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help me please
This groups goal is to bring the communities of Killing Floor 1&2 together so that they can share their creations and expertise with other community members. It is also a great place to put together and manage team projects through the Steam client.
This group is not meant to replace the Tripwire Forums, but to supplement it and give it a second home on the Steam platform where it is easily accessible to the general public.
Everyone is welcome! :)
https://steamhost.cn/steamcommunity_com/groups/KFHub
It makes the game pretty unplayable when you can't see what you're shooting at. Any solutions to this?
this is not a complaint or something you need to do, just a fun idea.
A random zed is supposed to have the same head scale as the one being replaced. I can change the scale slightly, though I doubt it'll be very noticeable considering how ridiculous random zeds look anyway. Here's an example of a bloat gorefast so you can see the difference.
I don't plan on adding missing event zeds with my mutator, so circus zeds will have to wait until summer.
It's random for every zed that spawns.
@patolozoik
I don't think it's possible to make a mutator like this that works only client-side, and modifying game files would likely cause a mismatch error when trying to play online.