Cities: Skylines

Cities: Skylines

Surface Road Pack 2L2W + 2L1W
46 Comments
Sasquatch 24 Mar @ 10:37am 
I tried those. They work -ish. But I don't like being stuck with built-in decorations. I just want a channel I can put water in. Excluding canals, of course.

I use this a bunch https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1902022083

But it is unreliable, especially for narrow rivers. And it doesn't have the best interface. But I can't find another network that does what it does.
Sasquatch 21 Mar @ 3:06am 
Any chance you could add a riverbed version to the collection? Something sand/ruined color that didn't show the "flooded" warning? The idea being that it could be laid out like a road, but sunken down to provide a channel for water.
truffleshuffle 1 Jul, 2024 @ 4:56pm 
@Chamëleon Whoops, that was it, thanks!
Chamëleon TBN  [author] 24 Jun, 2024 @ 1:38am 
@truffleshuffle you had somewhere recolored the road either with repaint globally or with Network Skins, that keep the last selected color for the next of same you build.
truffleshuffle 22 Jun, 2024 @ 8:58pm 
The Grass surface roads have a weird red glow when transitioning to other roads: https://i.imgur.com/aTj8MP3.png All the other surfaces look fine, I'm only seeing this with the grass roads, both 2w and 1w. Advice welcome =)
Chamëleon TBN  [author] 26 Jan, 2022 @ 9:32am 
This is due to the fact the same pillar is used for all of the roads. As stated above in the description:

"You will get a 'GravelBridgePillar duplicate' warning - this one is normal as the same pillar is used for all of thes roads and therefore nothing to worry about!"

It would be only an issue if i would have different pillars used
Yann Toberen 26 Jan, 2022 @ 8:50am 
Your Road Pack is fine, but can you please fix this when you get a chance:

Broken assets:

Custom Assets: 2175361167.GravelBridgePillar: Duplicate prefab name
Custom Assets: 2175361167.GravelBridgePillar: Duplicate prefab name
Custom Assets: 2175361167.GravelBridgePillar: Duplicate prefab name
Custom Assets: 2175361167.GravelBridgePillar: Duplicate prefab name
Custom Assets: 2175361167.GravelBridgePillar: Duplicate prefab name
...

