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Thank you very much :)
--> Invalid modifier: source property PrestigeStarSystemIsHappy does not exists on PopulationPlanet040d6a9b-a84f-498c-b4f0-e7cfb3ecab5c. Descriptor:ClassPopulationPlanetModifiersTraitSecondaryCustomPrestigeOnHappy00, Source:PopulationPlanet040d6a9b-a84f-498c-b4f0-e7cfb3ecab5c
Followed by error:
An exception was raised when executing GameServerState_LaunchGame.
And finally an exception:
Array index is out of range.
Resolution:
By removing the custom population trait that grants +1 influence when population is happy i was able to bypass it and start the match normally so i think there is some code error for that custom population trait?
Thank you for your time :)
2. Maybe, we haven't touched those yet
3. We've done that a bit already with a few factions
Here is some of my suggestions
1. Rebalance FIDS output of planets : Because industry is too useful, the cold planet types that lack both food and industry really useless.
2. Buff most of T4 and T5 buildings. Most of them are very expensive. However, the effect is very low.
3. Redesign the rewards of quests. The rewards are not balance. There is lack of motivation to try the "sub-optimal" route of quests.
This mod mostly buffs weaker factions, so you will probably have to change your playstyle a bit.
JUSTIN BIEBER VS LUDVIG VAN BEETHOVEN!
BEGIN!
[Verse 1: Justin Bieber]
Look what the cat dragged back from the dead
Man it looks like Chewbacca wiped his ass on your head
I’m the next Michael Jackson, you smell like Betty White
Here’s some aspirin, you’re catching Bieber Fever tonight
Because my voice is incredible and your music is terrible
Who even listens to Classical anyway?
Even Elise wants to do me and now that you’re right next to me
I can understand why they used a dog to play you in the movies
Thanks ESG !
We've tried to give them a focus on expansion and heroes, playing more into their theme. Conversion is neat, but its real use comes in forcibly making someone declare war on you to protect their system, and if the Nakalim want to be viable, they need a way to make someone seriously consider going to war with them over a converted system.
@Dragar Not sure what you have in mind
Beams and lasers seem almost identical at the same tech level. (And lasers are almost always better.) When progressing up the tech tree, you just use the most recent of the beam or laser weapon unlocked. Any ideas on how to make this more engaging?
Check the changes here https://docs.google.com/spreadsheets/d/1dt5JazAZM7FHv6K1XSJplU8Wpt7T9EA490hhlcP1Ihc/edit#gid=0&range=B49