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Pipelines: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2499720849
ResourceNodes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2493091475
I'd like to change some of the ore spawns and would put a link back to this mod and credit you in the description.
Had fun, was great, my only regret is the new voxel stuff, likely combined with Detector+, forced me to stop.
Thank you for this brilliant edition to the game
I created a discord server, where you can learn how to make planets like this planet. In the server, there is also a section dedicated to this planet where you can talk about it, or give feedback and bugs.
I prefer you send your suggestions and bugs in the server
Discord link https://discord.gg/fRaQJhD
Should I have weather enabled?
I'm currently at Mediterranean area and when I dig out the top soil/stone of the terrain, they appear as black spheres, instead of ore shaped objects...
Is this the case with some of the custom terrains or am I having a unique issue here?
Been hanging around the polar areas mostly and the areas are full of voxel glitches. Especially the lowest terrain near high terrains.
* Voxel faces are missing and you can see and pass through the planet.
* If you try to dig anywhere near these areas huge chunks of square voxels starts to appear, possibly traping the player under the map. Easy to escape though.
* Unkown signal drops seem to drop in these areas more often, probably due to gravity pulling them to the lowest level. Sometimes they fall through the terrain and keep falling until their timers run out.
Just giving feedback, so you know. Otherwise I'm enjoying your creation.
I don't know how you generated the map and can see that you tried to make the polar areas a bit challenging but you might wanna smooth those areas a bit so the voxels don't get disconnected from eachother.
Great work anyway :)
Any one hosting server with this planet?