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@Zigg Price: huh. I saw something along those lines happen to a streamer once. No idea what caused it.
Combine with a modded class with extra ranged attacks/special ammos like the Bulletmeister, and you have yourself a magic user.
If you want to use these weapons under other weapon categories, you might want to look into Iridar's XSkin mod.
I may take a look at that upgrade issue when adding midgame though; which XSkin can actually help you with that issue too.
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500
Find the class mod you wanted to change. Enter config / Classdata.ini
Then have this
+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="rifle")
In some mods, it has an ; which means disabled. Just delete that.
You can technically allow any weapon type this way by just changing the WeaponType="rifle to shotgun" or anything.
Gl boi's and girls
So its NOT made for Jedi or Sith since they cant use those weapons..
How hard would it be for the end user to adjust these weapons to their own weapon category like the Psionic Reaper from Ashlynne_Lee's Warlock pack?
Hows the balance of the force shock?
I just installed the game and bought the chosen DLC. Does it work with the "new" DLC? =)
Freaking awesome team and make in any case!
For example, panic, burn, disorients; like [The Axe Mod] -> Set to True/False
And additional effect like Chain Lightning? -> Actually work same as Templar(MG 2 bound, BM 3 bound)
Sorry for using machine translator.
Love this MOD.
- Khorne who gives you the strength to accept such a task.
- Tzeentch shows you the path to complete it.
- Nurgle to gifts you with the constitution to endure it.
- Slaanesh ensures that its perfection grants you pleasure.
Yea a light demon and/or chaos gear mod for Xcom would be great IF POSSIBLE (because 2020). Demons might be difficult since other than the Bloodletter I do not know where you could find decent models to represent them in game. CSM would just need cultist, marine, CSM lord (dow2/terminator style?), and sorcerer armor/cosmetics. Possible equipment could be: Daemon Maul, Lightning claw*, chain axes, Sorcerer staff, plasma/lascannon, and a Hellblade. Might be able to snatch up a Nurgle/plague marine and give him a poison/acid variant of a flame thrower
Love this mod
@neIVIesis: For force push, yes, I can assign an icon on account that it's a custom ability. Thanks for the offer.
@VoidLight: All of those would be great to have. It's just a matter of having the time and energy to work them. XD
What about some playable chaos cosmetic/armors similar to your Eldar mod? It would be great to use when going up against your Imperium mod and there is not enough heresy xcom stuff currently. Would be fun to try to make a Bloodletter and a Berserker build in RPGO or a Chaos sorcerer and chaos lord with his 2 handed mace/maul. Just need the cosmetics/weapons and a few voices.
Tau would be cool too, could probably have some fun with the sockets assigning their various shoulder/arm weaponry and the sparks cosmetics would be astonishing.
Let me know.
Also, if no one has tried it, Face off is great.
@Derejin: Thanks for your capes. :)
Chaos Advent would be cool to have but I don't have any Advent conversions in work right at the moment. Also they take a long time to make so it will be a while before I put another one out.
I'm guessing the Dual Wield Pistol mod would probably let you dual wield force shock/force push but it would probably use normal dual wield pistol animations. Could be funny though.
I don't see them holding anything in the screenshots and it seems they are shooting energy from their empty hands.
So are the weapons invisible, and basically these act like force/psionic abilities?
Any plans for an advent to chaos mod (possibly as some aliens being converted to demons or demons as varients)?
I love your conversions so far and I believe due to the lack of playable chaos cosmetics it would be nice to go against chaos since we have an abundance of player/playable imperium content.
Also since one of these force weapons counts a pistol what happens if we attempt to dual pistols/force weapons?