Sid Meier's Civilization VI

Sid Meier's Civilization VI

Select Natural Wonders++
44 Comments
sukritact  [author] 24 Dec, 2024 @ 2:17pm 
@Daydreamer: read the description.
Bluesky95 23 Dec, 2024 @ 8:22pm 
isnt this already in game?
Nahueformaline 10 Sep, 2024 @ 1:10am 
Good mod :D. More Mods!
GinkgoTreeGoatOats 28 Aug, 2024 @ 5:53pm 
Love This Mod thank you for making it
Fresh Cake 8 Jul, 2024 @ 6:25am 
K. Sukrit
any chance we might have this feature (exc and inc) for city states as well? :steamhappy:
dhaudaygeqy 19 Feb, 2024 @ 5:27pm 
sukritact  [author] 23 Dec, 2023 @ 9:29pm 
@nightR1ven: No. It’ll make it completely random.
NightR1ven 22 Dec, 2023 @ 11:54pm 
Selecting all will cause natural wonders to not refresh on the map??
Spaceracer 7 Jul, 2023 @ 2:23pm 
select city-states++ when
alan.chalmers 2 Nov, 2022 @ 8:48am 
Very useful mod - thank you.
It would also be very helpful to have something similar for city states - some are very useful eg. Valletta to avoid the pain of building flood barriers - while it doesn't matter what the others are.
Tom Jackal 25 Jul, 2022 @ 12:20pm 
select city-states++ when
H.Humpel 25 Jul, 2022 @ 8:27am 
Hi sukritact,
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
mrjayviper 9 Apr, 2022 @ 7:32pm 
can you please allow the mod to work in Linux? (oceans work fine. I guess this is because you used all lowercase in the filename. Linux is normally case-sensitive) thanks
Tom Jackal 1 Feb, 2022 @ 4:33pm 
select city-states++ when
Vicc 1 Feb, 2022 @ 11:15am 
Does this mod also do something with the amount of wonders that spawn?
tamerlaneい河正の 꿈 8 Dec, 2021 @ 10:06pm 
Does this work with the new Natural Wonders from Terra Mirabilis
Ravenchild 3 Nov, 2021 @ 5:08am 
Does this work with the new Natural Wonders from Terra Mirabilis? I chose Bioluminescent Bay and it showed up in 1 out of maybe 10 starts I tested, so now I'm not sure if the mod isn't working for it or if it's conditions are just so specific that 9/10 times it didnt find a place to spawn
Tom Jackal 22 Sep, 2021 @ 6:14pm 
pretty sure mods don't disable achievements, including this one
select city-states++ when
merlock acemann 22 Sep, 2021 @ 3:21pm 
Does this mod somehow disable achievements? I've had two game where I didn't get any, even though I should have gotten at least three each. And the only difference between them and ones before and between them, which I did get achievements for, was I picked wonders to include in order to try for certain achievements.
Tom Jackal 20 Jul, 2021 @ 1:56pm 
select city-states++ when
Zyxpsilon 24 Apr, 2021 @ 9:11pm 
Small but quick'n'easy Modding question please.
From your config.sql code on line #9... (( SortIndex = 225 )).
Is this what allows the Tooltips to show what we *selected* from the global default NW list instead of what Firaxis does (giving a list of what was *NOT* selected)?

I'd be inclined to try using such a trick for City-States and Leader Pools -- if possible too.
Zyxpsilon 3 Mar, 2021 @ 12:08pm 
Okay.. one more special request with the same PS comment from 16-Feb below.

Don't know if you visit CFC often, but i've been promoting this suggestion for a standard HUD/UI component that use double columns selection feature similar to what CS & Leaders do.

Linked as direct reference if you'd be interested by this "smallish" LUA/XML editing trick(s)... https://forums.civfanatics.com/threads/pools-of-many-things-wasted-design-s.667997/
Tom Jackal 20 Feb, 2021 @ 1:19am 
select city states++ when
Zyxpsilon 15 Feb, 2021 @ 9:19pm 
I would be interested by this enhanced feature **IF** we could get an implicit way to Save/Load such custom settings (in some external files) once defined. Plenty of nice choices already exist when someone gathers up a wild but large(r) set of Modded elements like Terra Mirabilis & many others including your own.

