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As for the white squares, try unsubscribing from the mod and resubscribing, or going to this directory: [wherever you have steam installed]\steamapps\workshop\content\262060\2205151952 and deleting a file in there called modfiles.txt
1. (skel_file_entry->m_DaraSize != 0) SpinDataFactory::LOADINGTHREAD_Build in spinedata_factory.cpp line 87 Couldn't read file fx/stunning_blow_target/stunning_blow_target.sprite.skel
2. (atlas_file_entry->m_DataSize != 0) SpineDataFactory::LOADINGTHREAD_Build in spinedata_factory.cpp line 88 Couldn't read file fx/stunning_blow_target/stunning_blow_target.sprite.atlas
3. Assert Failed: ((unit32))character_count < size) BinartReader::ReadString in utils/h/binary_reader.h line 179 buffer too small!
4. Assert Failed: (bone_index < m_BoneCount) SpineSkeletonBuildData::GetBoneData in graphics/h/spine_skeleton_build_data.h line 217 Bone index out of range
Try unsubscribing from the mod, going to this directory [wherever you have steam installed]\steamapps\workshop\content\262060\2205151952 and deleting all the files in there, and then subscribing to the mod again. That should give you a fresh install of the latest version!
It gives me these three errors before crashing:
1. Assert Failed: (skel_file_entry->m_DataSize != 0)
SpineDataFactory:LOADINGTHREAD_Build in spinedata_factory.cpp line 87
Couldn't read file heroes/oceanborn/anim/oceanborn.sprite.idle.skel
2. Same as #1 but spinedata_factory.cpp line 88 and file is oceanborn.sprite.idle.atlas
3. Assert Failed: ((uint32)character_count < size)
BinaryReader::ReadString in utils/h/binary_reader.h line 179
buffer too small!
But don't worry it's fixed now!
https://www.youtube.com/watch?v=avaSdC0QOUM
Russian localization
If that doesn't work, go to wherever you have steam installed, then to this directory; steamapps\workshop\content\262060\2205151952 and delete the "modfiles.txt" file. Deleting this file won't hurt your game at all.