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https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2704162932
This workshop item is now the old/pre-EA26 version
So basically just a bit of code that downloads this for you when you start up Ravenfield. Look up video game Space Engineers, it has a mod on the workshop called Plugin Loader. It just loads a better modding API that can then be used by more advanced mods that are downloaded from it's own website.
To actually load the plugin loader, you just have to set a custom launch parameter for the game in Steam. That is what I suggested for this mod too, so no one needs to go to spooky scary files and accidentally break something (I'm just kidding, I like to mess with files my self) to download this. Could also help with updates.
1.) Create a new "Mods" folder in the main Ravenfield directory
2.) Create a new .NET Framework library and add references to both the RavensharpApi.dll and Assembly-Csharp.dll
3.) Create a public class that inherits from RavenfieldAPI.Mod
4.) Compile and place the output dll into the new Mods folder
5.) Verify the mod loaded by going into the options menu.
you need to reinstall the mod (to copy the file)