Kenshi
Ebony - Tier 4 Equipment Mod
182 Comments
Teirdalin  [author] 2 Apr @ 3:18am 
Should be but be warned, it's always been a bit janky and is mostly a late game activity to work on.
Darth Ceveo 7 Mar @ 8:19am 
Hey is this safe to add in mid game?
Robert 1 Mar @ 4:15am 
Has the weapon bug been fixed yet
Teirdalin  [author] 28 Feb @ 11:24am 
Oh, I see. Curious, I wonder if the models sharing two manufacturers causes the issue perhaps. Going to simply just toss ebony in the models for Ebony Weapons and not have rusted junk /// rusting blade in the manufacturers for ebony weapons. Curious if that will fix it, also apparently an update broke some minor things, again.
Ballskicker 23 Feb @ 6:34pm 
No matter what I do I only get: catun 1catun 1catun 1
Can anyone teach me how to use this MOD?

After 30 hours of hard work, you told me that the quality is not as good as Tier 3. This made me very frustrated and I didn't even want to continue playing!
njzcm0518 19 Oct, 2024 @ 8:39am 
Hey! Great News! Guys! I find out why only catun 1 can be crafted! You need to add ebony weapon model into the list of homemade manufacturer in fcs, just that simple :steamsad:. Holy, it takes me 3 hours to test this out...
Moonshine Dusk 24 Aug, 2024 @ 5:43pm 
Sorry for the rather dumb question and all but, how do you modify the max capacity of the ore mines that naturally spawn out in the world in this mod?
bean boy 22 Apr, 2024 @ 5:51pm 
@[ACHR] Warner
I used to get this bug a lot too back when I used this mod (over a year ago)
Seeing as how the mod hasnt been updated since 2022 the bug must still be present. Other than manually moving your characters, there isnt any workaround i could find.
~PhReAkInSaNe~ 21 Feb, 2024 @ 12:06am 
cant find or build the refinery after getting the research complete is this a known bug
[ACHR] Warner 1 Feb, 2024 @ 7:41am 
anybody else have the issue where your miner will go deposit ore in a container then walk back to the ebony node and then just stand there and not mine?
and if so has anyone found a work around besides trying to reposition them a bunch of times until they finally get close enough without bouncing off the node?
(I even ran a test with 20 guys assigned to mine the same ore and one one by one they would drop off ore then come back and just stand next to the node and not work on it until there was nobody working on it)
DocHolliday 5 Dec, 2023 @ 5:35pm 
the armor makes me look like peter griffin... I'm sad now...
DocHolliday 5 Dec, 2023 @ 12:33am 
My guy... I just researched the first two options.... Now I need 4 more AI cores to finish the armor and weapons? Thats 150,000 total just in AI cores not to mention 15 engineering research artifacts? I don't even know If I like the mod yet because I haven't actually laid eyes on anything but ebony ore veins that take longer to yield a product than any other vein type yet I have a town with 30 plus people in it... Surely there is an option to make creating this armor not be the ENTIRE focus of your ENTIRE playthrough?
Edge 14 Oct, 2023 @ 3:49pm 
is there any such thing as Ebony Meitou gear?
RO RO RO RO RO RO 24 Sep, 2023 @ 2:16am 
Hi, Teirdalin. This armor is really cool, I really, really like it. Can I use it in my mod? I modified the UV and texture of the model to give it a black and red color scheme, and added a red flashing flash to the eyes, making it look like a raging knight.
亵渎 22 May, 2023 @ 8:43pm 
I really like the appearance of this armor and weapon, but a small regret is that the abdomen of this armor appears too bulky. It feels like a person with a beer belly standing there, and there may be problems with the connection of the armor when adjusting the waist size. It looks very strange.
DocNasty 22 Apr, 2023 @ 10:53am 
Where do i make the throwing stars? I cant find an option to craft them anywhere
KuroxP 28 Mar, 2023 @ 11:59pm 
Ye, I'm only looking for other solutions, hope u can solve the problem XD
Teirdalin  [author] 28 Mar, 2023 @ 11:19pm 
That's definitely a workaround that could work, but would be fairly tedious and not make sense to people who want to just smelt and craft their own. Better to actually figure out what the heck is causing it to craft as catun instead.
KuroxP 28 Mar, 2023 @ 12:26am 
Do you know what you could do? I found the base of the Ebony knights, and some of them had the weapons in "Ebony" tier, so you could make more bases or groups of enemies patrolling the map, so little by little we could get all the weapons
KuroxP 28 Mar, 2023 @ 12:21am 
Ohh okay, thanks dude
Teirdalin  [author] 27 Mar, 2023 @ 7:44pm 
KuroxP, I wish there was. I really do.

