Arma 3
AlphaDog's Missions
41 Comments
Mouse 31 Oct, 2019 @ 2:39am 
h
AlphaDog  [author] 3 Feb, 2019 @ 10:57am 
@Capn Nuggits
I have some ideas for Star Wars missions, but nothing in the works at the moment. Perhaps in the future I will.
Capn Nuggits 3 Feb, 2019 @ 2:24am 
Hey AlphaDog, do you plan on making any Star Wars themed missions?
Nobody 10 Jan, 2019 @ 8:11am 
Hey man, played your OPTRE missions and I think you did an awesome job with them! Looking forward to your new stuff!
DEVIL 13.th 25 Jun, 2018 @ 2:01pm 
@AlphaDog

Yes.. With the disadvantage of those setbacks (and me being good at medium-long range but trash in CQB) i most enyoyed the 'wetwork' mission. While i havent played all of them yet, i'd say that this mission is a masterpiece.

Good work!
Godspeed to you, comrade.
AlphaDog  [author] 25 Jun, 2018 @ 1:37pm 
@DEVIL 13.th
I apologize that you have had a difficult time playing my missions. You can manually save as much as you want in my missions unless you have saving disabled in your settings or you're playing in multiplayer. I will try to add singelplayer autosaves to my missions in the future. As for the medic not reviving you, Phycho's Revive requires that you press 'H' and the nearest medic or AI with a first aid kit will be immediately ordered to move to your location to revive you. If they are in combat, then they could take a longer time to get to you. Also, if the AI is killing you from such distances, then I would suggest lowering they're precision in your difficulty settings.

Glad to hear that you still enjoyed my missions though. Thank you for playing!
DEVIL 13.th 25 Jun, 2018 @ 5:44am 
to clarify: my maximal effective range is 1km (using the Spar-17, AMS scope) and some random goatfucker with a 5.56mm assault rifle will just pot-shot me (and 1-hit kill me of course because they always hit my head for one reason or the other (right in the face it seems)) from more than 1km away. and when i issue the order to the medic to get me back up he either fucks around for half an hour before getting stuck on something and letting me bleed out or he just doesnt even respond to the order i gave him (manually ordered him to heal me and sometimes the order option doesnt even show up (selected him (F5) issued the action menu (6) and ordered him to heal me)).


Try to look at this a bit will ya?


Other than that the missions are easily some of the best one's i've played.
DEVIL 13.th 25 Jun, 2018 @ 5:39am 
As far as i've played them the missions are really well done. Just FOR THE LOVE OF GOD BUDHA SATAN or whatever you worship add some bloody checkpoints (savepoints) for the singleplayer version.

You do not want to know the annoyance of having to restart the whole 2-4hour mission just because some goatfucker has sniped me from over 2km away and my squad's AI is retarded.
AlphaDog  [author] 24 Jun, 2018 @ 1:47pm 
@Chance Callahan
Thank you for playing!
Chance Callahan 24 Jun, 2018 @ 5:17am 
These are probably the best scenarios I have played in ArmA3. Thanks AlphaDog!
AlphaDog  [author] 21 Jun, 2018 @ 9:18pm 
@rambo
Thank you for the links. However, I already take locality into account and understand how scripting commands are handled differently depending on the environment. I just haven't tested my content in a dedicated server environment, which I may start doing.
One more thing. I believe I found a solution to the issue you were having, which will ensure that paramWeather.hpp will not need to be included anymore. I'll just use BIS_fnc_setOvercast [community.bistudio.com] server side instead or a better alternative if I find one!
rambo 20 Jun, 2018 @ 11:12pm 
@alphadog no need to apologize. Anyway you can run dedicated server on the same box you run your ArmA (it's available via steam in the tools category), that's how I test my missions on dedicated. Some scripting things also work differently on dedicated: https://github.com/rambo/arma3_missions/commit/f4afc8c20236372f19865d5f40b23c16d986ff9c , you also may need to consider something called "locality" see for example https://github.com/rambo/arma3_missions/issues/2 (though that applies to all multiplayer not just dedicated).
AlphaDog  [author] 17 Jun, 2018 @ 7:45pm 
@rambo
Sadly, I do not test on a dedicated server because I do not have access to one. I test on locally hosted and singleplayer environments, but I develop everything so that my missions, for the most part, should work on a dedicated server.
In the past, someone brought up the issue you had, but I thought that was an isolated issue. I've also had someone who put all my missions on a dedi server and never voiced issue with doing so.
However, I will look into a better way to have the weather parameter implemented as to avoid this issue in the future.
Thank you for playing and voicing this bug. I apologize that you experienced difficulty playing my missions!
rambo 17 Jun, 2018 @ 2:26pm 
Ok, tried unpbo -> edit mission.ext -> load to eden -> save -> export as new pbo and it did not crash the dedicated server immediately and the mission did load even if there seemed to be some glitches with the start animation.
rambo 17 Jun, 2018 @ 1:44pm 
Hey, @alphadog, have tried these with dedicated server ? Our crashes when trying to connect if these missions are in mpmissions. https://www.reddit.com/r/arma/comments/3zqocv/fix_include_file_a3functions/?st=jijaoado&sh=525b816c is the error and supposed fix (I haven't tried unpbo:ing and fixing it myself yet)
AlphaDog  [author] 30 Nov, 2017 @ 4:47pm 
@Crazy S
I'm assuming you are talking about Ascension. That shouldn't happen because if the truck is destoryed a new extraction objective is created. However, I will investigate this issue further. It could be an issue with the logic in one of my scripts. Thank you for playing and informing me of this issue!
Crazy S 29 Nov, 2017 @ 7:22am 
Hi AlphaDog,

