Surviving Mars

Surviving Mars

Catacombes de Mars
20 Comments
ChoGGi  [author] 28 Jan, 2024 @ 11:08am 
I don't know why it borks, so I need to dig around, which'll take awhile.
When I find motivation I will (I haven't been doing much work on SM mods for awhile).
llamacorn1921 26 Jan, 2024 @ 8:29pm 
any updates or is it done for
ChoGGi  [author] 29 Jan, 2022 @ 12:59am 
Nope, kinda forgot about it :)
ldzlcs065 28 Jan, 2022 @ 11:11pm 
Hello, is this mod working now?
ChoGGi  [author] 23 Oct, 2021 @ 10:50am 
eventually
Wendy || Gimmie my root beer 23 Oct, 2021 @ 10:48am 
Hi ChoGGi, do you plan to update this mod? I love to build spread out my bases all over the map and this mod was very useful to keep distanced despite that short. I enjoy all of your mods greatly and can't thank you enough that you (and a few other modders) made Surviving Mars so much better and bigger!
BLÀde 23 Sep, 2021 @ 6:40am 
this is causing transport to lose resources when it goes through a tunnel on another level (higher ground)
BEE-YEEEEETCH 28 Aug, 2021 @ 1:30am 
https://i.vgy.me/mtDcpA.jpg
https://i.vgy.me/QeGpYW.jpg
https://i.vgy.me/CtQfQV.jpg
Does not work properly.
Outputs are constantly changing pairing.
It often happens that a cluster of aqua extractors does not work due to a low load, although there is no water in the colony.
HoGrRo 25 Mar, 2021 @ 8:43am 
Just did a little more testing, and I can confirm the rovers do travel through the tunnels properly (only had some pathing problems with 2 safari rovers stuck entering and exiting the same two tunnels but I think that was just some pathing on my end), and that life support/ pipes do not work across the different tunnel networks.
ChoGGi  [author] 24 Mar, 2021 @ 12:27pm 
I fiddled a bit to get them standalone, but the rovers don't use them for pathing then (other than manually), I'll have to dig through and figure out where they check whatever they're checking...
Jᴧgᴧ 24 Mar, 2021 @ 12:19pm 
Thanks HoGrRo. :cheers:
HoGrRo 24 Mar, 2021 @ 7:38am 
I tested the tunnels for the power and they didn't work. I'm not sure about air and water since since the only isolated section of my grid only required electricity. I didnt want to go removing piping everywhere, but my guess is its the same for piping as well.
Jᴧgᴧ 18 Mar, 2021 @ 2:41pm 
Was anyone able to test this with electricity/air/water and so on? Curious to know if it will link separate "grids" into a single larger grid for resource sharing at different tunnel-connected sites.
ChoGGi  [author] 10 Sep, 2020 @ 6:16pm 
Hopefully should be fixed now.
ChoGGi  [author] 21 Jul, 2020 @ 3:44pm 
Mind uploading one of the saves?
Meakovic 21 Jul, 2020 @ 3:21pm 
uninstalled for now, cool idea but for reasons unknown on several of my saves vehicles path correctly as though the tunnels are interconnected but they fail to travel to any exit other than the original paired exit, causing the vehicle to stop it's task and sit idle at the tunnel entrance.
ChoGGi  [author] 19 Jul, 2020 @ 5:43am 
Yea, still gotta do sets. Might look into singles someday.
llamacorn1921 18 Jul, 2020 @ 10:01pm 
so do you still have to place a set of two?
or can you just place like 3
ChoGGi  [author] 18 Jul, 2020 @ 8:48pm 
Hmmm, let me know if you find any bugs I guess?
llamacorn1921 18 Jul, 2020 @ 6:24pm 
THANK YOU SO MUCH!!!!!!!!!! if there is any way I can repay you tell me