Stellaris

Stellaris

SW: Fallen Republic - Galaxy BG
42 Comments
Senpai 28 Jul @ 1:49pm 
up pls
Chevaliere  [author] 9 Jun, 2021 @ 6:47am 
@Gopher Not from us, I believe there is an unofficial version somewhere that has the Aurebesh translated.
Gopher 8 Jun, 2021 @ 3:34pm 
Is there a version of this mod where the various borders are labeled in English? I enjoy the immersion of strange squiggles, but I think I'd enjoy something legible more!
Chevaliere  [author] 28 Apr, 2021 @ 7:47am 
@JustJack This is just a submod for the SW:FR mod, it does not work independently. While this mod is working for 3.0, the main mod is the process of being updated, when it is, both will work together just fine.
JustJack 28 Apr, 2021 @ 7:13am 
what version of the game do I need to have to use this mod? It's not working for me
Chevaliere  [author] 27 Apr, 2021 @ 9:14am 
@Kroksleiven We will not be adding any impactful content from the Sequels, stuff like planets and systems are added purely to expand the map itself so there are more systems to work with. Just like how certain EU systems/planets are on canon maps but have none of the associated lore.
Kroksleiven 27 Apr, 2021 @ 9:06am 
Will there be MC85 anytime? awsome mod!
Chevaliere  [author] 27 Apr, 2021 @ 8:11am 
@Biebow Planetary Diversity is already built into the mod, you don't need to subscribe to anything else. :]
Biebow 27 Apr, 2021 @ 4:57am 
Honestly the best total conversion mod out there, currently the submods and the main aren't compatible, which for a total conversion is totally fine, give it a few weeks, sub to this and prepare for a totally awesome mod set... On a other note would the planetary diversity mods be compatible in this set or would it totally mess with the files?
Chevaliere  [author] 26 Apr, 2021 @ 9:48am 
As for requests to change the visuals of this mod, I can float them by the team.
Chevaliere  [author] 26 Apr, 2021 @ 9:46am 
@Redirishman Nope, because 3.0 was a major overhaul, we waited to update the mod for fear that it'd break things we were working on. As we predicted, many things broke and we are currently patching the issues and getting an update ready. :]

@WILLIAM2143 No need for that, you can roll back to 2.8.1. This itself doesn't need to be updated, it's purely a visual graphic, the mod itself will be updated in time; we do not practice crunch so we have not given an 'estimate'. It will be done as soon as it's done.

@jajagu The main mod doesn't work for 3.0 yet, this is just a side mod that relied on the main mod.

@Guy Incognito If you check the FAQ of the main mod, you'll see the hyperlanes to the rest of the galaxy open up whenever you've set the midgame to.

@Cyphon22 Use the Imperial Research option in the Institution menu to get it started then after that, follow what Kosmo said. :]
jtfang99 31 Mar, 2021 @ 8:24pm 
No. Look at twitter.
Redirishman 23 Mar, 2021 @ 4:56am 
Did the mod die?
Will 20 Feb, 2021 @ 1:07pm 
I will pay you to update this.
chronoss2008 9 Feb, 2021 @ 4:57pm 
your update wont work, same with music
The Herald 4 Jan, 2021 @ 5:49pm 
@jajagu It does work as far as I know, having played it today. It just hasn't been updated, so the game flags it as out of date/not working.
Dr.Applepear 4 Jan, 2021 @ 4:06am 
why does the main mod work for the current version but this mod doesn't? Now im just looking at lots of stuff with codes and no real writing, hard time telling which building or civic is which.
yoyo85 25 Dec, 2020 @ 10:57am 
Franchement le mod est incroyable, on sent l'amour de l'univers la dedans.
J'aimerais savoir si vous alliez pallier au fait que les vaisseaux ce disperse trop lors des bataille ?
Le problème c'est que ils s'éparpillent trop les uns des autres ducoup 70% de ma flotte arrive en retard et les petits vaisseaux ce font vite détruire face au base stellaire.

