XCOM 2
Dark Forces Nostalgia Weapon Pack [WOTC]
10 Comments
Baka Racker 11 Apr @ 2:18pm 
Is it possible to add upgrade slots to these weapons? I experimented with adding "FlechetteLauncher_Conventional_iUpgradeSlots = 1" and the same but for Mag and Beam tiers to XComDarkForcesWeapons.ini as a test, but it still shows as un-upgradeable in game.
Aboo01954 7 Jun, 2024 @ 11:09am 
Do these weapons weapons upgrade into different tiers such as Mag and Plasma or do they all stay around Conventional tier damage?
MostlyHarmless  [author] 22 Jul, 2023 @ 3:48pm 
Posted an update to address a weird issue that came out of nowhere where alt fire “weapons” would autoequip to the primary weapon slot.
MostlyHarmless  [author] 28 Aug, 2020 @ 8:18am 
Dark Trooper SPARK weapons and customizations (the ones used in Advent2Empire) will be my next project.

Disruptor Rifle is a "maybe at some point." I would like to have it, but it will require extra work and research compared to these other weapons and I have other things I want to work on first.
armbarchris 22 Aug, 2020 @ 9:25pm 
No trando disruptor rifle?
BOOGEYMANE 22 Aug, 2020 @ 1:49pm 
kyle katarn outfit and face would be a blessing im waiting for since monthes
CaffeneProblems 22 Aug, 2020 @ 12:28pm 
Will there ever bee Dark Trooper SPARKS?
Drochuunibyou 22 Aug, 2020 @ 3:41am 
All I need now is Kyle Katarn squadmate pack
DatDeerDoe 21 Aug, 2020 @ 10:32pm 
This is exactly what the Star Wars playthrough needed!
Collard Green Jedi 21 Aug, 2020 @ 10:19pm 
Holy crap man. This mod REALLY caught me off guard. I was expecting another bundle of guns that I'd only test then remove but... Christ man. Its VERY rare to see any guns with built in abilities, but you gave all of these authentic alt firing modes. The Heavy Repeater and Bowcaster are easily my favorite. Very well done!