Wrack
Giamp HUD
15 Comments
Glardian 15 May, 2015 @ 8:22pm 
sweet, look forward to it, this looks really good
Giampiero  [author] 15 May, 2015 @ 2:35am 
@Glardian Yeah, I never updated it with the latest Wrack versions unfortunately... tell you what, I'll redownload the game to see if I can fix it now :)
Glardian 14 May, 2015 @ 10:29pm 
Damn, I can't seem to get it to work
Will 3 Oct, 2014 @ 7:17pm 
Really cool, Though I have to ask how you got the viewmodels so small in those screenshots, I've been trying to get it like that for a while now and I just don't know how to do it.
zykaN 4 Aug, 2014 @ 3:00am 
Very nice :)
Tank_Jr 7 Jun, 2014 @ 10:13am 
theres any chance of you making a quake 2 map like Tokay towers :sniperbrain:<???)
Ragnarok 5 Mar, 2014 @ 7:53am 
Very nice :)
Moldi Stromboly 13 Feb, 2014 @ 6:33pm 
Yep I got it! I added it to the workshop so you can get it. I'll remove it if you manage to add it to your version :)
Giampiero  [author] 12 Feb, 2014 @ 5:26am 
They are under Steam\userdata\87327339\253610\remote\workshop. Open GiampHud with 7-zip, then huddef\main.txt. You should mostly play around with x values, let me know if you get it to work!
Moldi Stromboly 11 Feb, 2014 @ 5:05pm 
@giamp, yep I use nvidia surround. Game works great minus the HUD. I'd be happy to adjust the script to work for my setup and send you the values for incorporation, do you know where steam workshop puts the files?
Giampiero  [author] 11 Feb, 2014 @ 3:45am 
@drac: you mean like eyefinity right? This hud works properly with 16:9 formats only unfortunately, haven't tested other resolutions since it would require to manually adjust all the hud values for every single aspect ratio. It's something I will definitely do once I've got some spare time though!
Moldi Stromboly 10 Feb, 2014 @ 5:11pm 
i wonder if this hud will work better on ultrawidescreen
Cyd 1 Feb, 2014 @ 4:31am 
Very nice. :)
Kaworu Nagisa 28 Jan, 2014 @ 10:03am 
I love this, its very pretty
Carnevil  [developer] 20 Jan, 2014 @ 11:45am 
Nicely done! :D