Excellent job on the mission! Very well done; thank you for your hard work!

I did find a bug, though. Playing multiplayer with 1 other (therefore, 2 players, 3 AI in the squad), we made it to the first exfiltration site and I ordered the AI into the truck and got in, too. The other player wasn't in yet, so the truck didn't move, yet (which is correct). I heard the enemy choppers coming, so I ordered the AI out and got out, too. The other player and I ran away from the truck, because I know that the choppers will destroy it. The AI squadmates were taking their time disembarking, which gave the choppers enough time to arrive and destroy the truck. This killed my AI squadmates, which caused a message to display saying that we failed because all of Sabre was killed. However, the other player and I were still alive; we didn't get hurt at all.
AlphaDog  [author] 10 Oct, 2017 @ 10:00pm 
@MeeshGun
Thank you for playing! I would suggest turning down your difficulty (AI accuracy and such) if you are having trouble with the missions!
Salman Rush-B 10 Oct, 2017 @ 12:42am 
Great mission, dude. I died like a million times tho.
AlphaDog  [author] 10 Jul, 2017 @ 5:16pm 
@Boosanova21
Just mission oriented.
Pato 10 Jul, 2017 @ 11:40am 
is there any loot or is just mission oriented?
OXXMAN 26 Sep, 2016 @ 6:31am 
Thx Alpha
AlphaDog  [author] 25 Sep, 2016 @ 4:07pm 
@OXXMAN
The mission has been updated. You should be able to finish it now! :)
OXXMAN 25 Sep, 2016 @ 11:26am 
Really great missions, Rogue has a bit of a prob in that every time you take out the cheetahs the mission fails
Porkinchaps 6 Aug, 2016 @ 10:08am 
Havent even played them yet, but they look astonishing
AlphaDog  [author] 3 Jun, 2016 @ 7:29pm 
@Strych9
I'm currently making episode 4 and planning on updating all the other episodes as well. Thank you for the kind words!
Strych9 3 Jun, 2016 @ 6:03pm 
TY man, fun stuff. well put together. hope you make more
AlphaDog  [author] 7 Nov, 2014 @ 3:36pm 
@Joe Pineapples
Thanks for playing! Glad you enjoyed it! :)
Punilux 7 Nov, 2014 @ 1:38pm 
nice mission, enjoyed it.
Sly 27 Mar, 2014 @ 9:13pm 
Awesome job welldone:)
Plon 3 Feb, 2014 @ 4:02pm 
Great Mission ! Hard enough, no bulshit cutscene ... Juste perfect ! :) Thx
[SB] invrecon 3 Feb, 2014 @ 11:12am 
Amazing!
Sheogorath 1 Feb, 2014 @ 5:40pm 
Nice missions man, I liked that you didn't go with anything to crazy, or how alot of stuff wasn't going on around you.
BitBuff 29 Jan, 2014 @ 9:35pm 
Нормас!
dirtydollarz 29 Jan, 2014 @ 9:35pm 
Great Mission, did a youtube refresher on the UAV and the game was 10xs better
AlphaDog  [author] 28 Jan, 2014 @ 4:16pm 
@qwerp

Sure you can as long as you provide a link to my missions that you upload.
Navi 28 Jan, 2014 @ 3:35pm 
Is it aight if I record this and upload it to my YT channel?
AlphaDog  [author] 28 Jan, 2014 @ 8:20am 
@Sniezzer

Thank you! I'm glad you liked it.
Sniezzer 28 Jan, 2014 @ 8:12am 
Me and my mate played it and had great fun, keep up the good work and give us somemore great missions!
AlphaDog  [author] 26 Jan, 2014 @ 5:28am 
@HotRod

Thank you :)
Psycho 25 Jan, 2014 @ 5:16pm 
Ep.1 great Mission had a lot of Fun Sir . Good Job