STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Republic at War Multiplayer Submod by Myth
268 Comments
Friedryce | Ratboy 6 Jun @ 8:59pm 
does this allow for player 3 Galactic conquest?
LykosNychi 15 Jan @ 4:28pm 
Is installing on C: actually mandatory? That's not viable for a lot of people, myself included, who use multiple drives and often have C:: relegated to the OS only.
⚡Zero McLaren☢⚡ 15 Oct, 2024 @ 4:31am 
count dooku is too strong, I tried to fight him with all the jedi and he didn't die.
Andrew16 5 Oct, 2024 @ 7:09pm 
Hope you can make it a bit more stable. But its a really great mod!
Vlad the Implaler 18 Sep, 2024 @ 11:58am 
Great Mod
SFBismarck 10 Sep, 2024 @ 12:35pm 
Can you still play this or is it too outdated?
Tharek1345 29 Jun, 2024 @ 9:50pm 
hi, i got a problem when republic reach tech 5, the clon engineer dont works anymore, he is on T-pose thats funny but i want to play with him online
Myth  [author] 28 Jun, 2024 @ 9:17pm 
Sorry everyone about all the minor bugs... hopefully I can find some time to iron out the little things. Message me on Discord if you have any suggestions! Thanks guys!
Myth  [author] 28 Jun, 2024 @ 9:15pm 
@wietze.brouwer - Dang very sorry man, not too sure whats going on there...

@VerminSupreme - Oh yeah I totally gotta re balance the heroes.

@TheRedMafiaPanda - No sir you can run this mod by itself, sorry if I wasn't clear in the description.
Myth  [author] 28 Jun, 2024 @ 9:14pm 
@Gideon The Destroyer - I appreciate it! Add me on Discord if you need to contact me!

@Onearmy - Yes sir

@TheManInADress - Hey yes sorry I never really properly addressed this, you don't need to do any formatting with the steam mods you can pretty much run this standalone, it still works if you stack it because it will overwrite, but this mod has all the necessary files

@kosma111 - Lol I wish man, if I had the time...