Mais sinon continué comme ça c'est génial
Guy Incognito 21 Dec, 2020 @ 7:58am 
without giving away any spoilerish details as the Chiss Ascendancy is there any way to get out of the unknown territories and "explore" the rest of the galaxy?
Kosmo 27 Nov, 2020 @ 3:38pm 
@Cyphon22 You need to research the relevant Death Star technologies, then you can build it in the megastructure section with your construction ship. You can build it over any barren planet without a mining or science station. It takes manny years to build it, so start construction as soon as you can.
Cyphon22 21 Oct, 2020 @ 2:15am 
how do i build the death star?
BlimBurn 3 Oct, 2020 @ 7:36am 
This doesn't work for me, says it's missing a descriptor file and can't be added.
BertHunter 28 Sep, 2020 @ 12:19pm 
Love this mod's idea!
Would also like to see a more transparent version as an alternative.
Ruin 17 Sep, 2020 @ 6:52pm 
Any chance of releasing a less solid version of this?

Though it's a really nice touch to the map, I feel it's far too "in your face", and having an alternative, which is somewhat translucent, would be a nice option...
Masterdude94 16 Sep, 2020 @ 10:02am 
Are there any plans to make an English version of this mod? I used to be able to read Aurebesh fluently, back in the Kotor 2 days, but that was a long time ago.
Dovah 9 Sep, 2020 @ 8:50am 
@Mac Tonight As I understand it the pirate fleets are there to block early expansion to certain systems and worlds. It also prevents some of the stronger starting powers from immediately blobbing out and swallowing all of the systems around them.
Wolfbat_Borgia 8 Sep, 2020 @ 2:58pm 
Could you make the "rim zones lines" more slim, and also a bit more "see through" or something?
They look too fat in my opinion..
Besides that thanks for the great mods!
fatbuds001 8 Sep, 2020 @ 12:52pm 
hi love the mod is there a full features list, just curios if i should let fallen empires awaken or just kill them
Ze Kaiserreich 8 Sep, 2020 @ 4:09am 
I wonder if i can play as the CIS and ally with the rebels instead of being absorbed
Peyo24 6 Sep, 2020 @ 7:41am 
hello it's possible for increase the visuel of the laser?
Deviant Toast 5 Sep, 2020 @ 8:12am 
The Uneti Sapling relic is kind of broken- When I try to plant it, it just immediately triggers the menu again, and spams "Uneti Sapling planting possible" modifiers on my worlds.
hamstersonPcP 4 Sep, 2020 @ 3:12pm 
Aurebesh is an English font replacement :) I realized that zoning on load screens to this mod tbh, and being like "Huh, I can read that."
Demiurge 4 Sep, 2020 @ 10:33am 
really? there's like an actual dictionary for it or something? Quick, translate everything on this mod
Caprica 4 Sep, 2020 @ 6:57am 
@Demiurge hahaha i can
Demiurge 3 Sep, 2020 @ 8:31pm 
lol nobody can read aurebesh
Resh 3 Sep, 2020 @ 7:25pm 
Heyyy! Any thoughts on making a version with english and other languages if needed. I LOVE star wars but I don't know Aurebesh. Maps like these are helpful for communication locations quickly with other players, but not many can read Aurebesh. Looks great otherwise
Demiurge 3 Sep, 2020 @ 1:42pm 
yea i know, what i was saying is why not add a texture for the galaxy as well, like the actual sw spiral galaxy looks
chriskar 3 Sep, 2020 @ 12:55pm 
it looks like the picture ingame
Demiurge 3 Sep, 2020 @ 12:50pm 
does this have an actual texture to the galaxy background? If not, then whats the point?
chriskar 3 Sep, 2020 @ 12:33pm 
no it doesnt work in vanilla
ChipopHQ 3 Sep, 2020 @ 11:28am 
will this work with vanilla?