Crusader Kings III

Crusader Kings III

Kievan Rus fix
367 Comments
Барбосян 25 Jun @ 12:16pm 
problems with russian localisation
Zugidor  [author] 6 Jun @ 2:54am 
syms2015
I don't know, I haven't tested it, there could be incompatibilities since both mods are trying to do similar things
syms2015 5 Jun @ 8:55pm 
Is this mod compatible with the "Baptism of Rus" mod?
kudashkins 26 May @ 11:33pm 
thanks! love ya
Zugidor  [author] 23 May @ 9:25am 
@kudashkins
Thanks for the suggestion, just updated the mod to be compatible with Culture Expanded, now all east slavic cultures (severian, ilmenian, volhynian, etc) have knyaz titles and such, same as rus'.
kudashkins 22 May @ 6:30am 
BTW

Need comptach for Culture Expanded. Cause they hav cultures as Vladimirian and Polost, diverget from Rus', so their titles are not Knyaz or smth like that, they have titles like duke and kings.
kudashkins 22 May @ 6:21am 
В крусаках в принципе если и можно рассчитывать на полную историчность - это надо нереально упороться, а этот мод неплохая отдушина и чувачок хоть что-то сделал, мне лично хватило и работы с титулуами, хотя например очевидно, что тот же Иван Грозный вполне именовался в переписках как "Рекс", т.е. королем называть внутри игры вполне можно, но мне охота "князь", хотя если задуматься, это всё одно дрочево, как и "император" и "кайзер".
kudashkins 22 May @ 6:21am 
@Hikki Sadrot это понятно всем, начнем с того, что не было никаких таких империй на территории Руси - если хочется полной историчности, надо просто снести имперские титулы, причем не только в этом регионе.

А за духоту такую тебя надо отправить на СВО копать ногтями окоп, блевать уже тянет, это как мусульмане приходят под мод про арабов и начинают ныть, что в игре пророк Мухамед есть, видите ли очень оскрблены они.
Hikki Sadrot 15 May @ 4:02pm 
Название "Киевская Русь" неправильно настолько же, насколько неправильно название "Россия". Киевская Русь - историографический термин, отражающий период Российской, Белорусской и Украинской истории, когда столицей Руси был Киев. Такие же термины имеются для Новгородской и Владимирской Руси. Само же государство(судя по мирному договору с Византией) называлось "Русь". А так, во всем остальном мод прекрасен, ибо единая культура в 867 году и католическое слово "король" и христианское слово "царь" неправильны.
Zugidor  [author] 1 May @ 2:14pm 
updated
Fettered Soul | RINH XX 1 May @ 10:17am 
upd pls
Zugidor  [author] 20 Apr @ 3:41pm 
@Damianuus
Someone will have to make a compatch mod to resolve the mod conflict.
Damienos_ 20 Apr @ 12:42pm 
together with historical empires mod, west slavia empire appears as a bug in pommerania.
Wildman John 11 Apr @ 8:44am 
No Mikey, it shouldn't.
Mikey 14 Mar @ 8:04am 
Should be Kyivan not Kievan.
Zugidor  [author] 10 Mar @ 6:20am 
idk, I never used RICE (or play ck3 anymore) I just maintain the mods I've already published. Maybe someone else will make a compatch.
Ser_hiRo 10 Mar @ 5:07am 
Will there be a compatch for the new version of RICE?
MaximusFrankius 25 Feb @ 9:56am 
Any chance that you can also cover the Polish lands as well?
Shelldar 10 Feb @ 9:36am 
Thank you from Ukraine
TheLoneWanderer 10 Feb @ 7:43am 
FYI - when using Historic Invasions and the 867 bookmark while using this mod, the "Rurik" invasion event will not function as intended. It's not game breaking, just something to be aware of. The change in Titles results in Rurik not having the proper claim.
irlVector 14 Jan @ 5:17pm 
I see, thanks for the clarification! Liked!
Zugidor  [author] 14 Jan @ 1:29pm 
This is an older mod I made soon after CK3 launched and over 3 years before Baptism of Rus was made. I no longer play CK3 but maintain this mod as many subscribers like and use it. Baptism has more content and makes more use of the newer game features, but otherwise has pretty much the same mission as this mod, to fix the awful vanilla Rus in the game. You can think of Baptism as like a bigger and newer version of this mod or as a successor mod of sorts. People who think Baptism does too much might prefer the smaller/simpler scope of this or my other lite Rus mods.
irlVector 14 Jan @ 12:19pm 
Hello, what is the difference between this and the "Baptism of Rus" mod?
Ser_hiRo 13 Jan @ 9:48pm 
@Gidaka I saw that this topic was raised on the paradox forum a few years ago, but it was actively attacked by Russians with negative feedback. Unfortunately, the voice of reason was ignored by the developers due to the "political nature of the topic".
Gidaka 25 Dec, 2024 @ 2:49am 
For your information, Kievan Rus' comes from the center which has the russian version Kiev, and Kyivan Rus' comes from the historically correct name Kyiv

