Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The Medallion of Chaqua as it stands won't be ported, I have designs that I created some time back for a complete rework.
Skink Cohort (Poison Bombardiers) - Skink Tech tree [isn't it obvious?]
Medalion Guard - Temple Guard Tech tree
Razordon Belchers (acidic vomit stream) - Ancient Salamander
This mod is neat, but it mostly just feels like a reskinned tech tree. I don't think that's bad, it just doesn't do anything very interesting that lord/hero/tech tree buffs dont already do.
Not sure if you're are planning any updates still or want to port this to WH3 eventually, but here's some feedback:
Overall, i like the mod. it gives some uniqueness to the lizardmen. However, i think there should be some negatives as well. Right now it's only positives, and the first bonus is applied by default, which gives an advantage early game.
In your skaven mods while it's possible to get updates first turn it costs food, in which case it's a tough call to make. Here, however, there is no question to ask - just play and get bonuses that'll outperform the AI.
Have you considered adding some sort of negatives? Either make the updates cost money or have some really debuffs for other units?
Also, it's not mentioned here, but it appears to be safe compatible i just removed it after camapign.
Sorry about the lengthy delay in responding.
Pretty cool mod otherwise, although I would be happier if the full list of bonuses were able to be read in advance, and if the button to exit the Medallion window was in the top corner instead of down the bottom.
I have played through with Oxyotl and do not encounter the issue with the missing upgrade choice. Message pops up and upgrade is available that turn.
All good it seems.