Darkest Dungeon®

Darkest Dungeon®

Alex's Assortment of Accessories
86 Comments
Alex_Anitos  [author] 28 Jun @ 4:29am 
Don't ask to ask, just ask
Kan'Tarr 10 27 Jun @ 1:43am 
@Alex_Anitos, good day. I have a question, about mod permissions.
Tovio 3 Jun @ 4:34pm 
Fang Talisman doesn't reduce Impale crit.
Admiral Requiem 30 May, 2024 @ 5:53am 
@Lavoroxan did anything work?
Lavoroxan 9 May, 2024 @ 4:22am 
I manage to focus down my crashes to find out this mod crashes my game. I have a bunch of mods though, and i did enable this mid save. I'll try some things like the trinket extension limit and some load order stuff.
Vintage 20 Apr, 2024 @ 6:30pm 
Thanks so much for the detailed patch notes, love the new changes!
Alex_Anitos  [author] 15 Apr, 2024 @ 10:20am 
its normal, mentioned in the patch notes also, old tooltip used to say that its a party heal, now its no longer like that
Ratatatata 15 Apr, 2024 @ 8:34am 
For "tears of the lost" trinket, That should be buff party regen when use "Invigorating Vapours" but It's apply regen buff only position 1 hero. that's normal?
Alex_Anitos  [author] 18 Mar, 2024 @ 4:05pm 
Updated the mod, contains some fixes and some changes, can be seen in the change notes
Alex_Anitos  [author] 15 Mar, 2024 @ 10:03am 
That I did, Ty for telling
Medella 15 Mar, 2024 @ 2:31am 
Hey, the antiquarian's impossible glyph trinket, when stealthed, instead of healing only 8 stress, heals 32 stress on everyone when you use her invigorating vapours lol. Looks like you forgot to use .apply_once true.
Alex_Anitos  [author] 21 Feb, 2024 @ 6:34pm 
Thanks for letting me know, I'll change the trinket sometime soon™
Vintage 21 Feb, 2024 @ 5:47pm 
Headsup, Antiquarian's "tears of the lost" trinket does not work.