You wrote everything correctly regarding Prince/Principality and Knyaz/Knyazhestvo, but in your mod you already use the titles that were in Rus' with their local names, so it is better that all the titles are replaced and not some selectively

By the way, this is the best mod for Kyivan Rus' that corrects historical errors, I don't understand why the game developers can't do this
Zugidor  [author] 25 Dec, 2024 @ 2:34am 
@Gidaka
This is a primarily English-language mod, so I use Prince instead of Knyaz because Prince/Principality is the English translation of Knyaz/Knyazhestvo.
I use Kievan because that's what Wikipedia, Britannica, and other encyclopedias use. If you would prefer Kyivan, then please check out my other mod, Kyivan Rus Rename: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3302258522
Gidaka 25 Dec, 2024 @ 2:28am 
In Update 1.5.1: finally fixed the error and changed the English name Kiev to Kyiv
https://steamhost.cn/news/app/1158310/view/3095667402103590561

So why do you incorrectly use Kievan Rus' instead of Kyivan Rus' in this mod?

Also why didn't you replace the titles Prince instead of Knyaz? (Knyaz => Grand Knyaz)
https://en.wikipedia.org/wiki/Symbols_of_the_Rurikids
Tortellobello45 6 Dec, 2024 @ 11:48pm 
This mod seems to be incompatible with CE and RICE, sadly. It causes every historical character to have strange names like ruler_administrative_byzantine_empire_title_5
Zugidor  [author] 20 Nov, 2024 @ 2:35am 
@Hieron
I made an alternative mod for that, which just uses Rus' for the title: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3302259738
Hieron 19 Nov, 2024 @ 9:55pm 
All good stuff, the only issue I have is with 'Kievan'. Historicallyit is fitting, but we are playing all sorts of alternative scenarios in this game, and Kiev being the centre of the Rus is not necessarily true for those.
Zugidor  [author] 16 Nov, 2024 @ 7:42am 
English, French, Spanish, German, Russian languages supported
Zugidor  [author] 16 Nov, 2024 @ 7:41am 
Updated: localizations should be fixed for all languages now
florenciacosimo 11 Nov, 2024 @ 9:04am 
Does this mod have a Spanish translation?
Zugidor  [author] 31 Oct, 2024 @ 7:32am 
@Kraken
I don't know, I never used RICE myself but I tried to keep it compatible with most non-overhaul mods. Give it a try, but I can't guarantee compatibility.
Kraken 31 Oct, 2024 @ 7:02am 
Hi! Is the mod compatible with RICE?
Zugidor  [author] 27 Oct, 2024 @ 12:35pm 
Updated for 1.13, thank you for your patience
As always, please let me know about any bugs or issues and I will try my best to update with a fix
NerazarPC 25 Sep, 2024 @ 10:24am 
Very good mod! I just have the issue that with the new patch, my custom landless character has a tooltip with unlanded_lord_rus [Name] in it and several Rus related decisions are also just tooltips and/or empty / broken! I hope you find the time to update for the latest patch. :) Couldn't play CK3 without.
Roland 20 Sep, 2024 @ 4:42pm 
Kyivan Rus’
Zugidor  [author] 16 Aug, 2024 @ 1:47am 
@KYR_MAN
I made a mod that uses Kyivan Rus it may be what you're looking for.
KYR_MAN 15 Aug, 2024 @ 7:26pm 
Kyivan Rus*
Zugidor  [author] 15 Aug, 2024 @ 8:27am 
Mod updated, fixed Rus count, baron, and tribal duchies naming (thanks for the report Popee). Added a note to the description that this mod isn't compatible with mods that edit the same flavorization/localization, like More Provinces Expanded. I tried different mod orders with MPE and either way they conflicted and wouldn't play nice, probably requires a specific compatch.
Popee the Clown 15 Aug, 2024 @ 5:24am 
Okay found the mod that's causing the issues plaguing me: More Provinces Expanded. Haven't really looked into that mod yet to determine why, but it's this mod that turns all the feudal principalities back into duchies. I'm gonna dig into it in a bit, BUT strangely enough, it also fixes all the new issues I've had in the 867 start. Turns all the chiefdoms into principalities, gives counts their correct title, etc.
Popee the Clown 15 Aug, 2024 @ 4:06am 
So things got a bit more fucked up lol

