STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Thrawn's Revenge RESCORED Submod (updated with 3.4)
127 Comments
Deontales 6 Jul @ 6:19pm 
update: solved the issue by putting rescored first in the load order!
Deontales 5 Jul @ 5:08pm 
Hey got a little issue where i am not sureif its even coming from this mod: as multiple imperial factions be it land or space battles, sometimes the music from the preapare for battle loops in battle infinitly. interestingly enough in space battles ones ships start engaging it goes to battle music. playing with legitmacy manager and legacy of war in addition to your mod.
Help would be apreciated, thanks in advanced!
Zavvy  [author] 26 May @ 6:32am 
@LegendaireNic It will be fixed with 3.5.

@True... Space_Combat_13 is the one you're looking for.

@giansantoro06 Rogue One is already in the score, in space combat and most prominently in Eriadu Authority's factional soundtrack. Andor is being added once it has a suitable place. But most likely is being added to Imperial Reign once that comes out.
giansantoro06 26 May @ 4:44am 
This mod needs an update that includes Andor and Rogue one Score
Fist Full of Crimson 9 May @ 7:34pm 
what's the version of qui gon's fate with the choral intro, tried digging in the submod files for it but couldn't find it
LegendaireNic 12 Dec, 2024 @ 9:58am 
There's still a bug, if you play as Eriadu and fight on a swamp/tropical planet, the ground battle music won't transition from ''calm'' music to ''action'' music
LegendaireNic 27 Nov, 2024 @ 5:49am 
@Admiral Thrawn
If you're talking about this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3335473867
Then there's a list of launch options at the bottom
Admiral Thrawn 6 Oct, 2024 @ 1:37pm 
Where should this mod be placed with GCC
Zavvy  [author] 22 Aug, 2024 @ 4:03am 
@LegendaireNic Looked it up, and yep, seems I missed out on the urban sound set, sent out a update to fix it.

@Bosmeri Quick bug fix that LegendaireNic, shouldn't impact any current playthrough.
Bosmeri 21 Aug, 2024 @ 7:12pm 
What was the update today for?
LegendaireNic 21 Aug, 2024 @ 5:05am 
There's a bug playing as any imperial factions (might be others) where the ground battle music won't transition from ''calm'' music to ''action'' music when engaging enemies
Zavvy  [author] 4 Apr, 2024 @ 4:48am 
@Heavyarms55 I see! Do you recall which specfic scenarios/themes were playing at what battles? Alot of the combat music I have in the submod is tailored for what I can only predict what is happening. Sadly the games engine does not support a ramp-up or a ramp-down in action tempo.
Heavyarms55 3 Apr, 2024 @ 3:36pm 
I really did enjoy this, but the downside is a good bit of the music doesn't fit as music for battles. A lot of it was very pleasant and relaxing and pretty - all good things, but in different context.
Zavvy  [author] 2 Apr, 2024 @ 3:31pm 
Updated to 3.4

New to this release:
-Hutt Music
-Corellian Music (For when they get added)
-Reworked music for ground combat (should hear less Hoth music on Mustafar etc)

Stay tuned for a new mod release
Cristianmrvzla 2 Apr, 2024 @ 2:44pm 
update pls
Afterburner94 7 Sep, 2023 @ 8:03am 
Hi! Great score collection that brings a new life to Thrawn's Revenge! May I ask the song list used throughout the mod? There are some mucosal pieces that I do not recognize from the Saga, and I'm wondering what they are! Thanks in advance! It would be great to post the setlist in the description of the mod for all to see! Thanks!
Zavvy  [author] 18 Aug, 2023 @ 4:50am 
@Vriz Glad to hear everything is working now!

Have fun playing, I know I am!
Vriz 18 Aug, 2023 @ 4:23am 
Pretty sure it was the update from 3.2 to 3.3 that didnt go too well and not this submod, apologies on that
Vriz 18 Aug, 2023 @ 4:19am 
Just resubscribed to both TR 3.3 and rescored and everything works now. Didnt need to mess with the faction.xml either
Zavvy  [author] 18 Aug, 2023 @ 3:35am 
Updated the submod once more to correct some minor errors most fixed to adress the EOTH soundtracks, shouldn't be a big download.
Vriz 17 Aug, 2023 @ 4:05pm 
I removed the Factions.xml of your submod and was able to load in as a warlord faction. Super strange.
Zavvy  [author] 17 Aug, 2023 @ 1:24pm 
@Vriz Seems weird, as I do not have those issues when trying to replicate them. Are you updated on both the Main-mod and the Submod? Perhaps something went wrong in the updating process?
Vriz 17 Aug, 2023 @ 4:43am 
Nothing yet like that, the options "Choose Starting Era" and "Start Game" are greyed out

Even weirder is that the Empire doesnt work as well for FTGU but is able to start in Era-Progressives and Historic Conflicts

At least for Era-progressive; Zinsj, Eriadu and GM are greyed out
Zavvy  [author] 17 Aug, 2023 @ 4:02am 
@Vriz That seems strange, I just tried it myself and got it up and running with all warlord factions.

You might be confusing it with the music playing as you load in.
Usually in progressives, the map loads twice before any music is playing for you.
So in order to get the specific faction based music, I shuffled it around to play as the second track of the Galactic Conquest themes. In FTGU it doesn't need to load twice, hence why it's playing the first track in the playlist as normal.
Vriz 16 Aug, 2023 @ 4:52pm 
It's unfortunate but it appears I can't start a campaign like FTGU with other factions like the Eriadu Authority with this submod enabled. I'll hold off on playing 3.3, the rescored definitely helps with my enjoyment overall
Zavvy  [author] 15 Aug, 2023 @ 5:18pm 
This submod is now updated with Thrawn's Revenge 3.3!

