Portal 2

Portal 2

First & Last turret map.
18 Comments
jandlml 14 Jun, 2021 @ 10:26pm 
ha made it!
RazorLaser  [author] 3 Sep, 2020 @ 10:17am 
I have been trying to run this map but for some reason it doesn’t load and doesn’t respond any fix or do you know why?
RazorLaser  [author] 2 Sep, 2020 @ 12:59am 
Thanks quatrus. 👍
quatrus 1 Sep, 2020 @ 4:10pm 
:steamhappy: Nice work.
RazorLaser  [author] 1 Sep, 2020 @ 10:04am 
Quatrus it was to give me ideas, but thanks anyways.
DeathWish808  [author] 1 Sep, 2020 @ 9:23am 
Thanks, quatrus, I know. It wasn't made for that. It was just to help Crazy Attack371. Not meant to be fun or a puzzle. Although, I guess I should have tried. 🤷‍♂️
quatrus 1 Sep, 2020 @ 9:07am 
Not a fun turret map. Thanks for creating though.
RazorLaser  [author] 30 Aug, 2020 @ 12:58am 
Gel fizzling turrets wow that is weird.
DeathWish808  [author] 29 Aug, 2020 @ 9:40pm 
I hear ya! I hate turret maps about as much as laser relay maps. Just not fun for me. I don't mind a puzzle that uses a well placed turret or two, but full turret maps are just stupid to me (like this one). :P
ĐⱤ₳Ⱡ₳₥i₳₦ 29 Aug, 2020 @ 9:30pm 
I was going to cheese the first part by going through a portal using the turret stuck jump glitch (or whatever its called) but I think the devs patched it for community tests like how they patched that crouch glitch that allows cubes to pass though fizzlers. That just tells you how often I play turret themed tests!
DeathWish808  [author] 29 Aug, 2020 @ 4:33pm 
OK, well, I'm back to be curious about that.
jgaultney 29 Aug, 2020 @ 4:29pm 
OK, I made it out but not without a few turret fatalities. :)

Yes, those were the turrets I was using BUT they fizzled a half-second after gel'ing
while they are STILL alive and in my hands. Maybe there is an invisible "edge" to
that horizonally aimed gel dropper and I'm hitting that. Similar to brushing the edge
of a flip panel can sometimes fizzle cubes?
DeathWish808  [author] 29 Aug, 2020 @ 3:52pm 
I remember now! You must have used one of the 4 turrets that came from the droppers. When they fall over and "die" then they fizzle themselves and respawn from the dropper (If you set them to auto-respawn).
DeathWish808  [author] 29 Aug, 2020 @ 3:43pm 
Updated: A wild trigger button appeared where it shouldn't have. I calmed it down and put it back in its cage.
jgaultney 29 Aug, 2020 @ 3:37pm 
I had the idea to gel a turret to knock down some other turrets but
(with about a half second delay) the live turret fizzles as if it hit a fizzler, a dead turret doesn't.
DeathWish808  [author] 29 Aug, 2020 @ 3:32pm 
Really, It fizzled a turret? lol. No clue. I've never seen any gel fizzle anything.
jgaultney 29 Aug, 2020 @ 3:25pm 
Still looking for a way to get past that first long gauntlet. In the meantime, since when
does orange gel fizzle a live turret ?
RazorLaser  [author] 29 Aug, 2020 @ 2:08pm 
Thanks for making this map I will check it out soon.