Space Engineers

Space Engineers

Planet 26 2.0 oremap
70 Comments
shiverth 29 Nov, 2024 @ 1:43am 
please add Planet 26 to the new replacement you have going for maptoglobe
Faceless 21 Sep, 2024 @ 3:28am 
Map link for interactive does not load
Simple Giant 29 Apr, 2023 @ 3:43am 
Please Friend. how to you get Map To Globe to Work? i want to make one of those ore maps SOOOO bad
Leeviska 4 Jan, 2022 @ 6:03am 
Will you ever update this oremap version of the planet to have water? I know you have a water version but that has random ore.
Wilhelm 4 Sep, 2021 @ 4:40pm 
nevermind! - be sure to not use the brave browser - wont load there, it will load on chrome tho :) Awesome mod
Wilhelm 4 Sep, 2021 @ 4:38pm 
Hello there, the interactive map link is broken? getting host errors
Exavier Hellbrand 17 Jul, 2021 @ 7:54pm 
Is there any way to make a water version of the ore map planet 26?
CaptainArthur  [author] 30 Jun, 2021 @ 2:01pm 
Hi guys, make sure that you check out these mods. These work really well with the oremap approach.
Pipelines: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2499720849
ResourceNodes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2493091475
CaptainArthur  [author] 8 May, 2021 @ 10:25am 
Better stone might be the issue for the ores not showing up
Sirshartsalot 8 May, 2021 @ 10:21am 
Automatic ore pickup but sureley that would not affect it but also better stone mod
CaptainArthur  [author] 8 May, 2021 @ 10:09am 
Are you running other mods
Sirshartsalot 8 May, 2021 @ 9:47am 
Hi just to let you know that i am trying to use this planet on my server while drilling the ore is not going into inventory also it lands on the top not in the hole. We are using the automatic ore pickup the planet seems a bit bugged no ores showing up either.
Wilhelm 7 Apr, 2021 @ 9:07am 
Mod crash when loading world, no other mods
Generic_Overlord 27 Nov, 2020 @ 10:31am 
This is a Fantastic planet map, me and a few friends are currently playing on the water varient but are looking into the ore map version for the next time around. if you are planning a water + oremap varient we would be in your debt as that would be perfect. keep up the great work :)
Qyron 24 Nov, 2020 @ 9:42am 
Will do, thank you.
CaptainArthur  [author] 24 Nov, 2020 @ 8:22am 
@Artorias unlisted please
Qyron 23 Nov, 2020 @ 6:40pm 
Hi, would it be ok if I uploaded a modified version of this planet for a server I'm going to setup for me and my friends?
I'd like to change some of the ore spawns and would put a link back to this mod and credit you in the description.
K3rmit94 7 Nov, 2020 @ 9:53am 
ok i tried spawning in the planet and it crashed my gpu drivers when it loaded in fully i do have this world started fresh with 59 mods idk if that caused the issue or not
♫ erikhale gaming 🐺 6 Nov, 2020 @ 10:13am 
sometime voxel may eat you fps u have to get use it i just fix my fps it boost a little to 20 or 30 i think
Kyonko 30 Oct, 2020 @ 12:37pm 
Just some feed back. I love the look of the planet, it was fun to explore. But the second I went into the areas with the new voxels, my game went from 120 FPS to 2 to 5 FPS and I'm still trying to exit out of the game from it. Going reboot my PC.

Had fun, was great, my only regret is the new voxel stuff, likely combined with Detector+, forced me to stop.
Jace 12 Oct, 2020 @ 9:47pm 
Figured out what it is: Don't place planets more than about 20,000KM from the origin point. Nuggets spawn underground the further you get from origin.
Jace 12 Oct, 2020 @ 9:23am 
Anyone else having this weird issue: I can't mine by hand? I can mine by vehicle fine, voxel destruction is normal. Can rip through ground with the hand mine, but ores aren't populating most of the time. Doesn't matter if it's dirt, specific ore, or ice. Every now and again ice nuggets pop into existance outside the drill hole? It's very strange. Not sure if it's this one, or some other mod that's interfering. Where are the settings for mining set? (I've tested without planets and all my other usual mods, and mining is fine, so assuming it's a planet mod, I'm just ON this planet at the moment lol)
CaptainTHOM2947 11 Oct, 2020 @ 3:16pm 
how do you get to the planet?
lukey pookie 30 Sep, 2020 @ 8:17pm 
not sure if its a promblem with better stone mod but silver ares are replaced with cobalt and i cant find cobolt at the spawn location accoring to the map
orsa1305 27 Sep, 2020 @ 11:07am 
i love this planet but there is something wrong with our, the pools are wrong, seems like the planet is spawed in upside down, how should it be?
Mr. Edward Hyde 20 Sep, 2020 @ 1:59am 
Does "Better Stones" mod works for this planet?
stedo 17 Sep, 2020 @ 5:18am 
Really enjoying this planet and I love the interactive map. Currently deciding where my outposts will be. P.A.M. will be busy lol

Thank you for this brilliant edition to the game
orange 11 Sep, 2020 @ 1:53pm 
hey , cool planet, do you have a water mod version for this version (water + oremap 2.0)
CodeRed_Sama 11 Sep, 2020 @ 10:32am 
A quick question: Does the planet do well with scaling? Like scaling it down to 19 kms?
CaptainArthur  [author] 5 Sep, 2020 @ 10:20am 
Hey guys,
I created a discord server, where you can learn how to make planets like this planet. In the server, there is also a section dedicated to this planet where you can talk about it, or give feedback and bugs.
I prefer you send your suggestions and bugs in the server

Discord link https://discord.gg/fRaQJhD
VMacWolfV 2 Sep, 2020 @ 12:01pm 
Nice update! Cobalt started showing up right where the missing voxel spaces were. Still can see right through the planet in those areas. Going to start a new game. I'm sure that'll fix it.

Should I have weather enabled?
CaptainArthur  [author] 2 Sep, 2020 @ 11:18am 
@VMacWolfV @superstarhero @Erke It has been fixed
VMacWolfV 2 Sep, 2020 @ 9:59am 
Really awesome planet and love the spread out of resources! unfortunately it is unplayable for me for reasons pointed out by @Erke and @superstarhero I'll definitely be checking back every so often! Good work otherwise.
CaptainArthur  [author] 31 Aug, 2020 @ 12:42am 
@superstarhero could be missing. Expect an update soon
superstarhero 30 Aug, 2020 @ 3:37pm 
Really loving this, its amazing to drive round. Is there definitely Cobalt in the red desert? I've been driving around for a couple of hours with a large grid detector but can't find any. There are some big ice/snow patches, but weirdly they don't show up as ice on the ore detector.
Erke 30 Aug, 2020 @ 4:25am 
Giving further feedback;

I'm currently at Mediterranean area and when I dig out the top soil/stone of the terrain, they appear as black spheres, instead of ore shaped objects...

Is this the case with some of the custom terrains or am I having a unique issue here?
Dusty Lens 26 Aug, 2020 @ 3:07pm 
Cripes alive. I tried it our earlier today, things feel like they're moving very quickly for once! I have to say that the water mod compliments your own vision of resource placement and landmasses really nicely.
Dusty Lens 25 Aug, 2020 @ 4:51pm 
I imagine you'll soon be receiving some requests to make your ice oceans water mod friendly given the popularity of this planet!
Erke 24 Aug, 2020 @ 11:37am 
I've been testing your planet since you released it.
Been hanging around the polar areas mostly and the areas are full of voxel glitches. Especially the lowest terrain near high terrains.

* Voxel faces are missing and you can see and pass through the planet.
* If you try to dig anywhere near these areas huge chunks of square voxels starts to appear, possibly traping the player under the map. Easy to escape though.
* Unkown signal drops seem to drop in these areas more often, probably due to gravity pulling them to the lowest level. Sometimes they fall through the terrain and keep falling until their timers run out.

Just giving feedback, so you know. Otherwise I'm enjoying your creation.
I don't know how you generated the map and can see that you tried to make the polar areas a bit challenging but you might wanna smooth those areas a bit so the voxels don't get disconnected from eachother.
[82DK] wyomingwolf 23 Aug, 2020 @ 5:26pm 
It should work with MES and other NPC mods
Aemond "Stong Chin" Targaryen 22 Aug, 2020 @ 2:01pm 
does this work with modular encounters?
OutlawWolf 22 Aug, 2020 @ 8:33am 
Dam thats sexy
CaptainArthur  [author] 22 Aug, 2020 @ 7:09am 
@Tigrus Idk
Dorimanx 22 Aug, 2020 @ 7:06am 
Mod is too large, it's is wonderful!!! but sadly too big to add to servers, to much for 1 planet.
Great work anyway :)
Tigrus 22 Aug, 2020 @ 7:01am 
Can i use Planet 26 2.0 oremap and AQD - Vanilla Ore Distribution https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1845977557 together ? What i want is all vanilla planet to be affected by Vanilla Ore Distribution mod, while still having Planet 26 2.0 oremap keep its own ore distribution. Does it work like that ?
Boldtaar 20 Aug, 2020 @ 3:30pm 
I like this it chek of a few of my point in my Keen suggestion: https://support.keenswh.com/spaceengineers/pc/topic/availability-of-ore-deposits-difficult-option
Any one hosting server with this planet?
[82DK] wyomingwolf 20 Aug, 2020 @ 12:54pm 
One of the best planets to have in a gameplay <3
Furykuiku'l 19 Aug, 2020 @ 6:50pm 
those having issues with servers trying to run custom worlds a sort of work around my team have found is for every player joining the world to have the planet mods and then the host starts the modded world on a local game sets it up for being online in our case only ever friends only then saving and as we use serverblend servers we upload the world we want and then 9 times out of ten the server will launch as it will use your server programs saved setup config to force it to find and get the mods if they wont load
CaptainArthur  [author] 19 Aug, 2020 @ 11:19am 
@Ikeprof I really appreciate it man but after some thinking, I will not accept donations of planet 26. Due to the fact that I use other people's work and it wouldn't fair to them, because p26 would be nothing without them.