RimWorld

RimWorld

Clutter Weapon Hands (Continued)
22 Comments
Mlie  [author] 3 May, 2021 @ 11:27am 
Made an expanded version of this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2475965842
Same feature but works for all weapons, modded and vanilla.
Mlie  [author] 31 Oct, 2020 @ 10:39pm 
@Mr. Mauer Not sure I understand what you mean, can you give an example of a weapon that looks wrong?
Mr. Mauer (Mollari) 31 Oct, 2020 @ 5:01pm 
yeah but this is only for the hands, i made a few mods for facial stuff supporting weapons
but clutter hands do not offer a weapon offset what makes it look weird in many almost all cases :'D
Mlie  [author] 31 Oct, 2020 @ 11:13am 
@Mr. Mauer I see, well you should be able to experiment with the mod until it looks right.
In the mod subfolder Defs there is a file Dummy.xml that contains all hand-positions and the reference to the weapons supported. You could copy the mod to your local directory and add/replace values in this file for other weapons. The values are X,Y,Z witch in the game (I think) translates:
X: Right/Left
Y: Size
Z:Up/Down
where 0 is the middle of the image/normal size and 1 is the length of one square.
Mr. Mauer (Mollari) 31 Oct, 2020 @ 10:47am 
Hey thanks for the speedy answer :'D
Actually i was the guy that forwarded clutter hands to you guys, because i was unable to get weapon offsetting working with my skills.
i was also unable to refine just these features (hands with hand coordiantes and weapon offset coordinates) from facial stuff. Beside that facial stuff is also not maintained and left open to public to be worked on as killface (author) said. But iam not a programmer and because of that my understanding is limited aswell as my success :'D
Mlie  [author] 31 Oct, 2020 @ 9:10am 
@Mr. Mauer Seeing that this is one of the original mods that facial stuff is built on I think it might be easier if you use that one. This is only here for compatibility. That said, the github-repo is open so if anyone wants to contribute to the mod just do a PR and ill update the mod with it
Mr. Mauer (Mollari) 31 Oct, 2020 @ 6:29am 
o/ have you made it possible to change weapon offset on axes or just hands for now?
if its not featured what do you think about adding this?
could propably just copy paste from facial stuff what has been called open source and free to use by anyone
lobosan 3 Aug, 2020 @ 7:28pm 
@Mlie you, your team & backers have become an institution: the keepers of ye old and rare breeds mods - not all of them pretty but they are still with us thanks to y'all ;)
Mlie  [author] 27 Jul, 2020 @ 12:47am 
@SY1102 Would you mind requesting in the Discord channel or the comment-section of the linked collection? My moderators handles all requests :)
SY1102 26 Jul, 2020 @ 11:47pm 
Mlie  [author] 26 Jul, 2020 @ 11:07pm 
@Nomadic Your opinion is noted
Legion 26 Jul, 2020 @ 8:41pm 
So again, this mod is practically a waste of time against mods that are actually useful that can be resurrected.
Legion 26 Jul, 2020 @ 8:39pm 
It only "conflicts" with race mods that don't support it. This one would still need racial patches to work with race mods as well as only works for vanilla weapons. While at least Facial Stuff allows you to edit hand placements on weapons that are even modded, this one does not as far as I remember.
Ascythian 26 Jul, 2020 @ 8:32pm 
Except @Nomadic Facial Stuff conflicts with other mods while this one has less chance of doing so.
Legion 26 Jul, 2020 @ 7:22pm 
Anything in Facial Stuff that people do not like can be turned off to literally be just this mod. Whoever requested this mod quite literally wasted time.
Mlie  [author] 25 Jul, 2020 @ 4:13am 
@Mr. Mauer Since it is an assembly-based mod the source have been recompiled and a few lines of code have been updated to make it work in 1.1. Yes this is what the facial stuff-mod is based on and was updated by request. I assume there are things in the facial stuff-mod that some people do not like.
Mr. Mauer (Mollari) 25 Jul, 2020 @ 3:44am 
this clutter weapon hands stuff is like 0.1 facial stuff hands Killface absorbed it and built facial stuff on it. just as info
Mr. Mauer (Mollari) 25 Jul, 2020 @ 3:43am 
i mean like if you only edited the about to make it work as i did that before or have you made some changes to the code

i by myself was unable to add the possibility to define a weapon offset and aimed weapon offset to give values via a weapon extension def or whatever was used there.

Mlie  [author] 24 Jul, 2020 @ 11:03pm 
@Mr. Mauer Changes from what?
Mr. Mauer (Mollari) 24 Jul, 2020 @ 4:08pm 
Are there Any real Changes?
Redstark Magnusson 23 Jul, 2020 @ 6:39pm 
I wonder how incompatible it is with things...
Spectre Incarnate 19 Jul, 2020 @ 4:20pm 
At first I couldn't figure out what was different here, then I realized I'm just used to Prison Architect. :lunar2019laughingpig: