Portal 2

Portal 2

Free from the depths
26 Comments
VerionFX 7 Jan, 2023 @ 12:56am 
very good
joe98 17 Jun, 2022 @ 9:11pm 
Regarding the room with the dirty coffee cups. The staff have left the cups lying around at it is unhygenic! Please send water and dishwashing liquid. Thank you.
Happy 5 Mar, 2022 @ 12:09am 
Love the art and everything!
uwaga pyro #5 1 Jul, 2021 @ 5:25am 
I like the map, I'm just getting an overdose of the backpanel textures, walls, floor and ceiling, may want to vary a bit
dot 14 Jun, 2021 @ 5:49pm 
I really liked the detailing you put in the environment, really made the place look abandoned. All I have to say about the ending is "MY EYES!!!"
Skinny Pete 26 Nov, 2020 @ 4:20am 
i loved walking around and seeing everything there was to see! it's so beautiful.
quatrus 1 Sep, 2020 @ 3:58pm 
Nice mapping - no portalgun though just a walkabout. Thanks for creating.
MAгuCTP_GOúDa 17 Aug, 2020 @ 4:43am 
Nice
just plain Stewart 16 Aug, 2020 @ 3:56pm 
Really enjoyed it. Thanks.
Clumaex 16 Aug, 2020 @ 4:50am 
The map is nice, good visuals, but in my opinion a little bit to bright. And an actual sky would have been nice instead of a white skybox. But apart from that, very good.
Dr. Edwin Avil 14 Aug, 2020 @ 5:10pm 
This map was.......breath taking. you are amazing.
Jmcgee1125 13 Aug, 2020 @ 5:25pm 
Very cool, but I'd remove the bushes in front of the door that eventually leads to the keycard. I didn't realize that was the way forward because it looked like a sort of "invisible wall" that I couldn't get into that area due to (effectively making it detail). This wasn't helped by the fact that walking through there was awkward when I did discover I could go through.
Annoyance 12 Aug, 2020 @ 2:18pm 
AMAZING
mikatastrophe 12 Aug, 2020 @ 5:53am 
Really well done, for the level of detail in each section I'm very impressed with the size of the map itself. There are some minor occurances of lighting errors here and there, and also I'm not quite sure how much logical sense it makes theat the player just starts in a hallway leading to nowhere, like he- well, just spawned there. A simple thing like a door would already help a lot, but apart from that I have nothing to complain about. I also like how it isn't just the conventional "get in the elevator, end map" ending, instead something more original. I definitely did not expect it to keep going after entering the elevator. Great job, thumbs up and fav. :p2cube:
ZAEROS 12 Aug, 2020 @ 4:03am 
Quite beautiful, Enjoyed, Thank you.
MrMiguel 12 Aug, 2020 @ 12:43am 
Just amazing
Instantiation 11 Aug, 2020 @ 11:30pm 
Pekwachnamaykoskwaskwaypinwanik 11 Aug, 2020 @ 9:54pm 
this was an amazing map 10/10 also can you accept my friend request?
ᴱᴸᴵᵀᴱ ȿɳɩƥɛʀ 11 Aug, 2020 @ 2:32pm 
Nice!
Tukaan 11 Aug, 2020 @ 11:03am 
Really amazing! This map is so inspiring for overgrown maps and offices <3
evely_one 11 Aug, 2020 @ 9:45am 
YES amazing man!
jgaultney 11 Aug, 2020 @ 7:57am 
Great visuals, I loved it! :bigups:
crhoaviet6 11 Aug, 2020 @ 4:45am 
Wow! Some of the best visuals I've ever seen.
Lorem ipsum dolor sit amet 11 Aug, 2020 @ 2:52am 
Really good details! I like light system so much! The elevator is amazing, also the idea with keycard, just AWESOME map!:steamhappy:
Keilo75 10 Aug, 2020 @ 10:21pm 
Nice work. It took me 15 minutes to find the keycard because I thought that the door closed behind me so I can't go back.
Nullbytes 10 Aug, 2020 @ 6:59pm 
Nice map. I like the Super 8 cube boxes. :D

Any tips on getting started with hammer?