have a question concerning the flamethrowers. I like the idea to have flamethrowers and the weapons in your mod look amazing. With Mizrutis Immolator Abilites Flamethrowers are much more versatile. But this mod add an additional weapon category "chemthrower" to the game. Can you, please, expand your mod to have flamethrowers with the new weapon category?
Farris20 21 Jun, 2024 @ 2:19pm 
i mean without the bugs in it
Farris20 21 Jun, 2024 @ 2:19pm 
is there a way to use this without the advent to empire mods?
Horror_LP 4 Apr, 2024 @ 12:41pm 
There is a Stormtrooper armor pack on here as well
Noire 4 Apr, 2024 @ 10:59am 
Regular stormtrooper armor??
killerdragonxzv 25 Mar, 2024 @ 9:32am 
@Jus Its not in this pack as the mod author stated "Lacks helmet and cape"
Jus 20 Mar, 2024 @ 2:25pm 
Where is second sister helmet? If possible can you add this helmet to the game as all her outfit?
MostlyHarmless  [author] 20 Mar, 2024 @ 4:37am 
The requirements include the content volumes.

The content volumes contain various models and textures that are used by this mod.

The content volumes have no effect on enemies by themselves.
MizKai 18 Mar, 2024 @ 10:00pm 
@quartz well the requirements include enemies troops,.
killerdragonxzv 13 Mar, 2024 @ 6:25pm 
yea this is it
MizKai 11 Mar, 2024 @ 1:31am 
is there a version of this mod only for the cosmetics? and not affects the enemies
fringis 5 Feb, 2024 @ 12:07pm 
I've been listening to mud 79 while playing lately and I am phyched to use this mod to throw Kwai into my game
Weazelsun 11 Dec, 2023 @ 9:47am 
@Soy Boy: You need to download the ADvent to Empire content. That one is a hard requirement since it contains all the textures.
kelp 5 Dec, 2023 @ 7:34pm 
textures are completely broken for me with items in this mod. I have every required mod except for Advent to Empire
MostlyHarmless  [author] 17 Nov, 2023 @ 4:40am 
You can skip them if you want but you may miss out on some functionality. The description has more details regarding why the recommended mods are recommended.
Yoinkyz 14 Nov, 2023 @ 1:32pm 
do you need all the recommended mods?
MostlyHarmless  [author] 31 Jul, 2023 @ 8:22am 
@Pat The Cat: Good to hear.

@xX_Jake_Billster_Xx: For Stormtroopers, I recommend Poncho's mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2150431857

@Remster1236: You can delete the entries from this mod's XcomContent config file if you don't want to see the customization options.
Pat The Cat 28 Jul, 2023 @ 4:31am 
can confirm, the mod weapons work now
Tiggy Skibbles 26 Jul, 2023 @ 6:56am 
Is there a way I can make the grunts into Stormtroopers?
Remster1236 25 Jul, 2023 @ 11:46am 
what do I do if I only want the weapons to use?
AstralCrown 24 Jul, 2023 @ 1:04am 
holy crap I didnt even realise you noticed my comment, will check rn if its working and thank you so much for giving this a look. I would have replied sooner had I known you said something but steam threads arent the best lmfao. have a great day :)
Pat The Cat 23 Jul, 2023 @ 8:57pm 
thank you for working on fixing it, I'll check through my game and see if it's improved. your hard work is appreciated :jawagrin:
MostlyHarmless  [author] 22 Jul, 2023 @ 3:42pm 
Posted an update that (at least in my tests) fixed the issue with the tertiary Relby grenade launcher getting equipped to the primary slot. Feel free to let me know if it does/doesn't work for you.

I suspect this issue arose due to an update that another mod made within the past few months. Thank you all for bringing it to my attention.
Moe 22 Jul, 2023 @ 1:25pm 
I'm also having the same issue as the other two but only with the Relby. It'll randomly unequip my soldiers from their weapons and automatically swap them to the relby's grenade launcher weapon after a mission is completed rather than the actual relby itself regardless of what weapon they were using prior. Nearly costed me a few soldiers when they caught out on a covert op.
MostlyHarmless  [author] 22 Jul, 2023 @ 8:20am 
So I did a test and I did see, when my troops upgraded to squaddies, that they were equipped with the tertiary component of the Relby. However, when manually equipped in the loadouts, the weapons worked properly.

Given that this issue didn't exist last time I used this mod (combined with the fact that this mod hasn't been updated for over 2 years, I'm thinking it's a conflict with *something* but I don't know what.

If all of your weapons are invisible though, that sounds more like not having the requirements, which contain the meshes, textures, etc., subscribed and enabled.
Pat The Cat 21 Jul, 2023 @ 10:20pm 
just ran through the other weapons, seems basically all of them are nonn-functioning? perhaps it is a mod conflict, but again I used the same mods I did last time. any ideas?
Pat The Cat 21 Jul, 2023 @ 10:09pm 
this bug is also present for me. and additionally the EE-3 is broken and invisible and also doesn't fire. I'm running the same modpack I did last time that it worked so I'm not confident its a mod conflict.
MostlyHarmless  [author] 19 Jul, 2023 @ 10:04am 
That is bizarre. It sounds like the tertiary component of the weapon, the grenade launcher, is being equipped instead of the primary weapon. But I have no idea what could even begin to cause that.
AstralCrown 10 Jul, 2023 @ 8:19pm 
The Relby for me is completely broken, not only is it invisible, you cant aim it and cant use the assault rifle function and for some reason is auto equipped by soldiers. please help as this is detrimental when it comes to covert op ambushes as they end up having no dam weapons :')
MostlyHarmless  [author] 12 Jun, 2023 @ 4:28am 
@Cody: I'll probably be making that change at some point but it will be a while. For now, Iridar's XSkin or Weapon Skin Replacer can be used to reskin chemthrowers into the flamethrower or incinerator.

@Diggy Diggy Hole!: Afraid I don't do commissions and I'm not really looking to take on a mentoring role. I would recommend checking out the XCOM 2 modding discord.
Cody 11 Jun, 2023 @ 9:31am 
Can we change the weapon category for the incinerator and flamethrower from shotgun to chemthrower category from the chemthrower mod ?
Weazelsun 15 May, 2023 @ 2:19am 
@Egir, well... the hard requirements are the Advent to Galactic Empire: Content Packs as those contain the actual textures and stuff. Else, you'll get issues like below from Gabriel with the textures being gray and purple.
Egir 13 May, 2023 @ 11:00am 
Could I avoid some the 'dependencies' on this? I am not interested in the weapons, faces, or movement animations, only in (some of the) clothing.

I am already running the Highlander and Empty WOTC Deco Slots..
Diggy 14 Mar, 2023 @ 6:54am 
I've sent you a friend request, do you take commissions?
I have a couple of small items I'd like creating.

I've got the tools, so happy to pay you just for guidance.
MostlyHarmless  [author] 14 Mar, 2023 @ 4:28am 
Grey and purple indicates missing textures. Make sure you have the required content volumes subscribed and enabled.
Gabriel 13 Mar, 2023 @ 12:27pm 
anyone else having problems with the texture? it's all gray and purple to me...
Heavy & Ze Medic 28 Feb, 2023 @ 10:27pm 
Np
Nero 28 Feb, 2023 @ 9:38pm 
alr thx bro
Heavy & Ze Medic 28 Feb, 2023 @ 9:28pm 
It's under the face props.