Killing Floor

Killing Floor

Custom perks (mage,Spellcaster,etc)
16 Comments
-=Ðﮐ=- Arctic Howler 27 Aug, 2022 @ 6:11pm 
Curiosity, how'd you get the expanded perk list to work? Been trying to add some custom perks to server perks but it uses a default style list while including the custom ones in the background...(will random roll a custom instead of providing them in the list)
I STAPLE TAPEWORMS ON MY 30 Jul, 2022 @ 11:26pm 
can you provide a download link
Sacred Myths 4 Nov, 2021 @ 1:15pm 
someone get this to work with scrnbalance please.
ElizaNL  [author] 18 Apr, 2021 @ 12:07pm 
Lethal_vortex never minded anyone editing the muts so its all good. just rename the mutator if u do :)
P-Jay 16 Apr, 2021 @ 2:28pm 
Thanks, to make the perks fit to my mod and to make them balanced, i need to change some things
ElizaNL  [author] 16 Apr, 2021 @ 2:14pm 
p-jay u can do what u want. i dont have the source code though.
P-Jay 4 Mar, 2021 @ 2:15pm 
i figured out what the problem is, after changing to another mod. some perks are overwriting damtypes, in this case the sharpshooter and in the new damtype there is bcheckforheadshots=false. when i change back to another mod, then this overwritten damtype is still there. you think it is a problem if i rework the perks, fix some typos and compile them with a little bit changed name, to prevent missmatches?
ElizaNL  [author] 4 Mar, 2021 @ 11:07am 
if i remeber correct in perk Sniper you still get more damage on headshots. but you dont need to make headshots to level the perk sniper.
P-Jay 28 Feb, 2021 @ 12:44pm 
Ok, 1 more question, is it possible, that the Headshots for many Sharpshooter Weapons are removed, so i can not even Headshot? When i saw it right, i was able to HS with 9mm and the X-Bow, but not with any other Pistol, the Winchester and the Musket for example, is that right? I have no Problem with it at all, but whenever i change to another Mod on my Server, i still can not HS with these Wepaons, so i just want to get sure, that these settings are like that in the Sharpshooter perk, and the Problem is not somewhere else
P-Jay 27 Feb, 2021 @ 11:23am 
thanks, yes i figured out, that level 50 give all weapons and i use the perks with doom monster mod, still testing a bit, before releasing it to the server. thanks for your answer
ElizaNL  [author] 27 Feb, 2021 @ 11:18am 
there are still alot normal perks but there just got some change like sniper get nades that level for sniper & u dont need hs to level it up only damage so it works better with custom monsters/zeds max level is 50 for free weapons handout. higher levels still increase damage though for the perk hope it answer ur question
P-Jay 20 Feb, 2021 @ 2:03pm 
I tested the Perks a bit, its funny, but 1 thing is confusing me, some Perks get Weapons by leveling up and some need to buy weapons right? On the Trader, the Pistols and the Sniper Weapons have the Symbol of the ZedPerk, that is a bit confusing and wich weapons are for the AutomaticPistolExpert, the Pistols in the Pistol Slot, but for example not the magnum?
P-Jay 20 Feb, 2021 @ 1:35pm 
How high should i set the max. Perk Level?
Mythical 6 Jan, 2021 @ 5:19pm 
awesome!!
The0neThy0nly 30 Aug, 2020 @ 3:38am 
gj