Barotrauma

Barotrauma

ExtendedMonsters [Spawner Edition]
227 Comments
Ω-------× 19 Oct, 2024 @ 2:44am 
Спасибо за ответ! Но у меня Ремастер от Азура тоже стоит. Я думал, что Ремастер без оригинала не работает. А оригинал можно отключить, получается?
⇜ Tina ⇝  [author] 16 Oct, 2024 @ 10:44am 
@Ω-------× Мод, если что, уже больше года как в заморозке, потому что в Бару я достаточно давно не играю. Добавлять/обновлять/адаптировать контент было бы трудновато. Глянь ремастер от Azure, который тот кинул ниже в комментах. Там скорее всего многое оптимизировано под новые версии было.
⇜ Tina ⇝  [author] 16 Oct, 2024 @ 10:43am 
@Ω-------× Прям крик души. Рассказываю: Подлодки в этой игре бывают разные, игроки разные, и сборки модов тоже разные, от чего и разный стиль игры. Конкретно этот мод был изначально создан для локального коопа, и балансился под хорошо вооружённые подлодки, с хардкорной игрой в кооперативе. Некоторые существа здесь имеют свои отличительные повадки и особенности. Они разные - в этом их фича.

Ну и насчёт мха.. Это же мох. Он, как бы, и не должен быть очень уж активным. Даже быстрая его версия. Это растение, и липнуть тоже вполне подходящая для него черта.
Azure Nocte 25 Mar, 2024 @ 2:22pm 
I made a remastered edition of ExtendedMonsters, if anyone interested:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3199718832
AnalPenitrator 2 Feb, 2024 @ 1:07am 
не работает в самой бртравме пишет что мод выдал ошибку и выделяет красным
BACR @banditGodota2.com 16 Jan, 2024 @ 8:21am 
с Баротрауматиком не конфликтует?
why 13 Dec, 2023 @ 9:30am 
говно
Veni,Vidi,Vici 18 Nov, 2023 @ 5:32am 
Well it was nice while it lasted hope you have a good life outside baurotrauma
Mr.Rov 13 May, 2023 @ 8:06am 
Aight, thanks !
MountainMadness 12 May, 2023 @ 12:13pm 
Nope barely works. Awful mod, causes a lot of desync issues. Opt for a better mod instead
Mr.Rov 7 May, 2023 @ 3:26am 
Does this still work in the newer version ?
Cam 11 Apr, 2023 @ 12:41am 
would be cool to see someone continue this mod
Thrice 4 Apr, 2023 @ 9:34am 
Read the description? (No longer modding Barotrauma it seems)
Freaky 2 Apr, 2023 @ 7:28am 
compatibility with barotraumatic creature pack?
๖ۣۜ℟น̶ℵⱥᖇⲁ RU 31 Mar, 2023 @ 10:15pm 
Ребят, есть спрайты легаси раптора?
MrPyJLeT 4 Mar, 2023 @ 4:38pm 
Решил попробовать данный мод, запустил компанию и уже при переходе с 1 локации на мою маленькую подводную консервную банку нелетел Coral Endworm (0-0) .Нормально ли его появление на сложности 1% или это мое обычное анти везение? :steamsad:
colonelmustardgas3 18 Jan, 2023 @ 7:51pm 
Does anybody know if the monsters added with this mod are compatible with the Let Them All In mod? Nothing would please me more than having an eldritch horror the size of the continental United States invade my ballast tank
SponeBOZZ 6 Jan, 2023 @ 3:27am 
А монстры из ванилы тоже будут спавниться?
Banaminati 4 Jan, 2023 @ 10:33pm 
what does ice crab claw and shell do?
sendmefish 1 Jan, 2023 @ 3:26pm 
man I love brain moss
president of otorcycle club 1 Jan, 2023 @ 1:57pm 
Brain moss is a terrifically designed enemy
Xx-_-Sacklover-_-42069-_-xX 1 Jan, 2023 @ 1:56pm 
shut up bread dumbass
sendmefish 31 Dec, 2022 @ 8:09pm 
Brain moss is a horribly designed enemy
Djmonster 17 Dec, 2022 @ 12:56pm 
How to remove the attack effect from Brainmoss?
hdawggg 13 Dec, 2022 @ 10:52pm 
remove the fucking paralysis sharks they fucking suck they are so unbalanced
Paradise, Hawaiian Style 13 Dec, 2022 @ 10:52pm 
Shrimp is speaking facts, fuck the sharks
gunk4hard 13 Dec, 2022 @ 10:51pm 
fuck the paralysis sharks
Salado 8 Oct, 2022 @ 2:08pm 
Ahhh yes, the "Holy fuck what in the living hell is THAT!!!???" Mod
混元太极掌门人 16 Sep, 2022 @ 3:24pm 
can anyone let me know that does this mod works with single player campaign? I subscribed it and active it then restart the game, but nothing change in my campaign, or it only works for multip?
PonyKisser:3 7 Sep, 2022 @ 11:34am 
hmmm...any mods known to conflict with these?
Mereel 6 Sep, 2022 @ 6:40pm 
Oh yah they do spawn naturally if anyone still wondering, already was running into the stone boys on my third route
PonyKisser:3 5 Sep, 2022 @ 3:51pm 
Anybody gotten any success seeing these naturally spawn?
Guardian-of-Light137 8 Jul, 2022 @ 12:44am 
So do these creatures spawn naturally or do you have to spawn them in.
WIMR 18 Jun, 2022 @ 1:14pm 
Ещё бы можно было за них управлять, как в игре. Способности их использовать.
Zeltrax 9 Jun, 2022 @ 6:51am 
Apparently both mods share the same identifier.
