Portal 2

Portal 2

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59 Comments
canticle 18 Jan, 2021 @ 7:47pm 
Enjoyable. Really enjoyed the vacuum room and the cube toggle throughout - haven't seen that mechanism used much, so it really forces a new way of thinking. Had the same issues as @Skyferret (from 2014 - sheesh..) with the vacuum drop, but F6/F7ed my way throrugh. Nicely done.
jam.lab1 8 Feb, 2018 @ 5:03pm 
Nice game
bullfrog 17 Oct, 2017 @ 2:04am 
Good fun.
lfairban 12 Aug, 2016 @ 8:43am 
A very interesting map. I have never seen the 7 vertical bar switch before.
mood3rd 2 Apr, 2016 @ 6:27am 
great map / puzzle.
good test element.
one exploit found in exit chamber:
if you put a portal where the funel goes to. but to the side of the portable area.
you can funel to the exit, without the need to use lightbridges.
see screenshot:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=657830604
ps.I then moved the cube, funeled back & solved the intended way.

good fun :)
jandlml 6 Mar, 2016 @ 4:04pm 
really fun map enjoyed it very much.
Petutski 19 Apr, 2015 @ 10:23am 
Beautiful, unique map!
Absolclaw 21 Jun, 2014 @ 5:43am 
Finally got around to it :P

Was pretty fun, though in the second chamber, the box kept getting sucked into the vortex thing, which is more of a random problem the game itself has lol. Creative and fun, good job.
dire.fcs 5 Jun, 2014 @ 5:33am 
Nice work with the switches; the last two rooms were really cool!

When you have the time:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=254866981
Traveler807 29 May, 2014 @ 4:17am 
Very entertaining map, thumbs up:)
If you have time would you try my new turret test
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=261757031
commander2005 22 May, 2014 @ 12:07am 
Nice and clearly made map and comfortable to play.
The Sojourner 12 May, 2014 @ 10:29pm 
Nice test. There is a slight chance that the player can get trapped if the cube ends up in the wrong place (it's in the last chamber; the one with the exit). It might be good to add a portalable panel that closes the player into that last room.
kimist108 3 Mar, 2014 @ 9:08am 
I did enjoy playing!
Geeky 18 Feb, 2014 @ 2:24pm 
i haven't played this yet, look forward to it.
joseluispcr2 16 Feb, 2014 @ 9:43am 
It is a really good map whit a really not that good ending. You should put your best move in the end so people finish thinking "man, that was great, let me comment and tell to everbody". The best moment was the vacuum and the fall on the elevator. I alredy had seen the vacuum trick, but you used in a way it to show its potential. Really cool. Congrats.
Miodrag 9 Feb, 2014 @ 1:21pm 
Very interesting map... good job, keep doing.. :-)
piotr_mil 6 Feb, 2014 @ 1:58pm 
Very enjoyable, well thought and made map. Not that difficult, but the puzzles are very cleverly designed.
多崎つくる 5 Feb, 2014 @ 5:56am 
You always come up with ideas that I've never seen before.. Nothing was really too difficult, but it was enjoyable to play! (The last one could maybe have been designed better, as it sort of comes down to how good your aim is..)
EcksMega 2 Feb, 2014 @ 4:04pm 
Wonderful! Love the Vacuum action and the switchfields. Had a good time finding the solution!
wildgoosespeeder 2 Feb, 2014 @ 1:22pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Sorry for not playing this sooner. At the time, I got sick and tired of playing Portal 2 so much. :P

Anyways, decent map with cube sensors. Interesting ideas.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=210757020
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
Rector 29 Jan, 2014 @ 6:07am 
It's weird that some of the emitters are floating. The puzzles were creative and awesome!
Here's my playthrough:
http://www.youtube.com/watch?v=jCfTQr2UGZM

Thumbs up! Thanks for mapping!
Cheers! :)
Silhouette 28 Jan, 2014 @ 7:45pm 
Very cool! Loved the setup for the bridge in the last room.
gotredonyou 28 Jan, 2014 @ 6:00pm 
Fun test, thanks.
Kizzycocoa 26 Jan, 2014 @ 2:18pm 
I liked this map. amazing! I love the sensor mechanic a lot. I was on the fence at first, but I realised it was a pretty cool mechanic soon after. strikes the right balance between frustrating and challenging

