Don't Starve Together

Don't Starve Together

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63 Comments
DaSancho 27 Apr @ 11:35am 
crashes server when healing :steamsad:
Angelic_Crusader 2 Jul, 2023 @ 7:18pm 
An idea of my own id like to see is to combine each players stats so if there where a wilson and a webber its a combined 300 sanity same with hunger and health although each time someone connects might lag the server
Angelic_Crusader 20 Jun, 2023 @ 10:39pm 
I really would like to see the config for it as well as ricks suggestions
I goon to wattson 24 Apr, 2023 @ 9:26pm 
good for a chaotic server
zaptrap  [author] 12 May, 2022 @ 12:42am 
Thank's for the ideas, I think I'm gonna implement all of that and then make it configurable so people can choose if they want shard sharing, averaging stats, announcements, ect.
RICK 12 May, 2022 @ 12:08am 
additions:
1. The averaging algorithm looks like oldval + (newval - oldval) / GetNumPlayers(), player number is buffered.
2. Let's say there are 10 ppls in one world, and hungerdelta takes place every 1 sec. onhungerdelta is called 10 times/sec. Actual hunger value change is 100 times/sec. I don't know what's the rate the net variable updates.
RICK 11 May, 2022 @ 11:58pm 
Finally, sanity component has a SetInducedInsanity functionality which works different from actual sanity. This leads to an incoherence of functionality of those items like bone helm. Maybe this part demands extra coding.
Lastly, Wanda's aging does not take place instantly, I'd like to handle her case separately, but I know it is hard to do that.
Eventually, it is well known that worlds don't share information. But it adds to consistency to link Forest(Master) with Cave, and perhaps every shard. That said, I also welcome the current method that allows one to escape death or do dangerous things alone by entering the cave.
RICK 11 May, 2022 @ 11:46pm 
Another suggestion is that you can add an announcement feature which reminds people whenever their health changes, and maybe with a threshold.
For example I write:TheNet:Announce(name .. "'s health" .. (delta > 0 and "drops" or "raises") .. "by" .. tostring(absdelta) .. ((absdelta >= thres) and ("%, to" .. tostring(hp)) or "") .. "%")
RICK 11 May, 2022 @ 11:41pm 
During gameplay I've noticed an unbearable decrease of hunger(and perhaps sanity, too). So I changed the algorithm from sharing to averaging, which works fine. Another doubt is that the update rate is too frequent, which may cause huge network transmission. But I cannot think of a correct algorithm to precisely calculate the values with a buffer that stores values in memory.
zaptrap  [author] 6 May, 2022 @ 9:05pm 
Ok I'm thinking of revisiting this mod and adding more stuff (like what you suggested and also sharing between forest/caves)
Tye-Wynd 30 Apr, 2022 @ 12:00pm 
Make this work with abigail
Tye-Wynd 30 Apr, 2022 @ 12:00pm 
Nice mod. now Reviver telltale hearts are useless
zaptrap  [author] 21 Feb, 2022 @ 3:21pm 
You're welcome, Joseph Stalin.
󰀖Kwidge󰀖 21 Feb, 2022 @ 3:08pm 
Nice mod. Now I can have communist server.
OutScout Skeleton 4 Feb, 2022 @ 11:18am 
yes
Kat 10 Sep, 2021 @ 9:19pm 
aight that's nice
zaptrap  [author] 9 Sep, 2021 @ 9:41pm 
I tested it and it works how I expected it to work. if other players are at full hp, Wanda is at age 20, and if other players are almost dead, she will approach age 80. Wanda's aging decreases other survivor's hp over time also. There is a small bug where her stage (and damage from magic weapons) only updates every 40 seconds, or if she takes damage, but I can't really be bothered to fix that lol :meepfail:
Kat 9 Sep, 2021 @ 7:09pm 
I just passed this in my mod list and was wondering if the health going up would help others or not
zaptrap  [author] 9 Sep, 2021 @ 7:07pm 
Oh I have to check how my mod interacts with the new character, thanks for the reminder :dswilsonscared:
Kat 9 Sep, 2021 @ 4:16pm 
sooooooooo... Wanda?
kutsal_greyfurt 30 Aug, 2021 @ 8:06am 
comunism
Hamburger 12 Aug, 2021 @ 12:58pm 
didn't work
Deadtale 22 Jul, 2021 @ 12:19pm 
wait so only one person has to do the surviving?............cool
(by this i mean eating and keeping santy/health up)
chik3n 14 Jul, 2021 @ 3:06pm 
As a communist, I enjoy this mod
Mason8820 7 Jul, 2021 @ 4:28am 
guess ill starve
Gronal_Bar 3 Jul, 2021 @ 6:00pm 
Don't Starve!
a pineapple 8 May, 2021 @ 7:45pm 
the commie mod
要温柔优雅 14 Nov, 2020 @ 9:35pm 
开上花样风滚草后和好友联机,五天内集体暴毙了不下十次,但很快乐:steamhappy:
Mobbstar 24 Oct, 2020 @ 1:52am 
Wes is meta
蔗糖 27 Sep, 2020 @ 6:50am 
very good 牛逼
AxisChicken 24 Sep, 2020 @ 4:41am 
communism simulator
PlagueDoctor18 4 Sep, 2020 @ 9:21pm 
Imma give this a go with my GF and some friends tomorrow lets see how it turns out
Ladydelina 2 Sep, 2020 @ 9:42am 
i have made an entire series of servers on solely this mod. near endless replay value, 10/10 would download again.
Darkstone2334 29 Aug, 2020 @ 7:18pm 
I like this mod idea, having everyone share health. Aside from that one idiot who just keeps killing themselves over and over again to grief the server, you could have a couple people go fight a boss while one person stands back and mass heals everyone by constantly using some healing items. Or have a few people heal so that there's no need for the team to kite bosses anymore, you could just sit there and hold F while other people heal you.

