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There's this Modpack "Star Trek Mod Pack 5.1" (https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2634862322)
that includes a set of weapons designated as "Fleet Support".
They sort of behave like fixed weapons that spawn in entities when fired. They use Weaponcore for targeting, but will not acquire targets on their own like a turret would, requiring a user to manually designate a target via the UI.
As I'd like to setup these fleet support weapons as automated defense options for a shipyard, I'm trying to figure out a way to designate a target for these automously.
Firing is easy. A long range proximity sensor with the "Shoot on" setting can do that, but designating a target seems to be the challenge. Without a target, they do nothing.
Any help would be greatly appreciated.