Honestly it's probably something fairly simple that I overlooked, I'll check again later.
KuroxP 25 Mar, 2023 @ 4:18am 
There's a way to solve the Catun 1-2 problem?
Deadmano 19 Mar, 2023 @ 10:10pm 
Thank you for this incredible mod! :rshout: I absolutely ADORE the Ebony armour and always have my characters don them in any TES game! I hope you don't mind that I made a patch for this as I just wanted the armours. If you find it helpful feel free to link to it. :love:
myccmj 25 Jan, 2023 @ 11:11pm 
can the dual-blade be really used by two hands?
SamustZurg 19 Sep, 2022 @ 12:06pm 
@Teirdalin for some reason the quality is still having issues from what everyone below stated before. I went into FCS after the fact to see if I could edit the quality through one of my saves. But it didn't change the quality surprisingly, the ebony waraxe level was raised from 40 to 95 and it still won't have a high, specialist or master grade quality. I even used some of the game's base values like (Edgewalkers - 1070-gamedata.base Edge Type 1 - 1068-gamedata.base Edge Type 2 - 1071-gamedata.base Edge Type 3 - 1069-gamedata.base) but the item just disappeared. I'm not to great at this sort of thing so hopefully this helps in some way.
Teirdalin  [author] 20 Aug, 2022 @ 11:53pm 
Did another tweak as I just remembered how finicky the weapon quality texture choice is.
Curious if it works now.
Teirdalin  [author] 18 Aug, 2022 @ 3:19pm 
Honestly I think this mod, just hates everyone with no reason. I can take another look, but for some reason This Mod In Particular, out of all my hundred or so other mods, just hates to work just right.
Jack Maker 18 Aug, 2022 @ 12:19pm 
I have the issue with catun 1-2 quality too :/
Cute and Funny 27 Jun, 2022 @ 1:57am 
yeah
Teirdalin  [author] 27 Jun, 2022 @ 12:47am 
You have the Ebony Smithing and the Ebony weapon research you're trying to craft right?
Cute and Funny 25 Jun, 2022 @ 10:07pm 
https://imgur.com/a/uhAM4s0 the problem still persists, and stats are pretty low on the weapons
Cute and Funny 25 Jun, 2022 @ 5:55am 
the weapons are somehow still bugged, crafting results in catun models, and stats are pretty low, given there's only 1 quality. also the bow is invisible
Ruansko 3 Feb, 2022 @ 10:48pm 
oh i have found where was the problem, it seems that the "ebony weapon smith" is actually bugued (?) and makes me craft only catun 1. but when i try to make ebony weapons from the normal weapon smith it let me craft them but with steel bars instead and they comes "whiteish/metal colour",i tried crafting the bow but it's actually invisible
Teirdalin  [author] 3 Feb, 2022 @ 7:27am 
Considering when I loaded it up last time in the editor there was a notification about new data, I think a stealth update screwed with the mod. Although it all looks correct.
Ruansko 3 Feb, 2022 @ 3:57am 
yeah still catun 1, when i am crafting it, it gives me: "expected result: rusten" even with skill 60+ but it still gives me catun 1 when it completes tho
Teirdalin  [author] 2 Feb, 2022 @ 12:33pm 
Try now.
Ruansko 1 Feb, 2022 @ 9:59pm 
yes i did, i even tried with different skills levels in different loadings but still catun 1
Teirdalin  [author] 31 Jan, 2022 @ 3:06pm 
Did you try reimporting?
Ruansko 31 Jan, 2022 @ 1:44pm 
yes at least for the weapons, the armors are working fine it seems
Teirdalin  [author] 31 Jan, 2022 @ 12:40pm 
It's still doing it?
Ruansko 31 Jan, 2022 @ 12:16pm 
soo how can i fix the issue that i can't create weapon grandes with ebony aside from catun i guess?
Teirdalin  [author] 4 Dec, 2021 @ 5:29pm 
Handful of issues with that. But you do remind me, i did finish and was working on an ordinator armor and dunmer race mod. I should get around to publishing that at some point. Was going to have a custom faction for them as well but then had the horribly annoying publishing bug where I cannot have any thumbnails without tons of errors and my newer uploads seem to sometimes not even uplaod in one piece... Issue..
SolarisXIV 4 Dec, 2021 @ 1:44am 
Someone should do a morrowind mod...
Vatheron 27 Nov, 2021 @ 1:28pm 
@numbnote2010: The component isn't part of this mod. Its part of another mod.
numbnote2010 24 Oct, 2021 @ 12:28am 
Where is Old world electrical compoment ?
And white parl armor Very higher COSTS!!!!
LordofExploiters 21 Oct, 2021 @ 4:44am 
Can you do a version where it's just the regular research, armor and weapons instead of adding in the special ore/town/other ebony town. Like crafting a regular samurai armor with normal ingredients. Pretty plsssss.

Teirdalin  [author] 10 Sep, 2021 @ 1:13am 
Never really had the issue with any of my other mods weapon crafts, although mayhaps it could be related to having multiple grades for the same weapon.
☯~Shady Divider~☯ 9 Sep, 2021 @ 11:21pm 
While Ebony Weaponry in of itself has the grades, i believe its only for existing weapons in the world (a good example being what the the Ebon Knights already have equipped).
From what i've gathered, Homemade is adding to what grades the player can craft.

I've personally tried crafting without adding the grades to Homemade, and ended up having the same issues, crafting recipe (and result) be Catun 1 when selected.

The only reason I figured this out is i cross referenced your mod with a few other mods enabling custom craftable grades (. All of them had these custom grade models in their own Manufacturer (such as your Ebony Weaponry), as well as in Homemade.
Teirdalin  [author] 9 Sep, 2021 @ 11:12pm 
As for homemade, I'm fairly sure that's not actually really used by anything.
Teirdalin  [author] 9 Sep, 2021 @ 11:08pm 
Oh silly me, I forgot to made scrap and masterwork craftable. That explains quite a lot actually.