Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thankfully, I'm never the tryhard so I'm laughing at everyone else
there are only 2 or maybe 3 Holes where you can Jump backwards to play in the last Hole but this dont give you a "bonus" because of the normal way has less or the same Hits to put the Ball in the Hole :)
The "Resets" are triggerd because of the issues with the Oasis Maptile Set. There are a Problem i hear after creating the Map about the Wall Blocks from this Tile set.
I Can only Hope that they fix this with an Update.
The last Map should be a Pinball yes :)
we have test it many times and 240 seconds was always enough.
BUT it is not a Guarantee that this is everytime the Way ^^
Maybe is here a little bit more Time needed.
it seems anytime the ball goes out of bounds it will trigger a reset, even if you get it back in bounds. this doesn't match how other maps work.
it's always nice to see the other holes from your current hole, but it gets a little lame when people are jumping to the last hole right behind them for an easy HIO. really a game issue, but if you can prevent that with like invis walls it would be much improved.
last hole is awesome as a pinball fan (this is that map, right?) but i've seen people run out of 240s before just being launched around.
There aren´t Resetzones...
I Recommend a Roundtime of 240+ Seconds per Round so you ccan solve Hole 18 without Problems.
I Will fix it soon
@The Pr0tagonist - Yes Maybe i have to say that here is more time needed
The Randomness is hart to influence...