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By inverting the penalty in your code, I think I figured out what's going on: some creatures are having the penalty applied repeatedly. I think a new penalty is being added every save-and-load, which is why fresh creatures have the correct penalty, but ones from in-progress saves have a far harsher penalty, as the penalties stack multiplicatively.
Hope this helps.
here is the error the log create skill is used but no clones are created https://hastebin.com/share/ofomohuhil.vbnet
Can you just make it so that the creature sprouts immediately instead of on level up?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1735379738
I saw the error log mention problems involving these bits of code:
"Age" "BreatherBase" "RandomBreather" "GetColorString" & "GetCreatureDisplayName"
I don't think they get along well.