PS; As long as this coding task is relatively simple to workout, please do! :)
Sint Holo 4 Feb, 2021 @ 11:43pm 
For custom wonders that aren't supported (if there are any) and not selectable, will they simply be left out all together, or left in?
rapsynrev 21 Dec, 2020 @ 9:53am 
Also really hoping to see something like this for the new city state picker :)
melchoQ 7 Dec, 2020 @ 12:51pm 
will you be making a similar tweak to firaxis's city state picker?
Lpck 12 Nov, 2020 @ 8:03pm 
允许你告诉游戏排除某些奇观,并尽最大努力将其他奇观包括在内。
请注意,新的“包括自然奇观”设置并不保证选定的奇观会出现在游戏中。如果没有合适的地点,奇观就无法产生(例如,如果地图上没有足够大的沙漠来容纳它,撒哈拉沙漠就不能出现),在任何给定的地图大小上,只有一定数量的自然奇观可以出现。“排除自然奇观”设置也会覆盖“包括自然奇观”。然而,考虑到所有这些限制,设置基本上保证您选择的奇迹将出现在地图上的某个地方,如果有可能的话!
主要特点:
选择你想要或不想要的自然奇观!
剩下的可以随意留着!
自动兼容大多数Natural Wonder mods,它们已经支持Natural Wonder Picker
Dr.GeBeLS 10 Nov, 2020 @ 6:31am 
надо попробовать что это такоэ
La__fonzi 19 Oct, 2020 @ 2:17am 
some how after subbing and unsubing to this mod and manually deleting the steam mod folder for this game this mod persists lol
sukritact  [author] 29 Sep, 2020 @ 6:28am 
It’s not that it isn’t compatible with this mod: it’s that the mod hasn’t been updated for New Frontier in the first place, and that’s on the author to update.
登陆不起啊 29 Sep, 2020 @ 3:57am 
Could you make this compatible with AOM's Mount Erebus natural wonder?
Spark 23 Sep, 2020 @ 11:27am 
@Sukritact, do you think theres a way to permanently set certain wonders on or off? It would be the icing on your cake here!
GLORIA VINCIT 18 Sep, 2020 @ 6:19am 
@ fernando.porto: I am having the exact SAME problem. Are you sure it's this mod that caused the graphics glitch? technically this mod doesn't change anything in the graphics... I am still trying to figure out if a mod that edits units/wonders is the reason...
fernando.porto 16 Sep, 2020 @ 12:08pm 
Had a problem with the graphics for Delicate Arch and Tsingy Natural Wonders. Started a game with ONLY this mod installed, selected only those 2 wonders allowed and the textures were broken. Started a new game with no mods installed, found those two wonders on the map and their textures were fine. I have to assume your mod is breaking the textures. Didn`t read the comments, so sorry if there`s a fix. Congrats on your work.
Laurana Kanan 3 Sep, 2020 @ 8:30pm 
@k.a.n - AOM would need to make the changes on his side for it to be compatible with the wonder picker or this mod.
k.a.n101 3 Sep, 2020 @ 5:46pm 
Could you make this compatible with AOM's Mount Erebus natural wonder?
truiz024 3 Sep, 2020 @ 6:55am 
Best in the business!
Luke ✞ Jesus Saves ✞ 2 Sep, 2020 @ 11:57am 
> Maybe you're a diehard fan of Everest?

Who is that madlad?
Rogueduck526529 1 Sep, 2020 @ 11:45am 
perfect
T2 1 Sep, 2020 @ 1:15am 
Wonderful!
Te 31 Aug, 2020 @ 3:11pm 
Oh, this is fabulous! This is exactly what my spouse and I have been hoping for! Thank you. <3
BuffaloError 31 Aug, 2020 @ 9:01am 
all hail sukritact!
p0kiehl 31 Aug, 2020 @ 6:55am 
Absolutely awesome! Great job as always!