Starbound

Starbound

Rod of Discord
36 Comments
Material Defender 11 Sep, 2024 @ 1:22pm 
If necessary, you could make it a secondary mod, like the mod that switches the RoD's health damage for energy usage
Material Defender 11 Sep, 2024 @ 12:50pm 
Even if you go too high, you can just teleport back down to the air.
Material Defender 11 Sep, 2024 @ 12:12pm 
Why is it a bad idea to fly in Starbound, as you can already do that in Terraria via the RoH? In Terraria, the highest you can go via that method is the top of the map, and in starbound, you can enter an asteroid field and become weightless if you go too high from any planet (and end up choking if you don't have a breathing EPP or it's upgrades on your back)
Material Defender 11 Sep, 2024 @ 12:06pm 
You are right, though, at least the Rod of Harmony doesn't affect velocity when used. I have stated problems about the terminal velocity in each game (if there was a way to measure speed in starbound, either via mod or vanilla item, it would at least let us know if there is a terminal velocity)
Material Defender 11 Sep, 2024 @ 11:16am 
To be accurate, Terraria has a lower terminal velocity than Starbound. Even if it preserves vertical velocity, that terminal velocity (the max speed the player can fall) still allows the player to effectively fly with nothing but the Rod of Harmony (and to a lesser effect the Rod of Discord, but at the cost of health either until you stop or the player dies due to the effect)

I don't know if Starbound has a terminal velocity, but if it does, it's far higher than Terraria. One thing to do is instead of preserving the vertical speed, set it to the terminal speed of Terraria.

Maybe just limit the speed change to the OP versions?
Anter583  [author] 11 Sep, 2024 @ 10:53am 
It's an easy change but I don't think it's a good idea as it will make it possible to straight up fly.


Also I just did some tests in Terraria and it does preserve both your vertical and horizontal velocity between teleports, Starbound just has floatier physics...
Material Defender 11 Sep, 2024 @ 9:52am 
All that would be needed is to reset the falling velocity to 0 when it's used, not sure if terraria also reset the sideways velocity.
Material Defender 11 Sep, 2024 @ 9:14am 
I ask mainly cause if you fall off the edge (of say the outpost) you will end up falling to your death

you also can't use it to essentialy fly as you will keep on accelerating regardless of use (the original RoD and RoH in terraria cancels out the falling momentum when used, allowing a weird flight effect)
Material Defender 11 Sep, 2024 @ 8:15am 
Is it possible to make the player's downward speed reset when using the rod, for this, the OP version, as well as both RoH versions?Because if you try to use any of em while already falling, the player's downward speed just keeps increasing

I forgot if you already answered (if it was already asked, it wasn't in the comments of this specific mod page)
Dudeknightz 17 Nov, 2023 @ 2:35pm 
The warp to top of planet in the desc is a FU thing IIRC
FlashingLights 25 Aug, 2023 @ 8:31pm 
i spent a week trying to get it so i could save one of my crewmembers who got stuck in the void (dont ask how) and reached my mouse outside my ship and outside the protection area and finnaly rescued them. i know this is a long message but this mod seriously helped me a lot. instant :steamthumbsup:
Anter583  [author] 9 Oct, 2022 @ 5:10pm 
Managed to get it published, it seems to work well with the short tests I did on the uploaded version.
Anter583  [author] 4 Oct, 2022 @ 4:03pm 
I could do that if I find a good recipe for it, so that the base RoD isn't obsolete.

