American Truck Simulator

American Truck Simulator

Ownable Cargo Market Rework
196 Comments
Kyle 25 May @ 6:26am 
update
SquintsPalladorus 4 Apr @ 12:15am 
Tested and verified as NO LONGER WORKING on 1.54.
[OST] Ralph 24 Jun, 2024 @ 6:54am 
Mine works in 1.50
porterbilly206 7 Jun, 2024 @ 3:22pm 
up date to 1.50 ples
madmexNL 17 Feb, 2024 @ 8:51am 
can we get a update for 1.49
Lakaykonak! 15 Jan, 2024 @ 8:47pm 
is it working on v1.49+?
DemonZAnthony 9 Nov, 2023 @ 9:47pm 
@Plankton06 yep
jorge torres 3 Nov, 2023 @ 11:09pm 
funciona para la1,48
Plankton06 9 Oct, 2023 @ 6:35am 
Does this work well with GDC economy mod?
Tim The Tman 4 Oct, 2023 @ 11:51am 
Just found this mod and I am enjoying the hell out of it .Thanks for sharing it with us!
gabebarrios 7 Sep, 2023 @ 5:34pm 
Love the mod. The only thing I noticed is that the load of hay goes away for the drop deck and is only available with the flat bed. Also wish you could choose between square and round bales. Where I live for instance is usually round bales on step deck. Other than that it is a awesome mod.
BloodyTiger 12 Aug, 2023 @ 3:27pm 
Any lighter cargos for vehicles like cars?
Ashes 22 Apr, 2023 @ 10:50pm 
Been a 'must-have' mod since I found it. Works flawlessly & always has for me. Top priority since day 1.
nater954 14 Apr, 2023 @ 3:23pm 
I'm not sure why this occurs, but for some reason, with this mod enabled, it completely overwrites the diesel cargo that came with the flammable liquid tanker, can you please look into it when you have the opportunity?
Racer76able 13 Mar, 2023 @ 3:39pm 
Please update this awesome and useful mod:steamsad:
madmexNL 23 Dec, 2022 @ 8:29am 
Is there an update comming soon for 1.46??
Bill B. 30 Oct, 2022 @ 11:23pm 
Your mod is breaking my game causing CTD's
Bill B. 27 Oct, 2022 @ 4:00pm 
1.45+1.46 soon
YourDoingItWrong 4 Aug, 2022 @ 4:33pm 
Hey Lafayet, been a long time enjoyer of this mod :) I hope to see an update soon, honestly the only thing that currently missing is that your new cargoes don't show up at some of the new companies added, aside from that it still works no problem
ElGatoConBottas  [author] 8 Jun, 2022 @ 8:45am 
@RainManPA18 A cargo mod won´t corrupt your profile. Its just a bunch of simple def files.