I look forward to more maps!
No Trophies 25 Jan, 2014 @ 4:22pm 
Brilliant
SkyRoots 25 Jan, 2014 @ 12:16pm 
That was great! Thanks for making this and sharing it with the world.
BasturkPT 24 Jan, 2014 @ 9:51am 
Very good! Just the way i like it... creative, fun and many puzzle to thought a little bit. Made it on my first run and took less them 10 min. Two thumbs up. THX :)
Requiemsoul 23 Jan, 2014 @ 3:10pm 
Wow. Funny, creative and amazing... as usual.
ゾンビ 🌧 23 Jan, 2014 @ 1:06pm 
Я бы сказал это как раз та карта над прохождением которой можно подумать.
Nethseäar 23 Jan, 2014 @ 10:29am 
Great fun! I love how many mechanics you used, and how well they work together. The cube-detection grids were neat to consider. Thanks!
ZAEROS 23 Jan, 2014 @ 4:44am 
An unusual map which was fun to play and not too easy. Tha grids were new to me and took a bit of learning. Enjoyed a lot, Thank you.
Malfaction 22 Jan, 2014 @ 3:40pm 
I really enjoyed it! The last chamber took some thinking to solve it. I can't think of too many elements you did not have in this map. Thumbs up!
Chris 22 Jan, 2014 @ 3:24pm 
It was a good puzzle, but you need to think about asthetics a bit more. For example, some of the fizzler emitters were floating, plus the had no casing, making them quite obviously partially invisible. Not being mean, just giving some constructive criticism; but still, great puzzle.
nejoow 22 Jan, 2014 @ 2:56pm 
I tested your chamber, it is very nicely made.
do you want to test a chamber of mine?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=196111384
BlumCoLe' 22 Jan, 2014 @ 12:54pm 
Hey dude,

nice little puzzle, not very complex, but clean.
The first time I played, I used the intended way ...after that, I played again and used some thinks which I've found before (unintended). ;)

Gameplay with Tricks: http://youtu.be/K6f5M5xP_Lk

gimme more :D:
BUG 22 Jan, 2014 @ 11:51am 
Nice map,had lots of fun playing this one! I like the laser switch gismo.The last room took some time to figure out.Thanks.
Richard L 22 Jan, 2014 @ 11:23am 
Excellent!
Zapytajnick 22 Jan, 2014 @ 11:10am 
Coool :3 good job
Vex_M 22 Jan, 2014 @ 10:51am 
Prvi Srbin da komentarise :)
Odlicna ti je mapa svidja mi se. Vidim da je i Andi igrao :)
Mr Fraggle (UK) 22 Jan, 2014 @ 6:16am 
Fantastic map, best fun I have had for a while. Well done mate.
Honest_Cake 22 Jan, 2014 @ 4:43am 
Wow! This was very fun. I've seen the Green Field and the Vacuum Tube (I forget the name D:) before, but I have never actually used them. It was very fun discovering how they work then putting them to the test! (No pun intended) Great map!
Blue 21 Jan, 2014 @ 3:50pm 
Nice concept. Not very difficult to play. It all seems to work good. I would just attach the sensor fields to something, it looks like crap this way. Great chamber though =)
daloboy 21 Jan, 2014 @ 3:22pm 
Very nice concept! I first for me, that laser/trigger! Well done!
Lord Dhaf 21 Jan, 2014 @ 1:48pm 
Good work! A little too easy, but still very fun to solve. I liked the sensor idea and the remote controlling. Thumb up!
| \_/ () 21 Jan, 2014 @ 1:18pm 
niiiice! :)
Tristen 21 Jan, 2014 @ 1:14pm 
I like how getting the cube through the lasers in the second chamber was obvious yet there was a little trick hidden. i actually forgot i can grab through grates in the third one, [spoiler/] lol. these are some nice puzzle concepts. gj
Stuntmanmyke 21 Jan, 2014 @ 12:31pm 
Great test ! I real enjoyed with this one, it was really fun to play :)
DemonBataar 21 Jan, 2014 @ 8:58am 
Great chamber and some great puzzles ideas =D! Liked a lot! Keep up the good work.
Andi 20 Jan, 2014 @ 10:03am 
Great chamber. It took me awhile to figure out the last room. I really enjoyed this test, thumbs up.

Did you try my lastest yet?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=217548083