Enjoy!

Also let me know if something seems out of place.
LegendaireNic 15 Aug, 2023 @ 3:56pm 
Cheers, your mod is a big part of why I love TR
Zavvy  [author] 15 Aug, 2023 @ 3:53pm 
Yep, should be updated soon!
LegendaireNic 15 Aug, 2023 @ 3:13pm 
Hope this mod is still being updated
Zavvy  [author] 22 May, 2023 @ 10:31am 
@Mr. Wombat I am in works for a vanilla/vanilla plus mods too. More to be announced soon.
Zavvy  [author] 22 May, 2023 @ 10:27am 
@Froggy Chair Enjoyer If I get around to it, sure. Most of them are from obscured sources. But I'll see if I can atleast put in tracks from their origin in the description at some point.
Zavvy  [author] 22 May, 2023 @ 10:24am 
@LegendaireNic That music has been there since my first version, most people skip the credits music before it starts. So I thought it would be fun to give something weird in there.
LegendaireNic 22 May, 2023 @ 7:11am 
So I finished a galactic conquest and got the credits. Did you change the freaking credits music? Because that caught so off-guard lol
Froggy 28 Apr, 2023 @ 6:02pm 
If possible, I'd love to see the full list of added tracks. I checked the files and only saw some with titles. This honestly convinced me to get back into an abandoned playthru just to hear more music variety, great work!
Mr. Wombat 18 Apr, 2023 @ 4:26pm 
Can this mod work without thrawns revenge? I really enjoy the music and want to play without thrawns revenge.
Limonka 16 Apr, 2023 @ 2:54pm 
I'd love to hear your reasoning for the other warlord's too if you don't mind, I love this kind of stuff lol
Zavvy  [author] 16 Apr, 2023 @ 3:50am 
@Limonka Indeed, I wanted to make every warlord feel Imperial to some extent apart from Zsinj whom was more in it for himself, seeing himself as a grandiose man. The soundtrack is made to reflect that, so the music itself is from the KotFE/KotET expansions from SW:TOR. To give this grandiose man some grandiose music, most like how he would score it himself if given the chance.
Limonka 15 Apr, 2023 @ 9:16pm 
I've noticed you have a theme for each of the Imperial factions that I think is super cool and fitting, like the Battlefront remakes and Squadrons ost for the Pentastar Alignment. Where did you find the music for Zsinj? I can't recognize it from anywhere but it's very cool.
Mac 6 Feb, 2023 @ 4:41am 
@Zavy I was wrong! It is still in there, at least in a modified abridged version. It's space_combat_24. The start is different and its shorter but the main part is there!
Zavvy  [author] 26 Jan, 2023 @ 9:14am 
@Mac If my suspicions are correct, the track is back in the mod. Just as a Zsinj exclusive track.
Check Zsinj_Combat_7.
Mac 26 Jan, 2023 @ 3:05am 
@Zavy any chance you found that old track? its not back in there.
Zavvy  [author] 25 Jan, 2023 @ 6:50am 
Hello everyone!
I recently posted a new version of this mod, which adds some new music, and balances some other stuff.

Changes/New stuff:
-Each Faction now has 12 songs in Space Combat that is only for them.
This used to be only for Empire and New Republic earlier, but now all factions have it.
-Have removed some near identical tracks and shuffled around the soundtrack order.

Future updates:
-Faction soundtrack for Mandalorians, Hutts, Yuuzhan Vong should they get a faction in the official mod.
Mac 27 Oct, 2022 @ 6:00pm 
@Zavvy the piece started very much like space combat 18 but its entirely different after the opening now. I cant remember which track it was.
Rageus 8 Oct, 2022 @ 7:09pm 
I think you should expand beyond the Corey Loses mods and do some rescores for other popular mods. Namely EAW Remake because that mod 100% needs your flair for musical choice. I literally turn off the music on Remake and just listen to Star Wars music playlists on YouTube. I hope you see this and consider my suggestion
Zavvy  [author] 30 Jul, 2022 @ 4:24pm 
@Mac Really? I'm planning to add a few of them back as faction specific. Which one are you reffering to?
Mac 27 Jul, 2022 @ 11:20am 
Noooo, you took out my favorite space combat track...it was so grandiose....
Zavvy  [author] 19 Jul, 2022 @ 10:48am 
@Lazerblader5 It should work, as long it doesn't change any of the factions or change other music.
Flames of Icarus 17 Jul, 2022 @ 6:44pm 
Does this mod work with other submods for Thrawns Revenge?
Zavvy  [author] 3 Jul, 2022 @ 4:14pm 
@Bosmeri Most likely. These mods just started out with me being tired of the vanilla music in TR/FotR. This also applies to their Revan's Revenge, depending on how the mods soundtrack is in that.
Bosmeri 3 Jul, 2022 @ 9:17am 
@Zavvy
Ah okay, that explains it then. I'm not a fan of the Dark Empire story at all so that's probably why I never heard that track until now. I like your idea though with custom music/sound effects/voice overs triggering with events.

Also just curious but when the GCW mod comes out, will you be working on a similar rescored mod for it?