Rivals of Aether

Rivals of Aether

Pac-Man
17 Comments
KING BOO 1 Mar, 2024 @ 11:57pm 
never gets old
Gabe2006 15 Jul, 2021 @ 12:38pm 
Ah, okay. I seem to forget about the aerials whenever I recover, so I'll keep that in mind. :steamthumbsup:
Ballistic Boo  [author] 14 Jul, 2021 @ 8:53pm 
My suggestion is to use aerials to recover, then use the up special. It's short on purpose because Pac-Man can get a lot of horizontal distance from his forward and back air. I can recover pretty consistently using them + airdodge + up b
Gabe2006 14 Jul, 2021 @ 7:42pm 
This has to be the most unique Pac-Man I've ever seen in the workshop. But the recovery isn't really that good at all, it's a bit too short. Whenever I use it, I always seem to fall off the stage even if I manage to reach the top. Do you think you could make the recovery a bit more longer, please?
trainyoy 14 Mar, 2021 @ 4:18pm 
Pac-Man? They invited PAC-MAN?! That cherry-chasing dot muncher isn't even part of this game!
scoob 4 Feb, 2021 @ 5:44am 
B I T C H
scoob 4 Feb, 2021 @ 5:44am 
M E
scoob 4 Feb, 2021 @ 5:44am 
oh hey pac man whats up
randomq32 4 Sep, 2020 @ 7:05am 
hey yo yo yo
pixelator5 19 Aug, 2020 @ 6:22pm 
aw shoot here comes pacman
Frickers 24 Jul, 2020 @ 9:46pm 
@Ballistic Boo Welp, nevermind then.
Ballistic Boo  [author] 24 Jul, 2020 @ 9:34pm 
@Frickers The bomb essentially works as a counter in that game. When you get hit by a ghost, the bomb detonates. It's almost 100% faithful to the game.
Frickers 24 Jul, 2020 @ 10:45am 
@Ballistic Boo I know, my issue isn't with the bomb itself, it's with the rather generic implementation of the bomb. I feel like there is a better way to incorporate the bomb while making it a more unique attack. I wish I could give an example, but I don't actually remember how it worked in the game, but I still feel like there's room for more creativity there.
Ballistic Boo  [author] 22 Jul, 2020 @ 11:11am 
@Frickers uhhh... the counter is the bomb power up.
Frickers 21 Jul, 2020 @ 9:26pm 
This is a really fun and inventive character concept! However, my one gripe is that he has a down-b counter. I've played Pac-Man 256, and I know that in that game he has a very wide variety of powerups like bombs, lasers, tornados etc, so it kinda feels like a waste having a generic counter instead of something more creative.
SussyShart 20 Jul, 2020 @ 4:31pm 
pretty good but i feel as if FSPECIAL needs a little buff, maybe a little more knockback up for combos
DUCK 20 Jul, 2020 @ 1:53pm 
WE FINALLY GOT A NEW PAC MAN!