Stellaris

Stellaris

(DISCONTINUED) RPG Traits Classic [Unofficial FORK]
17 Comments
choum33 21 Apr, 2021 @ 6:20am 
Hello, is it possible to upgrade this one to 3.0.X? ;)
inactive acc 25 Feb, 2021 @ 4:24pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2407844516 Uploaded so far. Please someone explain how to add a thumbnail to it, thank you
inactive acc 25 Feb, 2021 @ 1:56pm 
I will also add my own features! STAY TUNED!
inactive acc 25 Feb, 2021 @ 1:50pm 
Will be updating this fork!
ThelianTech 11 Feb, 2021 @ 6:34am 
Anyone looking for a 2.8 compatibility for this mod?
Delgran 20 Dec, 2020 @ 7:23pm 
anyone know if the "obsessed with shields/armor" trait works?
[CN]突击队队员 28 Oct, 2020 @ 6:20am 
[21:04:37][trigger_impl.cpp:840]: Script Error: Invalid context switch[leader], file: common/opinion_modifiers/rpg_opinion_modifiers.txt line: 13 30 47 64 81 98 135 153 188 224 117 171 242, Scope:

find it after game crash.
RoflTank 20 Oct, 2020 @ 9:15am 
Lithoids are still borked
=][= Milante 28 Sep, 2020 @ 10:53am 
Oh, and add the following above "OTHER" in 00_species_archetypes.txt:

LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}
=][= Milante 28 Sep, 2020 @ 10:39am 
This currently breaks lithoids. Like you did in your Lite version, you need to add in Lithoids into the allowed_archetypes for most of the traits.
Them8 24 Sep, 2020 @ 1:39pm 
the G.E.T.H. is broken... seems to just stack "basic intelegence"
[CN]突击队队员 20 Aug, 2020 @ 8:15pm 
bug report : titanic_egg make colonizer unable build out, the ETA locked in -1 .
the main species don't have titanic_egg but the syncretic_evolution_secondary_species have it.
WormGang 18 Aug, 2020 @ 3:16am 
used this mod and the other empires were fucking stacked up with traits, good and bad. kinda wack but i think its just cause this the unbalanced version lol
Colonizor48 17 Aug, 2020 @ 9:38pm 
This duplicates some villela traits can u fix?
Autochrone 15 Aug, 2020 @ 7:21am 
Thank you for updating the mod. I love it as well