Total War: WARHAMMER II

Total War: WARHAMMER II

Clan Volkn - SFO
52 Comments
Jon 19 Dec, 2021 @ 11:07am 
Please update!
Scorpius 26 Aug, 2021 @ 12:38pm 
update please
maca0147 20 May, 2021 @ 4:38am 
New version by bainb is up
NINA rojozangre 11 Mar, 2021 @ 8:43pm 
UPDATE???

:steamthis::steamthis::steamthumbsup::steamthis::steamsad:
Mr.Clever 9 Mar, 2021 @ 8:08pm 
Think this might be dead. Need someone who knows how to mod make all these new Skaven clan mods to take up the mantle (wish that was me, yes-yes)
nilsen554 5 Mar, 2021 @ 1:43am 
is this mode dead ?
Naylind 3 Feb, 2021 @ 9:39am 
need to be updated,
Fire sage need SFO skills
Clanrat building chain can't be build in minor settlements
Main Lord don't lock skills and doesn't have the manteinance skill
in the building chain of settlements appear double for each one on the military chain
i do not so sure to post here but here i am, bonus for the faction is flame attack add some creativity, about the rest is cool though good job i enjoy it.
Hell Brothers 29 Jan, 2021 @ 10:59am 
PLZ UPDATE
Khraym 17 Dec, 2020 @ 12:33am 
@~Okami I can confirm that is MP bug as only CA factions have a proper starting legendary lord, a proper army starting placement and a proper starting enemy trash stack to fight. All custom factions we've tried don't have all those feats and you are stuck with a generic lord who is named after your starting lord.
~0kami 12 Nov, 2020 @ 12:17am 
I'm trying this out Mortal Empires MP but when the game starts. I'm not starting with my Legendary Lord: Moltskin Searflesh. In-fact I just get a none Legendary Lord. Is this a MP bug?
iamacewan 15 Oct, 2020 @ 8:56pm 
To make the fire sages a bit more worth it might not be a bad idea to use some of the bright wizards SFO talent tree. Would flesh him out alot.
stiginge-oy 10 Oct, 2020 @ 11:33am 
Hey- I'm looking for beta-testers for new skaven clan. If interested add me on steam.
᲼᲼ 2 Oct, 2020 @ 12:26pm 
Thank you Devilius
Aastel  [author] 2 Oct, 2020 @ 1:25am 
The issue is fixed but i cant update it because ca launcher wont load my mod list and i usually use kmm, i iwll try later
Aastel  [author] 2 Oct, 2020 @ 12:40am 
@warlock overlord nukit claw Can you explain it more? I didnt change build time and income
Aastel  [author] 2 Oct, 2020 @ 12:40am 
Im working on fixing the ammo, sorry i was sick the past week
Warlock Overlord Nukit Claw 30 Sep, 2020 @ 3:57am 
Also the build time and income don't correspond with the weapons dump building
Skyman100 28 Sep, 2020 @ 11:08pm 
yeah can the ammo be fixed please. It is pretty much unplayable atm
FullAutoAttack 28 Sep, 2020 @ 12:46am 
I see the same as One Shady MG42
᲼᲼ 19 Sep, 2020 @ 12:02pm 
I have noticed that most of the volkn weapon teams (Fire Rattling guns and the Volkn flamers spring to mind) seem to have an ammo count of 1, so they spend 1 second firing, and then are useless for the rest of the battle. The vanilla equivilent units have a count of 22 ish.

Is this something I have messed up with other mods?
Aastel  [author] 15 Sep, 2020 @ 5:37am 
@JPenny747 It's up to Thom the mod author to add the ror units, as for the legendary ones from sfo they are unique to their faction like queek's guard so it wouldn't make sense to add them.
JPenny747 15 Sep, 2020 @ 1:41am 
any chance you could add the skaven ROR units and maybe the legendary ones from SFO?
Slaanesh  [author] 14 Sep, 2020 @ 11:47pm 
Devilius sold his soul to Slaanesh in return for making the mod work again so now im here to spread my delicious corruption!
druidx44 14 Sep, 2020 @ 4:14pm 
Thank you for all your work!
Aastel  [author] 14 Sep, 2020 @ 7:50am 
The issue is fixed now, if you have any balance suggestions or issues please report them. Enjoy :3
Marcus Aurelius 14 Sep, 2020 @ 7:31am 
no problem man, ty for the submod , take your time !
Aastel  [author] 14 Sep, 2020 @ 7:29am 
I am very sorry for the issue and i am trying to fix it. I am trying to fix it
Marcus Aurelius 14 Sep, 2020 @ 7:14am 
can confirm it makes the game crash
caksz 14 Sep, 2020 @ 6:07am 
Ctd with the Mod :(
Horny Jail 14 Sep, 2020 @ 5:06am 
How long to wait for a fix?
SokushaMT 14 Sep, 2020 @ 4:46am 
Can not start the game when update, just stuck in the loading page
Aastel  [author] 14 Sep, 2020 @ 3:39am 
alright let me check it out
Horny Jail 14 Sep, 2020 @ 3:34am 
Thanks for the update, now the game won't start
teodor.delta 14 Sep, 2020 @ 3:28am 
the second u updated , everything crashes , i turn of ur and normal clan volkn and it works then
Aastel  [author] 14 Sep, 2020 @ 3:21am 
Updated the mod, sorry for the delay and i will be quicker hopefully, was working on another mod. If you have any issues or balance suggestion pls report. Have fun :3
bretthew 13 Sep, 2020 @ 8:49am 
Any news on the update yet, Dev? Thanks again for making the mod!
JPenny747 10 Sep, 2020 @ 8:48am 
sure take your time man, would it be possible to add the ROR units aswell?
Aastel  [author] 10 Sep, 2020 @ 2:31am 
I will update this end of the week, was working on another mod so i was a bit busy. Sorry for the inconvenience
JPenny747 10 Sep, 2020 @ 1:27am 
did u manage to update this?
Aastel  [author] 5 Sep, 2020 @ 7:13am 
I will update it hopefully tomorrow for the changes.
Darkryba 5 Sep, 2020 @ 6:56am 
Main mod was updated today :)
Gas Rat 31 Aug, 2020 @ 3:46pm 
I tried using this mod in a multiplayer campaign but it just gave me the vanilla lord for the clan, is this on purpose or is it just not implemented yet?
LimeUser 15 Aug, 2020 @ 12:56am 
I like fire
RatboyW 14 Aug, 2020 @ 7:34pm 
Ayy good job, thanks
Flamboyant Schemer61 14 Aug, 2020 @ 2:33pm 
Great job mate
Sharky 13 Aug, 2020 @ 8:56am 
Awesome-good yes-yes
Light-hero 13 Aug, 2020 @ 6:12am 
humble thx
To infinity and beyond 13 Aug, 2020 @ 4:39am 
thx:steamhappy:
toron 13 Aug, 2020 @ 3:20am 
thank you :)
Dean Winchester 12 Aug, 2020 @ 4:39pm 
Awesome