XCOM 2
[WOTC] Resident Evil 5: Rebecca Chambers (STARS)
23 Comments
✰BlackLotus 18 Apr, 2024 @ 6:12am 
was trying to find out why it was not working even know i had [highlander] but you [also need add part names]
Little Match Girl 1 Apr, 2021 @ 6:24pm 
Yes, I mean arms, sorry. And yes, it looks good on mission, only look weird in photobooth or when customizing her. Big thanks for Rebecca in my squad. :re0rebecca:
NerevarRising97  [author] 1 Apr, 2021 @ 2:33pm 
If you mean arms instead of 'hands', then I agree! For the most part in tactical animations, they hold up well enough, but they definitely suffer in photobooth mode. I may look into re-weighting & re-posing the arms in the future, but it's not my highest priority at the moment - sorry! :(
Little Match Girl 1 Apr, 2021 @ 10:09am 
Her hands are weird like this https://imgur.com/a/YouDTpV . :re0rebecca:
NerevarRising97  [author] 20 Feb, 2021 @ 8:30am 
The default & tinted arms were scaled uniformly with the rest of the model, granted it's been awhile since I last worked on this - not sure! :(
Little Match Girl 20 Feb, 2021 @ 8:22am 
Thank you so much for making this available for us.
Maybe it's just me but I think her arms looks a little bit off. Seems like longer than how it should be.
NerevarRising97  [author] 2 Oct, 2020 @ 5:44am 
Black textures should be fixed now :)
T'erissk 1 Oct, 2020 @ 7:41pm 
I've got a bug for her tinted arms -they are literally PITCH black. And won't change color.
Perogi Palooka 22 Sep, 2020 @ 5:44pm 
Thank you!
NerevarRising97  [author] 22 Sep, 2020 @ 5:41pm 
@Perogi Palooka updated the mod with scaled pieces of her Torso & Arms; the body parts will have "XCom Scaled" in their names. Hope you enjoy :)
NerevarRising97  [author] 22 Sep, 2020 @ 3:22pm 
Thanks for the screenshot for reference, I will take a look & see what I can do :) no promises though!
Perogi Palooka 22 Sep, 2020 @ 2:47pm 
I like the armor, but want to use it with normal heads. Anyway we'll ever see a slightly rescalled version to work with normal equipment/ heads?
https://i.imgur.com/vlDYFxo.jpg
T'erissk 9 Sep, 2020 @ 3:11pm 
@NerevarRising97, Awesome! I'll give it a look in game soon ^_^
Thank you!
NerevarRising97  [author] 9 Sep, 2020 @ 5:12am 
@Shoutmon-Grei / @Techpriest
I've published an update that lowers the specular scale for Rebecca's skin, and I've added a Tinted version of her Head, which lets it (and her Tinted arms) be influenced by skin color. ATM it's the best I can do, and I hope it helps! :)
Abirawin 5 Sep, 2020 @ 6:56pm 
Only Thx for this XCom-Mod:steamhappy:
Techpriest 3 Sep, 2020 @ 1:35pm 
Neat I'll be adding her as she's one of my favorite RE characters. As said before though her face could be less pale and seem more alive.
T'erissk 3 Sep, 2020 @ 11:02am 
@NerevarRising97, Sounds great, thank you ^_^
NerevarRising97  [author] 3 Sep, 2020 @ 10:53am 
Once I have the workflow for subsurface scattering maps down, I can look into making tintable versions of all the character heads. :) good suggestion!
T'erissk 3 Sep, 2020 @ 10:44am 
This looks great, though maybe we could have her face be a little tintable? She a BIT too pale in game.
T'erissk 2 Sep, 2020 @ 1:11am 
*Smashes Subscribe*
She is my very favortie Resident Evil character! Underrated and very smart ^^
Plus helloooo, the team medic is very important by default in any story. Unless you like bleeding to death?
Derejin 1 Sep, 2020 @ 12:18am 
Thank you for this!
NerevarRising97  [author] 31 Aug, 2020 @ 8:00pm 
You're welcome! :D
tastiger841 31 Aug, 2020 @ 7:45pm 
1st and thank you Officer NerevarRising97 :steamhappy: