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- you can scroll the panels
- you can zoom in closer
- visual traits
- body modification
- copy DNA
- custom text
- more details for realm, house and dynasty
- the character is centered on the screen
- switching tabs don't reset positions, closing doesn't reset zoom
I'd really thought that gfx\interface\illustrations\scripted_illustrations\ingame.txt might have some promise, but I haven't managed to make it work.
Thought it was an odd choice
@lavelleandrej there's nothing to update. They haven't touched the barbershop in months.
@SilverVader5 put it at the bottom of your playset if you accidentally overwrote it with something like CFP.
I use character interactions to do a few things on the characters while inside barbershop which cannot be done now because the interaction buttons are underneath the barbershop window.
So I changed the barbershop window layer back to middle but have I broken anything in doing this, I can't see what if so?
I accidentally copied the vanilla character widget.
@牛奶大魔王 got it, I updated the link
here's new translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213
@RemasterChief /ttv I made it so now the saved character persists during the run. But also, you can pin any dead character, select them on the second tab and choose them for the DNA transfer.
If you want to be Augustus, go ahead, just find him in history.
@Noirbard the backgrounds are in gfx\interface\illustrations\scripted_illustrations\barbershop.txt
But I think the defaults are select by code, not accessible to us.
@MetalGearDaner did you mean to ask about Better UI Scaling? No, I don't maintain compatibility with UnUI, the mod is big enough workload already
@𝐖𝐑𝐄𝐓𝐂𝐇𝐄𝐃 check their descriptions, if there is a known conflict, they'll usually say so.
I don't expect that there would be, I avoid editing appearance files.
There's gfx/court_scene, where they are defined. scene_cultures is where they are assigned to cultures, but when there's an issue there, it defaults to an existing court, not blacks it out.
Choose Throne Room and CFP change the cultures, disable them if you have them.
There are also shaders in gfx/FX that affect the court. Color Picker has a few. But in my tests, everything was working.
I was incorrect, it's a trait modifier now. There used to be an unused animation before.