Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Infinite Population
22 Comments
SOSSALGEY 14 Mar @ 10:28am 
it does not work in campaign mod :(
Cogo 11 Jul, 2024 @ 7:23pm 
Mod maneiro viu
Redisnotblue  [author] 13 Nov, 2023 @ 1:33am 
Hey Tia Mey, I have changed the coding. I have tested it in-game and it seems that AI opponents set to "Attacker" are attacking me. Give it a go and let me know if it feels a little better.:Zeus:
La Tía Mey 12 Nov, 2023 @ 8:34pm 
Hi, first of all i loved it, ty for the input.

second, i realize with this mod, enemies wont attack you, i only had the chance in a map when i built the wonder, they came to me like friking killer bees, manage to survive but after they stopped, and never came to attack again.

Now i play and they never attack each other or me, unless you go nerby them.

Any ideas?
Redisnotblue  [author] 23 Sep, 2022 @ 4:00am 
Hey Emis, this doesn't change the /200 value. What it does is make every unit take up 0 population. So your population count never reaches 200 :)
elynleonggg 22 Sep, 2022 @ 9:27am 
Is this still working in 2022? I tried in Fall of Trident campaign but my unit is still capped :(
Redisnotblue  [author] 27 Nov, 2021 @ 11:13pm 
Hi, leomartis. The thing is, most mods rely on the same file. The game can't run multiple instances of the same file. So it will pick the first mod in your load order and that will be the mod you're playing with. It's always best to find a mod that kinda does everything you want it to do. For instance, build limits, resource count, resource cost, population cost all speaks to the proto file. So look for a mod that has resource count, resource cost, population, build limit etc rolled into one.

I hope this helps.
:AOESheep:
Leomartis 27 Nov, 2021 @ 7:29pm 
FWIW, this won't work for me. The only other mod I have installed that MIGHT conflict is one that removes the build limits. No idea why, but there are other mods I subscribed to that also just don't work. So there's likely some common mistake or setup issue or something with AOM mods, just can't figure out what cause sometimes they work and sometimes they don't.
tonyw009 2 Oct, 2021 @ 12:46pm 
Campaign??
Redisnotblue  [author] 28 Sep, 2021 @ 8:30am 
Thanks so much Zanolc, I really appreciate it!:Ra:
Zanolc 27 Sep, 2021 @ 12:30am 
Simple and straight to the point love it, thank you for the mod!
Redisnotblue  [author] 23 Jan, 2021 @ 11:59pm 
I'll see if I can find anything wrong Zero :D
Pollito-kun 23 Jan, 2021 @ 5:58pm 
What happens is that I only have this mod but even so the campaign continues normal and the mod does nothing even in the versus of the AI
Redisnotblue  [author] 22 Jan, 2021 @ 12:41am 
Check my previous comment :D:Zeus:
Pollito-kun 21 Jan, 2021 @ 9:05am 
Hey please tell me how i can use this mod in the campaign?
Redisnotblue  [author] 16 Jan, 2021 @ 11:00pm 
The mod modifies game files. If the mod is installed it should work with the campaign unless there's a compatibility issue with another mod. :Zeus:
Naranoog 15 Jan, 2021 @ 7:29pm 
bad news when creator doesnt respond to questions. smh
Kerosene 11 Dec, 2020 @ 6:18pm 
How to enable in campaign?
cjaymes43 26 Nov, 2020 @ 1:58pm 
What's the key?
Redisnotblue  [author] 18 Nov, 2020 @ 9:18am 
Hey Prince, it is compatible with the latest update for AoM
elynleonggg 18 Nov, 2020 @ 8:07am 
Is this still compatible with 2.8?