@Fallofdeath - No sir
TheRedMafiaPanda 13 Jun, 2024 @ 5:59pm 
So do i need Nojembre's Submod for Republic at War
VerminSupreme 26 May, 2024 @ 11:20pm 
This mod is really fun. I use it all the time for multiplayer galactic conquests. The heroes can be a bit too overpowered like Cydon Prax (seems almost like this was unintended). I don't know how easy that is to fix. Other than that, this mod is one of the best out there in my opinion. Good job!
wietze.brouwer 1 May, 2024 @ 4:07am 
Hi, when i do a campaign mode, at some point I can train or build anything anymore, it just stops progressing. It does not glitch or crash but when I build a ship for example it just gets stuck at a % and does not go further. How can I solve this?
Fallofdeath 8 Mar, 2024 @ 1:22pm 
Do I need Nojembre's mod installed as well?
So Cold 21 Feb, 2024 @ 10:21am 
Yes! Rise of Palpatine in MP nice experience
kosma111 14 Feb, 2024 @ 3:18am 
Do you have any plans to make a multiplayer submod for "The Rise of Palpatine" mod? It would be interesting to watch my friend suddenly get order 66 mid-game:Rivals::Rivals:
TheManInADress 31 Jan, 2024 @ 11:07am 
Hey @Myth, quick question: To run your MP expansion with the base mod, we just add both steammod ID #'s in the launch options, yeah? Does the order matter? I haven't seen any definitive info on that.
Onearmy 15 Jan, 2024 @ 1:51am 
Does this still work?
Gideon The Destroyer 18 Dec, 2023 @ 11:31am 
first I wanna say I love your mod! A friend of mine is building another mod with suggestions of mine and we are trying to add your base building into the mod. He is having a hard time finding models for the command centers. help us myth you are our only hope!
Myth  [author] 2 Dec, 2023 @ 10:36pm 
@Aladraion - It's possible but it will take a lot of time and some of the features might have to be removed.
Myth  [author] 2 Dec, 2023 @ 10:35pm 
@Bena - Thank you. A new patch was just released so the game is now using 64 bit so it is much more stable and now the saves are instant. Hope you enjoy!
Myth  [author] 2 Dec, 2023 @ 10:34pm 
@Spets523 @carleriksson506 Hey guys if your save games aren't showing you might be at the save game limit and have to delete a few.
Bena 1 Nov, 2023 @ 12:45pm 
Ty for this mod, its really lots of fun
Aldrius 5 Jun, 2023 @ 6:59am 
Any way to do Empire At War Remake MP submod?
Spets523 24 May, 2023 @ 2:56am 
dont load save in multiplayer
carleriksson506 15 May, 2023 @ 10:55am 
i cant load my muliplayer saves for the Galactic Conquest. can anyone help me?
GameTea 7 May, 2023 @ 12:46pm 
is it possible to do this with AoTR? I really want to do atleast a version of that mod in multiplayer
So Cold 7 May, 2023 @ 3:56am 
And in the new update, will there be a new map from the original Republic At War mod? She's more balanced there
DoNoHarm 5 May, 2023 @ 10:12pm 
I see, not worth the pain. Stay focused on what you want to do mr. author. :)
Ghost Rider 5 May, 2023 @ 8:09pm 
cool thanks
Myth  [author] 5 May, 2023 @ 7:58pm 
@LittleEgg - I'll see if I can update it soon, I'm actually booting up right now to see how it goes.
Myth  [author] 5 May, 2023 @ 7:56pm 
@Rafaietto Green, @Dr.yay - I would love to, I've tried actually but the problem is you lose pretty much every feature that makes it FotR and there is a lot of reworking that has to be done to allow construction of units, etc.
Ghost Rider 5 May, 2023 @ 8:33am 
Any chances of updating this for the new release of RaW I haven't had a chance to see if this works with the latest update so I may have missed if this still works but if it doesn't please update it I would love to see this
DoNoHarm 3 May, 2023 @ 3:29pm 
Actually yes a fall of the republic multiplayer mod would be very cool, unless you don’t want to of course-
Who is down dor a 1 vs 1
Rafaietto Green 2 May, 2023 @ 3:05pm 
@Myth You think its possible you can create a mutiplayer submod for Empire at War Expanded: Fall of the Republic 1.2?
FreeMountain 22 Apr, 2023 @ 4:33pm 
Ah okay, thanks for the help. I'll try that next time I do a multiplayer gc.
Myth  [author] 22 Apr, 2023 @ 1:41am 
@FreeMountain - Correct. If you have important saves you can move them somewhere else, important thing is that you have less than 5 saves in that folder
FreeMountain 18 Apr, 2023 @ 9:35pm 
So you delete all the saves except for the one you need for multiplayer? Then it will load it in the lobby?
Myth  [author] 18 Apr, 2023 @ 9:31pm 
@FreeMountain - Hi you are supposed to delete extra saves manually in your files so that multiplayer can read your save when you are in the lobby.
FreeMountain 18 Apr, 2023 @ 5:05pm 
@Myth - How do you load your saved games manually from the files?
DrakenRolle 17 Apr, 2023 @ 4:14am 
i think the republic needs a rebalance. You have zero chances against venets
Myth  [author] 15 Apr, 2023 @ 10:26pm 
@FreeMountain @kevlarhill - You have to navigate to your file explorer and delete the files manually. The File Path is C:/Users/Saved Games/Petroglyph/
kevlarhill 5 Apr, 2023 @ 4:43pm 
Me and my friend are playing this and have gotten to the point where we both have 10 MP saves on the mod. we cannot delete any of the multiplayer saves, we put our cursor on them and press delete but they just don't and now we can't play conquest anymorebecause of the lack of room for saves. Has this happend to anyone else and how to fix?
FreeMountain 22 Mar, 2023 @ 7:19pm 
@Boggo @Myth - I was having the same problem. My friend and I were playing a Galactic Conquest, and we couldn't load the game after we saved. When creating a lobby to continue the GC, the load button would load any of my saves, it was just blank. This happens for the original game unmodded as well. I also know the game was saved because if I play singleplayer GC, the saves are there.
Fyrliel 22 Mar, 2023 @ 12:31am 
Just make it FotR with just the CIS and Republic (I'm guessing the "independent" factions at the start which slowly get integrated is the trouble)
FotR has more fun qualities like its Thrawn's Revenge game play, variety of units and its better balance. There would still be things that set it apart.
Myth  [author] 21 Mar, 2023 @ 6:58pm 
@Boggo - What happens when you load the file? does it display the name of the file over the button?
Myth  [author] 21 Mar, 2023 @ 6:57pm 
@MisterJopper - I used a story lua script to detect tech level changes and spawn in the heroes at each respective tech level.
@CuppaTea - I don't believe it is possible to do it for FotR because of their extensive scripting. Creating a multiplayer conquest for that mod would pretty much strip it of everything that makes it unique.
Boggo 17 Feb, 2023 @ 7:09am 
@Myth got into the game with my friend, played for a while, saved the game, and now we're not able to load back into it. I was the host and I can see the load file, but when I press it it doesn't do anything. Any tips?
Fyrliel 3 Feb, 2023 @ 11:40pm 
If you made one for Fall of The Republic I would be euphoric. I don't know how but I would pay someone to make a multiplayer mod for that.