Garry's Mod

Garry's Mod

weapon_cubemap
9 Comments
me kge en el super 5 Jan @ 12:09pm 
the cubemap is mine
hg2 4 Jul, 2024 @ 10:37am 
make weapon_citizenpackage
small packages 30 Dec, 2023 @ 3:21pm 
i love it
Real_Lopunny 20 Jun, 2022 @ 9:27am 
doesnt work, I have mat_specular set to 1, and im on construct so idk what im doing wrong
V i l l a i n 7 Nov, 2020 @ 9:31am 
thanks. im trying to use the Hammer Editor on and off, but I need to finish watching tutorials to get familiarized with what im doing.
Anonim74  [author] 7 Nov, 2020 @ 5:03am 
Optimize your workspace (delete unnecessary windows such as manifest), use dev textures such as dev/dev_measurewall01a to remain scale and dev/dev_measurestairs01a to remain propper shape of the stairs, take examples from valve's maps, read about tools and entities you're gonna use for the first time (i suggest developer.valvesoftware.com/wiki/Valve_Hammer_Editor and if you still don't know how to do things watch youtube tutorials).
V i l l a i n 6 Nov, 2020 @ 9:47pm 
oh, by the way I am actually trying to make g-mod maps so if you have any good tips than feel free to let me know
Anonim74  [author] 6 Nov, 2020 @ 5:07pm 
It is used for testing cubemaps. If you're not a mapper you probably won't be interested in this.
V i l l a i n 6 Nov, 2020 @ 4:55pm 
what does it do tho?