I'm looking out for you Wolfgang players. I'm not fighting Enraged Klaus until you pick up the meat stick.

PICK UP THE DAMN MEAT STICK WOLFGANG!
Mason8820 22 Aug, 2020 @ 1:11pm 
ghoul
zaptrap  [author] 20 Aug, 2020 @ 12:00am 
Supreme
No. I think because of how temperature works, it wouldn't work well.
Q coin leader 13 Aug, 2020 @ 2:24am 
can i move your mod to wegame?
lachan 12 Aug, 2020 @ 11:22am 
orange man
Despasea Toad 11 Aug, 2020 @ 7:16pm 
Imp gang
W27 11 Aug, 2020 @ 8:12am 
I got to try this
Lucifices 10 Aug, 2020 @ 6:43pm 
全员共享血量饱食度和san值,不求同年同月同日生,但求同年同月同日突然死:steammocking:
Dawi Supremacist 10 Aug, 2020 @ 12:59pm 
lol this seems fun
Magdal3nP 9 Aug, 2020 @ 12:46pm 
noice
Supreme 9 Aug, 2020 @ 10:42am 
is warmth shared
TheGAMERAndMeYT 8 Aug, 2020 @ 9:29am 
i am subeed to ur YT best mode ever
Leathergnome 8 Aug, 2020 @ 12:12am 
i have a question is it like an infinite loop? like a wilson takes 1 dmg then the next wilson takes 1 dmg then you take 1 dmg creating an infinite loop of damage?
eraser 7 Aug, 2020 @ 4:52pm 
I mean idk
eraser 7 Aug, 2020 @ 4:52pm 
yes
Anemone 7 Aug, 2020 @ 4:45pm 
Would it be possible to have the stats pooled together as an option? For example, two wilson players would have 300 hunger, 300 sanity and 400 health that is all shared.
Nicola Void 6 Aug, 2020 @ 7:40pm 
sounds super interesting ! thanks !