Due to the (extremely janky way) which restoration amount is coded, doing "-999% restoration amount" on skills will break restoration altogether, and essentially act as a permanent, unremovable debuff on heroes that prevents them from getting regen (from ANY sources, not just the trinket itself). You can test this in-game by first using a friendly skill, and then trying to use healing vapours. It just doesn't work.
Alex_Anitos  [author] 14 Aug, 2023 @ 12:23pm 
"bleed" text being red is something from vanilla game, that it automatically makes/colours, unless its a custom tooltip. Can't say that I know a mod that changes colours, if you want to change colours yourself, you can go to SteamLibrary/steamapps/common/DarkestDungeon/colours and in the darkest file, you'll see inside the colors and for what they are used for and change hex values to whatever you wish
Ax 14 Aug, 2023 @ 11:59am 
quick question. are you using a mod to change some of the text color? things like making the "bleed" text red? I'm trying to find a mod that does that but i cant find one. if you are using one, could you link it?
Alex_Anitos  [author] 31 Jul, 2023 @ 4:26pm 
have a campaign with 100+ mods myself, including bigger dungeons mods,
I encountered no crashes, when getting my own trinkets and when fighting my own brigands, weirder that a trinket mod causes your save file to crash
Sigmar_feet_pics 30 Jul, 2023 @ 2:32am 
took me a month to figure out this mod was the one crashing my games, if u plan on making a run with more than 100 mods beware of this one. A shame cuz it,s a good one.
Hadouken Your Face 5 Aug, 2022 @ 8:35am 
Love this mod. It's a more "fair" approach to getting the ultra-powerful trinkets, but I feel like the Butcher's Circus Brigand spawn a bit too often in dungeons. I encounter at least one fight every dungeon, which is high. Should be a rarer encounter, imo.
Alex_Anitos  [author] 29 Mar, 2021 @ 12:13pm 
You sure it was the Sacred Blade from my mod? and not like, singleplayer circus trinkets / ringmaster class mod
jjacsun 29 Mar, 2021 @ 7:14am 
example is
inv_trinket+ Alex_SacredBlade .png -> Alex_SacredBlade
When I proceeded with it, the item existed, but there was no crush even if I over-mouse it.
jjacsun 29 Mar, 2021 @ 7:01am 
Crusader only - sacred blade Crush
Crush occurs when you hover your mouse over the item
Alex_Anitos  [author] 15 Feb, 2021 @ 2:02pm 
You can get multiple trinkets,maybe even all if you put them in the launch option, (-addtrinkets "trinketid" "trinket2id" "trinket3id" ...) ,just make sure for no duplicates
Sandoq's Lost Tongue 15 Feb, 2021 @ 1:42pm 
Oh thanks a bunch, I'll give it a shot tomorrow. If I understood I have to repeat the process for every trinket, and be sure to close it inbetween so I don't spawn twice of every trinket.
Alex_Anitos  [author] 15 Feb, 2021 @ 12:27pm 
A good place to get the IDs of the trinkets is in Program Files (x86) -> Steam -> steamapps -> workshop -> content -> 262060 -> 2217389473 -> panels -> icons_equip , whats between the inv_trinket+ and the .png is the trinket ID , Amputation Saw for example is
inv_trinket+ Alex_AmputationSaw .png -> Alex_AmputationSaw
Alex_Anitos  [author] 15 Feb, 2021 @ 12:20pm 
There's 1 way to spawn them in a campaign, basically in the launch options (on steam library right-click darkest dungeon then go to properties, there youll see launch options) put "-addtrinkets "trinketid" "trinket2id" etc. , the id of the trinkets are in the files of the mod,for example Acrid Vial is Alex_AcridVial , BUT beware,after you spawn them in, it is advised to close the game, go back to options and remove the launch option, if it happens for you to enter the same campaign again with that launch option, you'll have twice of every trinket, basically u spawn them in again, and that can make you reach the trinket cap.
Sandoq's Lost Tongue 15 Feb, 2021 @ 12:02pm 
Is there possibly a mod or setting to unlock all the trinkets straight away, absolutely love this mod and the balancing with the trinkets are wonderful. Thanks in advance!
Alex_Anitos  [author] 20 Dec, 2020 @ 11:55am 
Wanna tell this before people are gonna comment on it, this mod's trinkets are separate from the Ringmaster class mod,you can have both mods,there wont be any issues, my trinkets will still be obtained ONLY from the butcher circus brigands
Loss McGinnis 16 Dec, 2020 @ 8:24pm 
Hey I think maybe the crown of thorns may be busted
I had two flagellants fall on death's door and both of them failing the deathblow check due to the self bleed mechanic (as seen in the graveyard info)
I know that this is possible to happen however unlikely but is it possible to check?
thx
Vintage 16 Dec, 2020 @ 6:47am 
Ah I see. Thanks for the tip.
Alex_Anitos  [author] 16 Dec, 2020 @ 5:06am 
Should be fixed now and quick note, the debuff lasts 2 battles, while the buff lasts 1 battle(or current battle)
Vintage 15 Dec, 2020 @ 9:45pm 
Hey here's a quick bug report: Shieldbreaker's "Scaled Shoulder" trinket does not debuff PROT when she gets hit, which is (pretty obviously) very overpowered. It's strange too because it just doesn't appear whatsoever when she gets hit. At the very least, the "on kill, gain PROT" buff does work, as I saw the bonus PROT whenever I got a kill.

Just as an aside, you may want to nerf it to only 50% or even 45% PROT, as the fact that the PROT "resets" at the end of every battle is pretty strong. Obviously DOTS will bypass this, and it'll be a lot better when every single hit cuts that PROT down hard, but if you're playing well it's pretty rare for any hero on your team to take more than 2 hits in a fight, and by that point the scaled shoulder will have taken away a ton of damage that normally would be there.