I disabled all mods and only had KRF. That worked and I was able to get principalities over duchies, all the rulers had their appropriate title, etc. at the 1066 start. But for some reasons, all the county became counts instead of Namestnik :(((

I went into the 867 start at tribal and for some reason, a few of them were Chiefdoms/High Chiefdoms >.< though a few of them were also principalities/their correct titles. I've tried resubbing and that hasn't worked, I'm now on the phase of reinstalling the game entirely/deleting my mod folder.

This only seems to be having an issue on principalities, kingdoms/grand principalities are working fine.

Anyways, I'm gonna keep trying. This isn't that big big of an issue, but is kinda weird and I have no idea where the conflicts may be lol. Could it potentially be RICE, EPE, or CFP?
Zugidor  [author] 15 Aug, 2024 @ 3:55am 
It only happens when you transition from tribal to feudal? The fuedal rulers in 1066 are fine? And it only affects duchies/principalities and not kingdoms/grand principalities? I honestly have no idea how or why that could happen. Try unsubscribing and resubscribing to this mod, and try with all other mods off, if it still happens, I would try validating the game files through steam, and if none of those work, reinstall the game.
Popee the Clown 15 Aug, 2024 @ 2:01am 
It might very well be a mod conflict, but I'm not sure which... none of the mods I have edit the localization for culture titles and I also have KRF at the bottom of my load order so theoretically anything this mod have should overwrite whatever conflict there may be. Idk I'm going insane
Zugidor  [author] 14 Aug, 2024 @ 2:40pm 
@Popee the Clown
That's very strange, I just tested it and it works fine for me, are you sure it's not due to a mod conflict?
Here's screenshots of me after adopting feudalism as Rurik using this mod and the duchies using "Prince/Principality" properly:
https://freeimage.host/i/dEqaHFf
https://freeimage.host/i/dEqarD7
Popee the Clown 14 Aug, 2024 @ 7:32am 
For some reason when I transition from tribal to feudal, the titles for Duchies change back to Duke/Duchess instead of Prince/Princess and they're... Duchy not and not Principality
komurka 11 Aug, 2024 @ 5:43am 
And f.e. Novgorod was never a part of any Rus', not Kievan or Vladimirian or any other. It was an trade Republic ruled by its own Thing (old east Slavic "вѣтъ" — vyet - litteraly translated as "a Thing", both meaning "an object" and a Scandinavic proto-parlament, wich is a fun fact I guess). I was concured by Muskovy (or you can call it Russia) in XVI century.

But well, I get your point. Just keep in mind, that the history of the East Europe is too complicated to easyly rename one thing to other.
komurka 11 Aug, 2024 @ 5:43am 
I agree that "Russia" is a massively incorrect term, as even The Sovereignity of Moscow ("Государство Московское" or Muscovy, as you, western historians, call it) started to call itself "Rosija" only in XV century, and, in the CK3 period modern Moscow was a Mescherian settlement, and the city of Vladimir was Volodimer-Zalesky (litterally Transilvanian Vladimir, lol, as the main "Vladimir" was one now known as Volodymyr-Volyn'sky) and paid toll to Kiev. But in the X-XI centuries it became a capital of independent Grand Duchy (equal to kingdom, rulled by Veliky Knyaz or Grand Prince), wich was independent from Kiev.
Zugidor  [author] 11 Aug, 2024 @ 5:19am 
As for East Slavia or Rus', I believe there is a mod someone else already made that uses "East Slavia", and I made a mod alternatives to this one, one of which is the Rus' Rename.