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It moves on automatically when everyone has the correct amount of cards in their hand.
So if you're last to play and you play a card intending to then take back chopsticks it can move on early.
I had some time so I added a button to toggle the direction the cards are being rotated.
I think I'm also going to add a button to toggle the script to work how it does now and an alternative way where a button will come up to rotate hands between rounds for those who prefer it slower and hopefully prevent mistakes with people playing the wrong cards or taking chopsticks in the wrong order.
I see the appeal of the fluid and fast paced automation, but for us as beginners it was a bit too much. My fellow, not as gaming-experienced, player had a hard time noticing the hand changes. I would prefer if the cards first physically move into a position in front of you and then go into your hand only after a short, but noticeable, delay. This may just take a second in total, but having an empty hand for a moment would make it much easier to notice the change.
We also experienced the chopstick problem. I would prefer if each player had a ready marker and the script proceeds just after every player flipped their marker, but this may again go against the idea of fast and fluid gameplay.
Were building a discord for getting lobbies together and playing tabletop. The invite link is:
https://discord.gg/NPy7D4P
Come check it out!
With chopsticks you want to take it back into your hand before playing the card to replace it to make sure the hands don't rotate early. If you play the replacement card first and everyone else has already played a card the script will assume you're not using the chopsticks.