It definitely falls apart in drawn out fights though, and I definitely wouldn't bring it to boss battles.
Alex_Anitos  [author] 4 Dec, 2020 @ 7:39am 
go to the mod's file: C:\Program Files (x86)\Steam\steamapps\workshop\content\262060\2217389473\dungeons\_shared and there change the values (0.04 -> 4% ,limit 1 -> that encounter appears only once per dungeon)
Normality 4 Dec, 2020 @ 3:55am 
How do I make brigands from the circus spawn more often? I've never encountered them despite all those veteran&champion dungeons I've cleared while having this mod installed.
Alex_Anitos  [author] 29 Nov, 2020 @ 6:05am 
yes,not because i wanted,but because the game wanted
Patricida 29 Nov, 2020 @ 1:45am 
Okey, now I have a question. Madman Collar for Flagellant has an effect of drasticly decreasing stress inflicted on party but I've noticed that this effect works also on himself when he puts a camp. E.g. I used Lash's Anger on Flagellant himself, which should increase his stress by 40 points, but it increased by only 4 point - was it intentional effect?
Alex_Anitos  [author] 28 Nov, 2020 @ 2:57pm 
now it should be "DMG" instead of "dmg"
Patricida 28 Nov, 2020 @ 2:09pm 
Okey, I'm returning to our beloved Sacred Blade :D
I suggest you to write dmg bonus with capitalized letters, because it doesn't match other items with DMG boost.
Patricida 28 Nov, 2020 @ 3:31am 
Thank you a lot! I've noticed that there is no issue between this mod and Sunward Isles - brigands spawn properly on the custom dungeons.
Alex_Anitos  [author] 26 Nov, 2020 @ 7:20pm 
If i missed more skills that do not start with capitalized letter, please let me know
Alex_Anitos  [author] 26 Nov, 2020 @ 7:17pm 
updated it, now it should be "Holy Lance"
Patricida 26 Nov, 2020 @ 5:05pm 
I know it may be quite silly, but my eyes hurt when I see small first letters of skill bonuses e.g. Sacred Blade and it's bonus for "Holy lance" instead of "Holy Lance" like in vanilla skill descriptions. Don't you mind changing that little shortcoming? Btw I really appreciate your effort and imo you've done a great job.
Alex_Anitos  [author] 23 Nov, 2020 @ 7:08pm 
for melee attacks,it rly shouldnt work,for weakening curse/vulnerability hex/hands from the abyss will get an extra debuff check on their attack,but it shouldnt apply,ill check when i have the time
StreamLined 23 Nov, 2020 @ 6:30pm 
The flesh bound grimoire for the occultist says the it gives a -10 dodge debuff to deamons pull and abyssal artillary, however it seems to be giving that debuff to all moves, or at least also weakening curse and vulnerability hex as I've seen.
JinMal 17 Nov, 2020 @ 4:00am 
https://drive.google.com/file/d/1nKhWJHWloudIFF-ijX_qJJzDsnRjs--a/view?usp=sharing
There is a translation by someone else, so I leave it. I'm sorry again.
JinMal 17 Nov, 2020 @ 3:56am 
I've been through all the files I've been working on, but I think they've been erased.
JinMal 17 Nov, 2020 @ 3:52am 
sorry i mistake
Alex_Anitos  [author] 17 Nov, 2020 @ 2:55am 
Still empty
Alex_Anitos  [author] 12 Nov, 2020 @ 9:23am 
the localization folder is empty
Alex_Anitos  [author] 12 Nov, 2020 @ 8:34am 
https://pastebin.com/
paste the translation there,press "create new paste",then copy the link and post it here,no account needed for this
JinMal 12 Nov, 2020 @ 6:20am 
I don't know what pastbin is.