Garry's Mod

Garry's Mod

Hematolysis: VacantJob [Level Content]
18 opmerkingen
Clerkius  [auteur] 2 dec 2023 om 19:12 
Yes.
Zlobniy_Sigma 1 nov 2023 om 0:27 
Its save?
Clerkius  [auteur] 13 sep 2022 om 20:11 
It's all in the description.
revolution summer 13 sep 2022 om 5:22 
this is a save
Gaxxg 6 aug 2022 om 21:55 
Screamer?
Clerkius  [auteur] 24 dec 2020 om 8:43 
Excellent Choice! That's a first-time case for me to hear about.
Literally _____ 24 dec 2020 om 1:17 
Oh well, I simply spawned props from the spawnmenu and put them back where they were supposed to be and saved it to fix it
Clerkius  [auteur] 23 dec 2020 om 22:35 
I just loaded up the save and had no issues from my end. Apart from having HL2:E2 + L4D2 mounted, there's also some props from CSS if they were not pulled from L4D2's folder. Apart from the gnome not saying "Woe to Thee" when interacting due to the Save breaking that (and he was relocated too), everything else functions as it did on the map itself for Gmod.
Literally _____ 23 dec 2020 om 22:04 
***The props were dynamic props and were supposed to be part of the map by default, did you accidentally delete them? lol
Literally _____ 23 dec 2020 om 22:02 
Some props disappear shortly after loading the save, I'm playing on Singleplayer and don't have any prop limits. Some of the props that disappear would be the computer desk at spawn and the shelves by spawn's exit. Whatever the gnome was standing on in front of the door also disappears.
JutterBox 10 okt 2020 om 16:44 
cool bro.
Samurai 26 sep 2020 om 10:37 
kk ill be hyped
Clerkius  [auteur] 26 sep 2020 om 10:34 
There's no ETA, but workshop content for the other levels will be ready before the end of 2020.
Samurai 26 sep 2020 om 10:09 
btw when does the project Hemotalysis comes out like the full version
Clerkius  [auteur] 26 sep 2020 om 10:06 
<3
Samurai 26 sep 2020 om 9:43 
i saw some vids on the discord and was like shocked and awsome job!
Authentic Peach 10 aug 2020 om 0:28 
Lots of fun!
jolly 9 aug 2020 om 16:46 
amazing job clerkius