Divinity: Original Sin 2

Divinity: Original Sin 2

Heart of the Pack (Sudo Lone Wolf for 3+ Players)
22 Comments
JAKSEBAR 16 Jul @ 12:00pm 
bad mod
Smokey 4 Apr, 2023 @ 11:11pm 
The books spawn on literally every enemy and npc. Dont get me wrong i like the bonus points when leveling up but it is literally broken to have it be as a drop for every thing. Is there a way to disable that?!
KenKasaya 27 Oct, 2022 @ 1:12am 
Yo. Is it possible that u add more then 4 Players to this mod ? I would like play Lonewolf on the Tanks in 6 Player.
Taijin Kyofusho 16 Jul, 2021 @ 4:42am 
Change "AttributeLevelGrowth" to 4 will affect enemies. Can you make an "Attribute Book" to get extra attribute points please? Thx.
Blapzapp 10 Jan, 2021 @ 7:29pm 
just tried enabling it and loading up a game, then reloading the same save with mod off. Unfortunately armour and health were the same value. only change was lone wolf talent was locked behind lvl 35 which sounds like its intentional so its not stackable. would it be possible to make this a talent to be selected?
XL_Xiaolv 14 Nov, 2020 @ 7:09am 
When the enemy is upgraded, there will be books..
Hartshadows  [author] 10 Sep, 2020 @ 11:21am 
@SpaceBirb - no Talent required its always active
SpaceBirb 5 Sep, 2020 @ 11:28pm 
Doesn't show up in the talent list, noticed ap change in fight but no armor diff and not points diff. randomly lost pieces of armor party was wearing and lone wolf perk was moved to unlock at lvl 35 i feel like thats the only part of this that was intentional XD only other mod i have at all is unnerf lone wolf. not sure if that affects it but.. also trying this on a NOT new save too so that also could be it. im just not seeing much working and am probs to dumb to know what i might be doin wrong
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JugsOfHolyness 16 Aug, 2020 @ 11:36am 
@Hartshadows

With your new patch here's what I've noticed:



1. You've fixed Vitality so that it's at the correct value of +30%

2. Your mod states it doubles the amount of points in Attributes, when it actually gives you double the amount of Attributes *upon level up* (you should clarify this in the description)

3. Your mod doesn't mention it doubles Combat Abilities, but you give us 4 (double) Combat Ability points if we take the Lone Wolf Preset.

4. When we level up, we only get ONE (the normal amount) Combat Ability point. If this is intended, you need to remove the extra 2 we get at Character Creation.

5. You should rename the preset to Heart of the Pack

6. I have not tested Physical and Magic Armor values so I don't know if those are correct or not.
Hartshadows  [author] 15 Aug, 2020 @ 7:56pm 
The requirement for lone wolf has been changed so its almost virtually impossible to get, because there isnt much as to changing the presets for character creation I added a Lone Wolf Preset that provides 6 attributes and 4 ability points.
ピエロのユ〜エ 15 Aug, 2020 @ 3:47am 
this mod also seems to be giving enemies the extra 30% vitality but it doesn't heal them to full hp, really weird.
RzR⁧⁧Telhalm 14 Aug, 2020 @ 7:05pm 
Can confirm Lone-wolf is not refunded, or 'un-acquireable'
https://prnt.sc/tzvsjb
Fresh run with only HotP, LL's Debug tools, and LadyC's skip tutorial.
Even persists after recruiting 3+ to a party.
JugsOfHolyness 14 Aug, 2020 @ 6:54pm 
@Hartshadows

2/2 (Please read the other one first)

4. Heart of the Pack, 3 unspent Attributes, no Talents, 48 Vitality, 8/6/6 AP
https://imgur.com/AgxjY8P
* Heart of the Pack boosts Vitality by 60%, not by 30% as your state in your mod description


5. Heart of the Pack, 3 into Finesse (13), no Talents, 48 Vitality, 8/6/6 AP
https://imgur.com/5pcjhJk
* Heart of the Pack is supposed to make my Intelligence 16, but it's not


6. Heart of the Pack, 3 into Finesse (16), Lone Wolf, 62 Vitality, 10/8/8 AP
https://imgur.com/WA6kR2n
* Heart of the Pack is supposed to disable Lone Wolf, but as shown in this example I'm able to choose it and have it stack. My Finesse went up to 16 ONLY because of Lone Wolf.
JugsOfHolyness 14 Aug, 2020 @ 6:53pm 
@Hartshadows

1/2

The following tests were done with the only other mod installed being "Norbyte's Script Extender".

1. Vanilla, 3 unspent Attributes, no Talents, 30 Vitality, 6/4/4 AP
https://imgur.com/8SsMlKn


2. Vanilla, 3 into Finesse (13), no Talents, 30 Vitality, 6/4/4 AP
https://imgur.com/0hi9uQV


3. Vanilla, 3 into Finesse (16), Lone Wolf, 39 Vitality, 8/6/6 AP
https://imgur.com/lkVYGmS
Hartshadows  [author] 14 Aug, 2020 @ 5:51pm 
It's always on/available and you cant get lone wolf to double up on it
JugsOfHolyness 14 Aug, 2020 @ 5:00pm 
Doesn't work.

I have 32 mods installed, and thought my Load Order was messed up so I disabled every single mod except for this one.

1. Started new game
2. Went to Talents
3. Heart of the Pack was not on the list, and I could still select Lone Wolf
Hartshadows  [author] 9 Aug, 2020 @ 4:42pm 
I fixed the on dead thing, one things instead of getting an extra skill point i just give you a book that will add a skill point
RzR⁧⁧Telhalm 8 Aug, 2020 @ 4:04am 
It's always on/available.

If you happen to already have Lone-Wolf, it gets refunded.
Dalob 8 Aug, 2020 @ 2:59am 
So is it always on or does it need unlocking like Lone Wolf to work?

Also what happens to savegames where characters have Lone Wolf activated?
Hartshadows  [author] 7 Aug, 2020 @ 5:32pm 
Dalob, its a stand alone, i actually block lone wolf from being unlocked to prevent doubling up
Dalob 7 Aug, 2020 @ 8:09am 
Does this Modify the Lone-Wolf perk or is this Standalone?
RzR⁧⁧Telhalm 7 Aug, 2020 @ 1:26am 
Doesn't give the extra points if you leveled up when dead.
Going great so far though.