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Help would be apreciated, thanks in advanced!
@True... Space_Combat_13 is the one you're looking for.
@giansantoro06 Rogue One is already in the score, in space combat and most prominently in Eriadu Authority's factional soundtrack. Andor is being added once it has a suitable place. But most likely is being added to Imperial Reign once that comes out.
If you're talking about this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3335473867
Then there's a list of launch options at the bottom
@Bosmeri Quick bug fix that LegendaireNic, shouldn't impact any current playthrough.
New to this release:
-Hutt Music
-Corellian Music (For when they get added)
-Reworked music for ground combat (should hear less Hoth music on Mustafar etc)
Stay tuned for a new mod release
Have fun playing, I know I am!
Even weirder is that the Empire doesnt work as well for FTGU but is able to start in Era-Progressives and Historic Conflicts
At least for Era-progressive; Zinsj, Eriadu and GM are greyed out
You might be confusing it with the music playing as you load in.
Usually in progressives, the map loads twice before any music is playing for you.
So in order to get the specific faction based music, I shuffled it around to play as the second track of the Galactic Conquest themes. In FTGU it doesn't need to load twice, hence why it's playing the first track in the playlist as normal.
Enjoy!
Also let me know if something seems out of place.
Check Zsinj_Combat_7.
I recently posted a new version of this mod, which adds some new music, and balances some other stuff.
Changes/New stuff:
-Each Faction now has 12 songs in Space Combat that is only for them.
This used to be only for Empire and New Republic earlier, but now all factions have it.
-Have removed some near identical tracks and shuffled around the soundtrack order.
Future updates:
-Faction soundtrack for Mandalorians, Hutts, Yuuzhan Vong should they get a faction in the official mod.
Ah okay, that explains it then. I'm not a fan of the Dark Empire story at all so that's probably why I never heard that track until now. I like your idea though with custom music/sound effects/voice overs triggering with events.
Also just curious but when the GCW mod comes out, will you be working on a similar rescored mod for it?