Unfortunately, it's kinda hard for me to post/update my mods atm, my main computer is dead, the temporary "rig" that I'm using can't run the uploader tool and I'm not confident in using steamCMD.
Archilyte 30 Sep, 2022 @ 5:41pm 
Hey! I don't know if you are active in here anymore, but could you make the Rod of Harmony as well (basically rod of discord but no chaos state)? Its a direct upgrade to RoD that recently got introduced to Terraria...
Anter583  [author] 20 Oct, 2021 @ 1:09am 
The alt version, is basically RoD without the extra restrictions that I put on it to balance it for SB, making it have infinite range and be able to teleport into tile protected areas (missions & shield protected areas)

I opted to make it into a seperate item addon specifically so that it's harder to sneak it into a server that wants to have RoD but doesn't want players bypassing shield protected areas.
Askme1243 19 Oct, 2021 @ 10:29pm 
also i have stopped playing the game
Askme1243 19 Oct, 2021 @ 10:29pm 
alt version?
Anter583  [author] 22 Aug, 2021 @ 3:02pm 
But, why?
Artificer 22 Aug, 2021 @ 2:23pm 
make a variation of this for FU where it makes the player loose a bit sanity and gain some madness in place upon using it.
Anter583  [author] 19 Jun, 2021 @ 11:24pm 
Askme1243 19 Jun, 2021 @ 8:35pm 
make it so you can teleport when theres a shield on the place
gMaImNeDs 25 May, 2021 @ 5:51pm 
As for the falling towards the planet when teleporting outside the ship, I tested it personally, and BYOS takes a while to fall all the way, but is a definite TKO. :DSTskull::gearthumbsup:
Crunchy Tom 14 Sep, 2020 @ 7:14am 
nothin personal kid
De3DeR 27 Jul, 2020 @ 2:58am 
Boredom. There are protected blocks that cannot be crossed according to the rules of the game. If you save the character in these coordinates, then an error may occur.
Yes, and the feature itself looks like cheats. Instant movement to any point on the map.
bloopah 25 Jul, 2020 @ 10:24am 
This reminds me of that one Blink & Float mod that was removed from the workshop
smug cheese 25 Jul, 2020 @ 8:53am 
ping
Anter583  [author] 25 Jul, 2020 @ 4:17am 
Although I do consider the tile protection addon cheating, since it allows you to easily break missions & break into tile protected bases.
But that addon is a tiny bit useful when messing in admin/debugging since you don't have to screw around as much with commands to warp to a different part of the map.
Anter583  [author] 25 Jul, 2020 @ 4:02am 
Eh, its not really that cheaty, you can't teleport inside tile protected areas without the addon (you can teleport out of them, but I might change that, not sure yet).

Also Terraria has the exact same item, and as far as I know its not considered cheating.

Only issue is that its kinda unbalanced since the health & energy system works differently between the 2 games (in SB you can spam bandages, in Terraria most forms of fast healing have a cooldown).
mariogoeller 25 Jul, 2020 @ 3:10am 
you can considere this cheati ?
its cool but its like no clip no
patman 24 Jul, 2020 @ 7:03am 
i hate you i was already making this ooo im gonna shit your pants
Anter583  [author] 23 Jul, 2020 @ 12:15am 
oh, you mean the recipe? I may have overpriced it a tiny bit.
Although, considering that Terraria literally forces you to AFK farm for hours/days, I'd say the recipe is probably fair enough.
ATTA 22 Jul, 2020 @ 11:47pm 
No no no! That is complicated mean. I mean your work has beated those guys who want to become Superman immediately to approach their endgame time. After all, some players value the contents of chest more than decryption, which drives the designer crazy
Anter583  [author] 22 Jul, 2020 @ 11:08pm 
There isn't any sort of anti-cheating system in place, most limitations/functions can be edited/disabled (even collision detection if you're mad enough) using custom item parameters.
The only thing item parameters can't disable is Tile Protection, which I hardcoded to check itemID.
ATTA 22 Jul, 2020 @ 9:54pm 
Because there are actually similar features in rpg growth, your plan to add protection is a wise way to improve gameplay (Must let players know that even small cheating has a price)
tortillamiracle 22 Jul, 2020 @ 9:52pm 
it'll kill ya before it can
SteelSirokos 21 Jul, 2020 @ 1:48pm 
ok but can it teleport me into a better game