Regarding compatibility with 1.44 the mod should work as it is now, but I might check and change a few things. Haven´t touch this mod for a while.
RainManPA18 7 Jun, 2022 @ 6:18pm 
Does this mod still work in 1.44? Don't really want to corrupt my profile trying it if it doesn't.
Dragomir 11 Dec, 2021 @ 10:47am 
Version 1.42 added new cargoes for dumpers and the mod overwrites those changes, making the market look weird. WIll you be able to copy those settings into your mod soon?
jhandkw 9 Nov, 2021 @ 10:01pm 
I go to download your MOD and it tell me to download this MOD first what should I do?
ElGatoConBottas  [author] 8 Nov, 2021 @ 9:47am 
It´s working fine, at least on single player. I diddn´t try on multiplayer since I don´t play it.
Crusader 8 Nov, 2021 @ 4:01am 
Is this mod being used in 1.42 without any problems ?
leo_est1971 2 Sep, 2021 @ 4:23pm 
jimj6233 there is a mod already of sorts its called virtual speditor you need to dl it and then you can create your own loads/routes/trailer combos :steamhappy:
SheGoingStupid 27 Jul, 2021 @ 7:48pm 
can you make a mod to were you can make your own route and load and trailer
brotherhound 10 Jul, 2021 @ 11:50am 
Hey can i somehow talk to you about on discord or something, if you can tell me how you made this mod and just overall how you made loads for existing trailers it would be nice, you dont have to though. thanks
kingmankid 5 Jul, 2021 @ 12:42pm 
Roflmao, know i think about ha ha ha. sorry long weekend lol wish I knew how to do this, like to take a the dang flatbed trailers I have and take the loads and make one
ElGatoConBottas  [author] 5 Jul, 2021 @ 12:04pm 
I thought the name of this mod was pretty self explanatory..."ownable cargo market rework" doesn´t really give you any clue? :D
kingmankid 4 Jul, 2021 @ 5:47pm 
Is there anyway to use this with ownable trailers by chance?
jjengineeringsol 6 May, 2021 @ 11:23am 
@Lafayet47, No worries. Thank you for the explanation. Too bad that you were limited by the game and between to the two, I agree, I would rather have the hazmat placard. By none the less, thank you for the response and thank you for the mod.
ElGatoConBottas  [author] 6 May, 2021 @ 11:16am 
Hello @jjengineeringsol I believe this was discussed here a few pages back, it is known and done on purpose, sadly. Basically there is no way (game limitation) for having two trailer animations at the same time, the other one is the hazmat placards. I chose to remove the reefer light just for this cargo in order to make this load available for the hazmat placard (class 6 if I remember well) of Nitrodax's Hazmat cargoes mod. I added a link in the description if you want to download it.
jjengineeringsol 6 May, 2021 @ 10:56am 
@Lafayet47, Hello. Is the cargo "Vaccines" suppose to only allow for a refer? I get it if they do, that would make the most logical sense. However, when loaded into the refer, the cargo does not activate the refer light on the trailer. Is that something you have noticed, or is this just an issue I am experiencing on my end. I have moved your mod to a higher priority and it still did not activate the light. Thanks for your help in advance.
geoffccripps 22 Apr, 2021 @ 12:30pm 
Thank You @LAFAYET47 :steamhappy:
ElGatoConBottas  [author] 22 Apr, 2021 @ 8:36am 
Sure, this is just a cargo mod. Works just fine with 1.40
geoffccripps 21 Apr, 2021 @ 5:23pm 
Hi There LAFAYET47 Hope You Are Well , are we good to go on this great mod ? Sorry 1.40 That is ?
kb_yfg 9 Feb, 2021 @ 2:48am 
No i meant 1.39. Im not on 1.40 yet either. Wanted to wait until a lot of my mods are updated.
ElGatoConBottas  [author] 8 Feb, 2021 @ 2:12pm 
you mean 1.40 right? 1.39 is obviously compatible.

I'm not on 1.40 beta, an update (if necessary) will come once the update is official.
kb_yfg 8 Feb, 2021 @ 7:55am 
Hi, was wondering if this mod is compatible with the 1.39.
ElGatoConBottas  [author] 8 Jan, 2021 @ 9:21am 
both are in vanilla cargo market as far as I know.
proudveteran_1 7 Jan, 2021 @ 7:03pm 
Cutiiiee 21 Dec, 2020 @ 9:47am 
Dear developer. I'm not complaining about this bug in any way. It just looks funny and I wanted to show it to you. ^ _ ^
ElGatoConBottas  [author] 21 Dec, 2020 @ 7:23am 
First, if you could be a little more polite I would be grateful. Second, you are using a container combo not from this mod that's for sure. I can only talk about things going wrong in my mod and that´s not from my mod. If you want to properly use the reefer container for refrigerated loads such as bottled milk always use the standard 40ft container. Other container chassis (20ft or 53ft) won´t give you a refrigerated containers since it simply doesn´t exist these sizes in game files. They will give you normal container boxes. I know it's not realistic to haul temperature-needed loads in this type of containers but I had to make in this way. Otherwise you would have empty chassis everytime you pick refrigerated loads with 20ft/53ft containers and so on.
MercilessFir 6 Dec, 2020 @ 4:55pm 
No, I never performed the extract process. Also, I unsubscribed today and re-subscribed and the issue went away. Thanks,
ElGatoConBottas  [author] 6 Dec, 2020 @ 2:23pm 
Cargo icons should not be blank, everything is working fine on my side. I made an update of the mod yesterday and I added all cargo icons, you no longer need to extract ETS2 game files and do that process I explained long ago since many people were confused and were asking me all the time. Did you get them in that old way?
MercilessFir 6 Dec, 2020 @ 2:12pm 
With the release of v1.39 many cargo icons are blank. I have loaded the mod in a clean profile to verify. Any idea what changed from v.1.38. Great mod by the way and I'm still using despite not have icons on some cargoes.
AvidGamer11 6 Dec, 2020 @ 7:24am 
Thanks for always adding more and updating this mod.