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Thank you for taking suggestions! Looking forward to more great content from you and Xuoth!
Making two group of combine fight against each other is easy enough, maybe grunts vs officers could be an interesting arena.
Thanks for the idea and your nice comments!
Then perhaps it would be easier to make enemy combine spawn instead? Like two groups, one friendly to you, and the other enemy. There is a map called "Customisable NPC Arena" that does this. It also paints the friendly combine blue to distinguish it, so maybe for your arena, the enemy combine (not friendly) could be painted red or some other color to distinguish them from yours?
Just throwing ideas. A Christmas wish if you will! If none of these are possible, I understand :(
On most of my maps you play as a combine if you are interested, but only antlion arena 1, 2 and 3 have combine teamates.
I will definitely check that one out, since you say it has gunplay! Thank you for making it!
That said, what I really like is the fact that you defend a simple outpost ALONGSIDE your Combine troops. There's something so cool about being on the same team as the Combine, seeing them fighting and signaling and chatting. I love maps that have you play as the Combine, and think there's not enough of them. This is why I'd like a map just like this Antlion Arena 2 map here, but instead of Antlions, civilians or rebel combines that could shoot back, so it's a proper battlefield.
If you ever feel like making a new Arena map, please consider making something like that! I'm dying for more Combine-ally content!
If you haven't already maybe you should try the last map we made, Combine arena.
But would it ever be possible for you to make a Citizen Arena instead? Us Combine defending our outpost against invading citizens (or rebelling Combine units if citizens are too hard or buggy to include). I would really like to be in a gunfight instead!
PS: I really liked seeing reinforcements Combine come down from the drop ships!
My playthrough ---> https://youtu.be/pCj_jF-NV4Y
Then you shoul play antlion arena 3 xen!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2628554532
Grunts, on the other hand, shoot their shotgun on full auto, so they are the most suitable combine soldier in order to kill antlions.
On stage one all antlions jump over the wall, these antlions never backflip.
On stage two the door opens and several new group of antlions start spawning, this antlions don't jump over the walls and they allways backflip.
At first I had the same issue you mention with antlions missing the jump because they were facing and enemy instead of the scripted sequence.
The trick is to make the antlion friendly towards all its enemies with several ai_relationship, this way the antlion doesn't engage any enemies and faces the scripted sequence correctly. When the antlion jumps over the wall you turn it hostile again.
Just in case, I opened the antlion in model editor, I searched an animation that suited me (I think it is one of the flyattack animations, don't remember exactly, I can't look at it now), then I made a wall with a height that allows the antlion to jump over it without passing through it.
I hope this helps you, what are the issues you talk about? Maybe with more info I could help you better.
No, it was more the description. I'm use to playing the "normal" maps. Moving through the map from A to B kind of levels. I'd never played a Defensive map so I didn't think much of it. But I'm very happy I gave it ago. I've played through it three times so far. Great work.
I don't know much about the modding tools but a defensive firefight would cool. Combine vs Combine or something.
Great job.
Made a gameplay vid with some funky Half-Life remixes added to the audio.
The fixes I made seem to have worked then, good!
FYI, the YT link Cuser shared below is blocked in the USA. Use this link instead which is the same song: https://www.youtube.com/watch?v=gPefJdjzoy0
By the way, for anyone who has seen the movie, this map doesn't have music just in case you want to play it with this (or some else) music on the background:
https://www.youtube.com/watch?v=vIe0VXO3Tyc
I think it's the perfect song for this map, since obviously it`s based on the movie.
https://youtu.be/pd57jgMJPnE