Zeltrax 9 Jun, 2022 @ 6:48am 
Not working with dead space mod at the moment.
sbmhawk 21 May, 2022 @ 9:37am 
The mod was fine in the Cold Caverns, but the second we stepped foot into the European wastes, enemies from this mod spawned non-stop, everything from Charybdis penetrators', to void whales, to magma shrimps, to hundreds of shadow leeches. I don't know if something bugged, but it is unplayable in that situation. Only the enemies from this mod were spawning constantly.
㊰0/90/0 gg izi㊰ 18 May, 2022 @ 3:15pm 
update plisss
C3ZARO 18 May, 2022 @ 9:22am 
Лучший мод) Жду апдейта
Old_Dream 15 May, 2022 @ 8:54am 
Когда апдейт? :D:barotrauma:
Ase Thor 13 May, 2022 @ 4:33am 
update? :)
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 26 Apr, 2022 @ 4:34am 
@No10884 its still working, but always show the errors at every round beginning, and even sometime when some monster carrying items it will pause the game at middle of the fight, show the F3 chat x.x is really annoying.
No10884 23 Apr, 2022 @ 4:37am 
@Moe❤(>^ω^<)❤Meow I also saw those errors when I play single but I didn't pay much attention on it. I play with my friends most of the time. And we didn't see those error on our server for now. we even don't know Its worked or not.
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 22 Apr, 2022 @ 11:53pm 
@No10884 Hi, may I ask that how did you remove errors (Sprite "%ModDir%/Characters/xxx/xxxx.png" not found!). The mod looks working but at beginning of every round the error will open the F3 chat and show so many red. o(╥﹏╥)o so annoying
No10884 22 Apr, 2022 @ 8:34pm 
by the way the mod is still work on single player. it just no work on my server. we upload the mod to server and activate it but didn't show on the servers mod list. we don't know whether the mod problem or is the servers problem
⇜ Tina ⇝  [author] 22 Apr, 2022 @ 8:31am 
@No10884 After some tests i find out that new update completely broke any old ways to make EventSets without writing dirty 50k lines of code (They just removed addible state for events). I hope new update made some alternate way to combine mod events with vanilla ones in this update, but fix will be delayed until promised official documentation about new modding features will be released.
No10884 22 Apr, 2022 @ 7:31am 
hi, after the game update, my friends and I wanna open a new game save with your mod on our server . But we cant not find the new monster you made. we try to rise our game difficulty, still found nothing new. we subscribed and activated the mod, also put it in our server's mod folder. and we found that this mod doesn't show on server mod list. what should we do to use this mod?
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 21 Apr, 2022 @ 3:05pm 
then Sprite "%ModDir%/Characters/Magmaworm/magmaworm.png" not found!
Sprite "%ModDir%/Characters/Shadowwhale/ShadowWhale.png" not found!
Sprite "%ModDir%/Characters/Turretcarrier/Turretcarrier.png" not found!
Sprite "%ModDir%/Characters/Carriernew/carrier.png" not found!
Sprite "%ModDir%/Characters/Shadowwhale/ShadowWhale.png" not found!
Sprite "%ModDir%/Characters/Shadowleech/shadowleech.png" not found!
Sprite "%ModDir%/Characters/Magmalarva/magmalarva.png" not found!


somehow some of "png not found" appeared few times in one error
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 21 Apr, 2022 @ 3:04pm 
I found crash log, its about sprite something

Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void <LoadSprites>g__CreateSprite|40_2(Barotrauma.ContentXElement)
Stack trace:
at Barotrauma.SpriteEditorScreen.<LoadSprites>g__CreateSprite|40_2(ContentXElement element)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_4(ContentXElement s)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
at Barotrauma.SpriteEditorScreen.<LoadSprites>g__LoadSprites|40_1(ContentXElement element)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_3(ContentXElement e)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_3(ContentXElement e)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 21 Apr, 2022 @ 3:48am 
there are more png that not found now, Turretcarrier, stonewanderer, paralyticshark, watcher and magmalarva.png not found x.x sometimes it appear sometimes it not, but so far it still kind of working, I saw some monster spawned,
oh and an other error says(Failed to spwn the inital item"coilgunbolt" in the inventory of "Turretcarrier") (Failed to spawn the initial item "coilgunboltpiercing" in the inventory of "Turretcarrier") when Turretcarrier spawned.