Left 4 Dead 2

Left 4 Dead 2

Didgeridoo + Melee Unlocker
24 Comments
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 12 Jul @ 10:55pm 
Could you please fix this addon spawning the female Boomer in EVERY single campaign? It's very annoying that it affects her not being locked to Dark Carnival, Swamp Fever, and The Parish.
CalamityChimera 21 Apr @ 12:43am 
is there a command to give myself the didgeridoo?
Cletus McYeetus 13 Sep, 2021 @ 4:29am 
Does this (and the riot shield) ever spawn in official maps? Been trying it for three days and neither of those ever spawned.
Rudy The Fox 29 Nov, 2020 @ 10:09am 
I’ll use this
Keith The Fox 23 Nov, 2020 @ 2:19am 
nice
Medicman 20 Nov, 2020 @ 7:35am 
Legend
JBles95  [author] 19 Nov, 2020 @ 1:43am 
The riot shield is unlocked with this mode. Masterman asked for me to speed up the final animation but bc I'm too lazy and not rly fond of the animation myself I've just removed it. The animation was just a remainder from the previous mod I piggybacked off.
MuffledMoxie 14 Nov, 2020 @ 10:01pm 
Can it unlock the riot shield too?
Medicman 5 Nov, 2020 @ 10:06pm 
Is it possible to speed up the 4th swing? its slower compared to the first 3 hits
JBles95  [author] 2 Oct, 2020 @ 8:14pm 
I've just published a mod which is a tool for making the didgeridoo work in custom maps. If you are interested check it our here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2246352898
JBles95  [author] 2 Oct, 2020 @ 7:39pm 
tl;dr: The didgeridoo will not work on custom maps if the txt files within the maps vpk do no include the didgeridoo, you will need to edit some files in the maps vpk in order to make it work.

To get the didgeridoo to spawn on a custom map it needs to be declared as a spawnable weapon in the maps .txt file. Even if it is it will not play sounds when a swing misses due to the way the custom sound is loaded. By default the sounds will only play on the official Valve maps. This can be fixed though by again by adding some code to a txt file in the map folder of the maps vpk. You can look inside this mod to find the txt files in the maps folder, the only thing you have to change is the actual name of the map. If you do this the didgeridoo will be spawnable and full functional.
Medicman 2 Oct, 2020 @ 7:01pm 
Is there a way to get them to spawn on custom maps? I got to console and doesn't even give me the option
TheRedLider 1 Oct, 2020 @ 6:46am 
My desire to try the didgeridoo was achieved thanks to you:steamhappy:
TheRedLider 1 Oct, 2020 @ 6:44am 
bro, thanks for this mod, I searched for it for so long
Lerrycapetime 1 Oct, 2020 @ 5:34am 
Hey man just checked for the sounds I couldn't find them anywhere in the folder, also you said this replaces certain sounds?
JBles95  [author] 30 Sep, 2020 @ 10:41pm 
DIDGERIDOO SOUNDS ARE NOW IMPLEMENTED AND DEFINITELY WORK!
I'm fairly new to l4d2 modding, most of the time its just editing #'s and removing stuff here and there, so apologies for the many updates that turned out to be effectively nothing. Not sure why they haven't implemented any way to make custom soundscripts as this would have made the process a lot more easy and efficient.

The didgeridoo sounds use a map command which will load the sound at the start of a map, therefore the sound will only work for official maps, I won't be updating this for custom maps as doing the official maps alone was a massive pain in the ass, not hard but tedious as hell.
JBles95  [author] 30 Sep, 2020 @ 7:28pm 
Yeah currently having some troubles implimenting, was up till 4am trying to fix. Still trying to fix atm, I'll post an update when I get it working lol
Medicman 30 Sep, 2020 @ 7:22pm 
I don't hear any sound form the Didgeridoo anymore, was this the sound you were adding?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=679417325&
Medicman 30 Sep, 2020 @ 5:08pm 
Was the eh update another attempt at adding the Didgeridoo sounds? lol
JBles95  [author] 30 Sep, 2020 @ 6:51am 
Riot Shield icon added.
Medicman 30 Sep, 2020 @ 5:02am 
JBles95  [author] 29 Sep, 2020 @ 6:21pm 
Thank you for your comment as I have spotted and fixed an error in the description which may have caused the confusion.

The original mod that I had edited was the mod that contained the E3 animations, I had removed the animations and fixed a compatibility issue with the shovel mod, which at the time conflicted. Lerrycapetime's now has a version of that mod without the melee animations which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2242120890

Definitely check out this guys stuff, he's got some really great mods and is always updating his mods.

In terms of updating this mod I probably won't be updating it as it was just a personal mod to begin with.
Johnston 29 Sep, 2020 @ 10:04am 
I'm confused what exactly is new with this one compared to the other one?
Lerrycapetime 29 Sep, 2020 @ 5:49am 
Thank you for at least giving credit my friend