Noita
Plexus RPG Mod
34 Comments
jbeck124c41 31 May, 2024 @ 9:53pm 
I changed two lines in rpgui.lua to move the interface to bottom left

I changed
if GuiButton( UI, 180, 45, showUIText, 0 ) then
to
if GuiButton( UI, 5, 310, showUIText, 0 ) then

Second I changed
GuiLayoutBeginVertical( UI, 29, 15 )
to
GuiLayoutBeginVertical( UI, 3, 90 )
Mr.Wanaskiwin "Navarone" 29 Feb, 2024 @ 2:28pm 
Is there a way to move the UI for the RPG stats and progress? A mod i have has text that goes over some of the UI and makes both kinda hard to read
The Last Helldiver™ 19 Oct, 2023 @ 2:38pm 
For anyone having issues, add it to the absolute bottom of the mod load order. This hasn't broken for me since i did and it correctly gives perks every 5 as intended after doing so.
CristoElMago 25 Mar, 2023 @ 12:26pm 
Please update this mod to make it work, it seems so good
Shedopen 22 Dec, 2022 @ 3:46pm 
The mod often doesn't spawn perks at every 5 lvls and also doesn't always refill health at every 10th lvl
Dustreaper 29 Sep, 2022 @ 6:10am 
please update seems very interesting.
ilushamak1802 6 Nov, 2021 @ 12:42pm 
the mod is great, but it would be nice to add location settings
Peni4 4 Nov, 2021 @ 11:49pm 
Hi. I want to report that the mod does not work correctly with the glass cannon perk. It's okay as long as you level up and get hp. But if you accidentally or deliberately take the Heart of Increased Health, all your accumulated HP will be reset to the base 50!
Ostenwall 3 Sep, 2021 @ 1:08am 
Any updates? I really enjoy this mod.
Bee 12 Nov, 2020 @ 10:11am 
It seems to just offer you the leftmost perk you'd get from the next temple, meaning you can just stack that trait twice. Otherwise quite good, but could use some options to tweak it.
zodiac 11 Nov, 2020 @ 10:54pm 
is bloken
Lurkily 2 Nov, 2020 @ 4:15am 
What's the point of only offering one perk? It sounds like all this serves to do is to take away a strategic decision. If you only have one option, 99 times out of 100 the correct choice is to take it. If you offer a decision, the choice should never have a correct answer - there should be pros and cons possible in any decision.
Renitras 5 Oct, 2020 @ 10:49pm 
yea personally I liked to choose from 3 as well, maybe there is a way to change how many perks you can have to choose from if so many people want different options?
Vlod_Podymoi 30 Sep, 2020 @ 4:00pm 
Personaly I liked to choose from 3 perks more than having 1 perk now
Night_Rage 28 Sep, 2020 @ 8:58pm 
I think the mod partially broke. same issue as below, one gold nugget will level you up quite a bit, and only gives 1 perk choice, instead of 3.
断丝之音 28 Sep, 2020 @ 12:40am 
If I pick up one gold nugget, it will reach level 4.
tokinosorahito 27 Sep, 2020 @ 4:39am 
I'm not fluent in English, so I rely on machine translation.
It seems that the experience value variable is now calculated by 10 times when it is updated.
If I pick up one gold nugget, it will reach level 4.
PlexusDuMenton  [author] 27 Sep, 2020 @ 3:08am 
@Illmad
Good idea reducing the perk ammount to one, I'll keep it for the main version ^^
game should be updated now
Illmad 23 Sep, 2020 @ 2:17pm 
After using this mod for some time, I've come to think it being very overpowering. Ain't nothing wrong about that, but I feel there could easily be a middle-ground.
Would it be much work to make an alternate version that only spawned one perk per level (but perhaps instead had slightly lowered exp required per level) This way you might have to skip certain perks since you had no other alternatives to a trash perk. The way it is now, the only advantage the perk choice at the holy mountain has over the level-up perks is the reroll potential, which in my opinion is a bit unbalanced.
Also, I often have perks spawn inside terrain,and if the perk I want is stuck inside an object I can't destroy, then I automatically pick the closest non-obscured perk.
PlexusDuMenton  [author] 17 Sep, 2020 @ 11:17am 
sadly I don't know of any ways to prevent that :/
Illmad 17 Sep, 2020 @ 8:12am 
Similar problem as Vlod_Podymoi. After installing this mod I've experienced the absence of perks in the holy mountain occasionally in random floors and random runs. In a recent forum post I made it became known to me that there's a chunk-system, and that taking one perk from within one chunk causes the rest of the perks inside that chunk to despawn. Is there any way to prevent perks spawning in the holy mountain chunk by any chance?
Vlod_Podymoi 13 Sep, 2020 @ 11:13am 
I maneged to quickly level up from level 2 to level 10, got 2 lines of perks, but could pick up only 1 perk, instead of 2
everything is fine. 11 Sep, 2020 @ 8:34am 
I broke this mode whit trick greed. I go only to new game +
800lvl; almost 50k hp and 8 000 000 gold xD
MasterOfBacon 10 Sep, 2020 @ 2:09pm 
could you make a version of this mod that does not add the perks when leveling up? I know that sounds rude, I don't mean it to come across that way. I really love this mod but I just like getting perks in the holy mountain. If not that's cool I still appreciate you taking the time to make this mod. :necroheart:
Doomday83 20 Aug, 2020 @ 4:42pm 
Hey, this mod is pretty cool but it seems to break the perk, no more shuffle. with this mod the perk only removes shuffle from your equipped wands but doesn't stop future wands from having shuffle
Ryu 14 Aug, 2020 @ 7:56am 
@PlexusDuMenton Cool now to see if my mods i have will play nice with your mod :)
PlexusDuMenton  [author] 14 Aug, 2020 @ 7:50am 
Polymophium bug fixed
PlexusDuMenton  [author] 14 Aug, 2020 @ 4:42am 
@panguino I'll check what I can do for that

I'll also inspect for polymorphine bug, thank for report ^^
Ryu 13 Aug, 2020 @ 4:34pm 
sounds fun but sounds like that Polymorphine bug is nasty.
Varnock 12 Aug, 2020 @ 8:58pm 
Just wanted to let you know Chaotic Polymorphine seems to break your mod. I can no longer gain exp from gold after touching even the smallest amount of it. I have not been hit by regular polymorphine yet, but can only assume the same thing happens.
panguino 11 Aug, 2020 @ 5:14am 
Could you change the position of perks spawning? Instead of appearing from the right side of nugget, they would spawn on the middle of it (so in other worlds, the middle/second perk would be centered to that gold nugget). It may decrease the chance of spawning them in walls and solids
Get KRUNK 10 Aug, 2020 @ 8:29am 
thank you for response
PlexusDuMenton  [author] 9 Aug, 2020 @ 8:16pm 
no you keep the holy mountai @Get KRUNK
Get KRUNK 9 Aug, 2020 @ 4:47pm 
does this disable the holy mountain?