there's always a message, and it's a little annoying...
Chamëleon TBN  [author] 7 Jan, 2022 @ 5:38pm 
Dr_J0nes if you want, you can create and send it to me to add it to this pack :D
Dr_J0nes 7 Jan, 2022 @ 5:25pm 
No Problem :D it was worth a try haha. Maybe I do it by myself and keep it private because I dont want to reupload your work :D But I also have not enought time atm :) Maybe in the future. But thank you for everything. Really love your work!
Chamëleon TBN  [author] 31 Dec, 2021 @ 12:12am 
Hey Dr_JOnes i know that small Versions of them would be really nice. But a) i have really No Time for that ATM and b) i must Work on a complete different Methode to possibly create them, as tiny sizes are Always Tricky.
Dr_J0nes 30 Dec, 2021 @ 6:45pm 
What I forget to mention is why I would like them only 1 lane wide. That's because I need them as narrow as possible ^^ I think a lot of people would find this useful too.
Dr_J0nes 30 Dec, 2021 @ 6:43pm 
Hey that's really really nice! Would it be possible to get a 1L2W and 1L1W version of these? I know that a 1L2W Road sounds strange but it works. Cars would drive thru each other when they come from different directions, but it's worth it :) I personally like to ban all normal traffic on them (except Services) and only use these streets for old narrow European styled house complexes, seen in Italia etc. Thank you for reading this :D
Chamëleon TBN  [author] 11 Dec, 2021 @ 2:24pm 
<3
CityScapes 11 Dec, 2021 @ 10:49am 
so good!
Chamëleon TBN  [author] 4 Dec, 2021 @ 3:36am 
:D Really glad they are so useful!
raethegit 3 Dec, 2021 @ 8:40pm 
And *again* you road assets are my life savers :D
Chamëleon TBN  [author] 10 Oct, 2021 @ 6:43am 
Hi @大猫 i really would need to see what you mean... can you please provide screenshot?
大猫 9 Oct, 2021 @ 7:01pm 
I like your road very much, especially the asphalt pavement, which makes it easy for me to make a parking lot. There is only one problem, that is, the road intersection is not harmonious and looks strange. What can I do?
Chamëleon TBN  [author] 30 Aug, 2021 @ 12:31am 
Thanks @YUMBLtv glad you like them!
YUMBL 29 Aug, 2021 @ 10:25pm 
The best ;)
Chamëleon TBN  [author] 22 Jun, 2021 @ 12:33am 
Glad you like them @bunker13! :)
bunker13 21 Jun, 2021 @ 7:18pm 
i wanted this!! wanted this!! you are a genius!!
Chamëleon TBN  [author] 5 Mar, 2021 @ 8:36am 
you can either subscribe all and deactivate the ones you do not want in content manager (best option as you would receive possible updates) or you can subscribe, copy the ones you want to keep into the local asset folder and unsub afterwards.
Future 5 Mar, 2021 @ 7:52am 
Is there any way to subscribe to only some of them, not the entire pack?
hottt3 2 Mar, 2021 @ 11:23am 
I see...
Chamëleon TBN  [author] 2 Mar, 2021 @ 11:14am 
Yes @hottt3, please read description above....
hottt3 2 Mar, 2021 @ 10:34am 
Gravel Bridge Pillar - duplicate, after subscribing(
Chamëleon TBN  [author] 19 Dec, 2020 @ 6:03am 
Now with additional oneway roads for the 'standard' version of Grass, Gravel, Pavement and Asphalt. Additionally i removed the Gravel dust on the Asphalt and Pavement versions. Also i fixed a duplicate naming issue. This might cause some Elevations and Bridges to disappear, but it shouls not break any save! Sorry for this!
Chamëleon TBN  [author] 6 Sep, 2020 @ 5:19am 
Right now not planned @Ranazomic - a one way version may be an option i could build in (near) future. But they will have same width as the existing ones. 3L and 4L will not be created by me...
Ranazomic 6 Sep, 2020 @ 2:45am 
any chance that you could make a 1L, 3L and 4L version too?
Chamëleon TBN  [author] 5 Sep, 2020 @ 10:27am 
Sounds like good usage :) Thanks @colart1
colart1 5 Sep, 2020 @ 10:10am 
These are really good, and I have found them very useful in game to create quiet streets without sidewalks, or even to position a building on a large lot at an interesting angle using the grass road.
Shadow Citizen 31 Aug, 2020 @ 3:19am 
@Chamëleon I think you're right, every innovation leads to more and better content of some kind.
Anyway, thanks again for your work, much appreciated.
Chamëleon TBN  [author] 30 Aug, 2020 @ 4:12am 
Glad you Like them @Neil. Yes, Life is much more fun accepting these challenges. And Maybe other creators will follows and try to create even better / more stuff after this Proof of Concept :)
Shadow Citizen 29 Aug, 2020 @ 4:02pm 
Great idea, Chamëleon, especially the grass roads.
Also, I love the way you see 'impossible' as merely a challenge.
Chamëleon TBN  [author] 20 Aug, 2020 @ 1:10pm 
jms.smj2030 - have you changed your Theme? These roads uses the theme texture. But yes, they have normal pavement, grass, asphalt and gravel color. I use them in my city w/o any issues
J/S2046 20 Aug, 2020 @ 12:17pm 
hello, i like the asset. i started to use it worked fine, i had to stop and not play in a bit. now theres no color to any of the roads just a light gray color. i added nothing new to my sub's. it worked fine a bit a go now its no color?
thks
Chamëleon TBN  [author] 29 Jul, 2020 @ 1:58am 
@potato24x7 - yes, this is anoying... in this case it is cause of the Elevations with standard vanilla texture. This (bridge) Texture is not really optimized. But as it uses the Vanilla stuff the roads are not really RAM consuming (at least if you use Loading Screen Mod) But i decided to keep the bridges in this case to have bestpossible connections.
Chamëleon TBN  [author] 29 Jul, 2020 @ 1:55am 
Thank you to all Subscribers! It's the very first time one of my creations where in the Top 10! Today at, 29.07.2020 No3. at the mosted likes assets of the week and No1. if I filter down to roads.... Thank you for subscriptions and votes!
potato24x7 29 Jul, 2020 @ 1:54am 
absolutely amazing... idk why the game makes the network CRP unnecessarily larger than other assets!
Chamëleon TBN  [author] 29 Jul, 2020 @ 1:41am 
Yes Edeyz, sadly there are a lot of limitation based on the game itself. But with Theme Mixer 2 you can resize the used textures and with this (and if wanted several other Mods to have better ingame grapgic details) the textures become a lot of clearer.
Edeyz 29 Jul, 2020 @ 1:28am 
Great networks! Although the asphalt looks a bit wonky, I noticed this is an issue with other asphalt surfaces so I presume its innate in the game?
Chamëleon TBN  [author] 29 Jul, 2020 @ 12:10am 
Glad you like them :)
Frog 28 Jul, 2020 @ 10:07pm 
briliant
BlueHawk 23 Jul, 2020 @ 1:05pm 
Great stuff !!!