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Do NOT install this mod.
It's not worth it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2756689895
To our disappointment, the map is completely blank. It "discovers" the area the expansion should be, but it just shows the vanilla map still with no buildings. Just forest.
corrected the file. It must be placed at: C: \ Program Files (x86) \ Steam \ steamapps \ workshop \ content \ 108600 \ 2199111256 \ mods \ west_point_expansion_addon_lootmap \ media \ lua \ server \ Items
table.insert(ProceduralDistributions.list.MagazineRackMaps.items, "Base.west_point_expansion_lootmap_saltridge");
table.insert(ProceduralDistributions.list.MagazineRackMaps.items, 10);
I get that this inserts the item in the magazine rack containers, but what is the "10" at the end of the script. Is that the percentage chance of it appearing in that container? thanks (cant find any of this info on the net, hence, asking here)
...\workshop\content\108600\2199111256\mods\west_point_expansion_addon_lootmap\media\lua\server\Items\ "west_point_expansion_lootmap_saltridge.lua"
and replace it with:
local function preDistributionMerge()
table.insert(ProceduralDistributions.list.MagazineRackMaps.items, "Base.west_point_expansion_lootmap_saltridge");
table.insert(ProceduralDistributions.list.MagazineRackMaps.items, 10);
table.insert(ProceduralDistributions.list.MagazineRackMaps.items, "Base.west_point_expansion_lootmap_saltridge");
table.insert(ProceduralDistributions.list.MagazineRackMaps.items, 10);
end
Events.OnPreDistributionMerge.Add(preDistributionMerge);
function: west_point_expansion_lootmap_saltridge.lua -- file: west_point_expansion_lootmap_saltridge.lua line # 3
仅与build 41+兼容
v1.1
由Commander(ww2commander)创建
车间编号:2199111256
模组ID:WestPointExpansionAddonLootMap
I'll be sure to look for this later.