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Will there be an update?
It would be cool to see the new packs of monsters, such as Andreiki's Enemy Pack, Mechassault 2 Lone Wolf: Madcat and Atlas "
FYI,The enemies in T&C Co-op can now be used for making maps!
Sérieux! Merci pour le mod ! J'ai hâte d'essayer ça :D
Madness enemies for HD(there are 2 different versions. 1 for HD and 1 for BFE)
Intervention and the pain simulation(Both by Effect Parashi. They introduce new enemies like arachnoid superior)
Serious plus and godlike(It introduces enemy sizes and varieties)
Citadel of the sands(it has a new elemental of 3 sizes)
Snowy graves(has only 1 new enemy that looks like a skeleton and a boss who is a bigger version with 50000 health)
and thats all I know for now.(if TSI reforged comes out you can add that too)
NSKuber you are right. It would probably be better to have separated templates. [-:-]Harbinger don't worry, I give all the love I could to the Quake enemies. But sadly, my mod wasn't able to load most of them for some reasons (when loading templates). If I have time, I will look again to add Quake enemies and to upgrade the loading time.
Have fun and stay safe
Also, since you have the limitation of enemy types anyway, it could greatly improve loading times if each enemy had its own templates file, so that you load only those enemies which you spawn. I know, it's a bit of a hassle to set up but it'll be for the better in the long run.
In all, good job!