Stellaris

Stellaris

No Prime
30 Comments
xixi44 27 Aug, 2023 @ 11:26am 
This mod no longer leaves roman numerals in planet names, but I found a trick to reproduce this.
colorlessness 28 Jun, 2023 @ 3:58pm 
FYI for any other modders trying to fix this, it may not be fixable as of 3.8.4 because some part of the naming appears to be in-engine. For more info, search for a conservation about this in the #modmaking-discuss channel of the "Stellaris Modding Den" discord.

I would still love to fix this, so if anyone actually reads that and has some ideas, feel free to reach out.
Thaumaturge 25 May, 2023 @ 12:14pm 
seems to work fine
FiveSlicesPizza 13 Apr, 2023 @ 8:56am 
I just give it a sub in case you manage to make it work again. Found your mod a bit late :(
Deathwind 11 Feb, 2023 @ 2:58pm 
I really want someone to find a way to make this work :(
zulu9812 10 Oct, 2022 @ 9:47am 
I've also tried "$PLANETNAME$" but that just gets you back to the vanilla convention, e.g. Prime, Secundus, etc.
zulu9812 10 Oct, 2022 @ 9:10am 
I created a new mod to give that a try: it just results in the new colony box having a blank name.
Elizabeth  [author] 10 Oct, 2022 @ 8:07am 
Yeah that's fair. Full disclosure: I've had some tech issues between when i last uploaded this mod and now, and combined with the Paradox launcher being... not ideal, i can't figure out how to actually push an update, even after googling some things.

Maybe try editing the mod files to replace "$NAME$" with ""? That is, an empty set of quotes. If that doesn't work, i'm out of ideas.
zulu9812 9 Oct, 2022 @ 6:26pm 
It's kind of a huge deal, since one is obliged to alter the name when settling a colony. There is no functional difference typing to add "I" or "II" after the star name, versus overwriting "Prime" or "Secundus" with vanilla.
Elizabeth  [author] 9 Oct, 2022 @ 5:45pm 
Yeah, it was weird about numbers with binary/trinary systems back when i first made this mod. No idea what happened to expand the issue to all systems, but honestly it's not a huge deal i think.
zulu9812 9 Oct, 2022 @ 3:13pm 
So, all this mod is a localisation file that replaces the original game's method of naming.

Specifically, the original game does this:#

NEW_COLONY_NAME_1:0 "$NAME$ Prime"
NEW_COLONY_NAME_2:0 "$NAME$ Secundus"

and so on

whilst this mod replaces that with this:

NEW_COLONY_NAME_1:0 "$NAME$"
NEW_COLONY_NAME_2:0 "$NAME$"

I suspect that the base game has changed $NAME$ from planet name to star name, and that's why all the planets get the same name with this mod.
3242744312 14 May, 2022 @ 10:27pm 
eh,i just want it be the original name to let the mod's name not be change
Bizarro 14 May, 2022 @ 5:07am 
So it mostly works, then? Neat. I don't care about numbered planets so that part not working doesn't bother me.
The Illusion 13 May, 2022 @ 11:52pm 
The mod doesnt currently work properly (prime is removed but the numbers are not added). This is most likely a base game issue though
karokaro3 13 May, 2022 @ 8:45pm 
Thanks for a good mod that I can recommend to others.
It would be nice if you could add support for Japanese and Korean language added in 3.4.
bat592 15 Apr, 2022 @ 6:33am 
Thank you!!
Mr. Miyagi 11 Apr, 2022 @ 6:11pm 
Works on 3.3.4

I'm so happy I'm not the only one who likes this mod.
TDRK 28 Mar, 2022 @ 5:39am 
I finally found what I wanted.
RivanJ 9 Dec, 2021 @ 1:12pm 
3.2 Working, just needs a version number update :)
QuaDi 5 Jun, 2021 @ 4:12pm 
It is working just fine
Oldhip 5 Jun, 2021 @ 3:04am 
Please update if possible
White_Drake 🐾 28 May, 2021 @ 2:25pm 
update please
bizmaster The Slav 19 Apr, 2021 @ 4:28am 
update please
Dekkhan 11 Jan, 2021 @ 12:49am 
Thank you so much for making this mod. It's exactly what I wanted.
FortuneHost 2 Dec, 2020 @ 3:01pm 
Works almost perfectly, and is much appreciated. The "Prime" nomenclature always seemed bizarre to me, but thankfully we have clever modders like you who patch such things.
Kepos 4 Aug, 2020 @ 11:47am 
Great addition, thx!
胜天半子古尔丹 G.B.F. 31 Jul, 2020 @ 1:48am 
Thanks! I have been waiting for this kind of mod for a long time. I'll try if it supports Chinese language.
Tunch Khan 30 Jul, 2020 @ 7:54pm 
This should have been in base game. Common sense. Thanks.
FulcrumActual 30 Jul, 2020 @ 2:37pm 
I've gotten soo tired of manually renaming the colony. I would like to echo Sir Mayday's comment. If this works as advertised I will be so happy. If it doesn't, please continue working on it!!
Sir Mayday 30 Jul, 2020 @ 2:35pm 
I. Have. Waited. For. This. Mod. For. So. Long.
I haven't even played with it, yet, but if it works as advertised, it'll make me weep tears of joy. Thank you.