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Hope it helps!
Like I said I have not actually tried Survival Tools yet. I just read the comments section when I went to look up what it is. It's not installed on my system. I can give you the HugsLog from my current setup though, which I'll do in a bit. I took a break from my PC to make dinner heheh.
Is the bug SurvivalTools still present in the version I've uploaded today? Please give me a HugsLog so I can fix it. Beware of savegame incompatiblity between the different versions of SurvivalTools.
Also I'm experiencing the bug mentioned in Survival Tools comments where I can only see one colonist in the Assign tab, and editing their outfits is also messed up since the window for doing that seems to mostly be drawn below the visible screen. I don't even have Survival Tools yet so it's probably this or the AutoPatcher mod that's doing it right now.
Initializing HugsLib - Initializing child mods: 4 / System.Collections.Generic.List`1[System.Object]:
Without the loading screen tips rotating every few seconds, it actually looks like it's frozen, so ironically BetterLoading made it feel worse lol.
As soon as that finished it almost instantly loaded the menu screen.
I timed it and it was almost exactly 6 minutes vs. 1 minute 40 seconds without the mod active.
If it is really bad, I can save all of the patches, and load them directly if the loaded mods and their versions has not changed. What do you think?
I guess it gets worse the more mods with defs you have loaded. D:
Sure enough, disabling the mod again to test sets my loading screen back to normal.
Simple Sidearms has a similar feature. However, your mod is significantly more robust since it's focused on that. To use them together I would recommend turning off the option in Simple Sidearms for "Tool use autoswitch" to avoid issues.