Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Tannery
18 Comments
ekesandras2000 20 Feb, 2022 @ 5:15am 
The same error happens with me. Actually the Tiny Coal Processing plant sometimes has the same issue. It cannot run with full employees. Electricity breaks down, although it doesn't even consume much.
rdg 23 Jul, 2021 @ 11:21am 
I seem to have exactly the same issue as t.hippo. After a short while, it complains about lacking power. I wonder whether he got it fixed.
maxiusdor 24 Oct, 2020 @ 6:36am 
Why not also use it as "Carpenter Shop" making furniture from boards and chemicals. In lack of the good furniture I would make "clothings" instead.
恶龙维尔 20 Oct, 2020 @ 4:05am 
Good job dude.Another usage and bane for cows:steamhappy:
Novu  [author] 11 Oct, 2020 @ 2:13pm 
Built two tanneries next to each other with auto purchase of resources. No issues until the export warehouse is filled. Work stops when there no place to store the outputted fabric.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2255214621

Please upload a screenshot of your error if you are still having problems.
t.hippo 11 Oct, 2020 @ 2:08pm 
Thank you. I will try that.
Novu  [author] 11 Oct, 2020 @ 1:13pm 
I can't replicate the error. Maybe you have a corrupted file. Try reinstalling the mod and demolish the building that is causing trouble.

Use C+H+E to rebuild it back.
t.hippo 11 Oct, 2020 @ 11:45am 
@novu

Yes. It is connected to 2.5 MW line and has an effective use of about 1.8 MW. Also, when I open the tannery, it has 230 V constant.
Novu  [author] 11 Oct, 2020 @ 11:00am 
Does the nearby electric substation have power?
t.hippo 11 Oct, 2020 @ 10:08am 
@Novu

I've checked the first tannery and saw, that they produced 3 tons of cloth.

Then I built a second Tannery (with money) and set the resources on auto-buy. I also made sure that an entire house works there. Then I watched.
For a second or so, the Tannery was working fine (and produced 0.03 tns of cloth), then the no electricity warning appeared and the Tannery stopped working.
Novu  [author] 11 Oct, 2020 @ 5:18am 
Is the export storage full? If the warehouse is full nothing will be produced.
t.hippo 11 Oct, 2020 @ 4:35am 
I have a bug with this building:
All resources (chemical, cattle and lumber) are there, workers too and a connected electric substation is less than 100 m away. The building even shows, that is has 230 V. But it is still not working because of lack of electricity.
HSA 27 Sep, 2020 @ 6:39am 
Great! Your buildings can be used as an alternative to the Soviet oriented game, to play as the Russian empire of the early 20th century, will small production plants and small residential buildings
Capwell 6 Sep, 2020 @ 3:25am 
на какой карте ты играешь?
-KC- Krakenpots 27 Aug, 2020 @ 4:56pm 
Hi Novu! just had an idea for your town buildings series: A newspaper building!
It would work as a small radio station, but wouldn't require electronics (If that's possible at all). do you think it would be possible?
Thanks for everything!
maxiusdor 23 Aug, 2020 @ 7:38am 
Great idea. If we still have no leather we can call it and use fabric as icon.
-KC- Krakenpots 20 Aug, 2020 @ 5:07pm 
Heyyyy!!! You did it!!! Awesome!!!:steamhappy:
Ternet18 20 Aug, 2020 @ 8:30am 
Wow, good idea!